revision 2
authorhgn <hgodden00@gmail.com>
Fri, 23 Feb 2024 03:33:09 +0000 (03:33 +0000)
committerhgn <hgodden00@gmail.com>
Fri, 23 Feb 2024 03:33:09 +0000 (03:33 +0000)
commit5f6a4f9df6c8accc89f1920bfe9ace3cbac4c4b6
treedc93af0591b211eb004811ef79476a094a52a671
parenta109f126d8adab622e38fbcc2d4281e75255246a
revision 2
144 files changed:
addon.c
addon.h
addon_types.c [new file with mode: 0644]
addon_types.h
audio.c [new file with mode: 0644]
audio.h
build.c
bvh.h [deleted file]
camera.h
depth_compare.h
ent_challenge.c
ent_challenge.h
ent_miniworld.c
ent_miniworld.h
ent_objective.c
ent_objective.h [new file with mode: 0644]
ent_region.c
ent_region.h
ent_relay.c
ent_relay.h [new file with mode: 0644]
ent_route.c
ent_route.h
ent_skateshop.c
ent_skateshop.h
ent_tornado.c
ent_tornado.h [new file with mode: 0644]
ent_traffic.c
ent_traffic.h
entity.c
entity.h
font.h
freecam.c
freecam.h
gui.h
menu.c [new file with mode: 0644]
menu.h
model.h
network.c
network.h
particle.c
particle.h
player.c
player.h
player_api.h
player_basic_info.c
player_basic_info.h
player_common.c
player_dead.c
player_dead.h
player_drive.c
player_drive.h
player_effects.c
player_effects.h
player_glide.c
player_glide.h
player_ragdoll.c
player_ragdoll.h
player_remote.c
player_remote.h
player_render.c
player_render.h
player_replay.c
player_replay.h
player_skate.c
player_skate.h
player_walk.c
player_walk.h
render.c [new file with mode: 0644]
render.h
save.c
save.h
scene.c [new file with mode: 0644]
scene.h
shaders/blit.h
shaders/blit_transition.h
shaders/blitblur.h
shaders/blitcolour.h
shaders/impl.c [new file with mode: 0644]
shaders/model_board_view.h
shaders/model_character_view.h
shaders/model_entity.h
shaders/model_font.h
shaders/model_gate.h
shaders/model_gate_unlinked.h
shaders/model_menu.h
shaders/model_sky.h
shaders/model_sky_space.h
shaders/particle.h
shaders/routeui.h
shaders/scene_cubemapped.h
shaders/scene_depth.h
shaders/scene_foliage.h
shaders/scene_font.h
shaders/scene_fxglow.h
shaders/scene_override.h
shaders/scene_position.h
shaders/scene_route.h
shaders/scene_scoretext.h
shaders/scene_standard.h
shaders/scene_standard_alphatest.h
shaders/scene_terrain.h
shaders/scene_vertex_blend.h
shaders/scene_water.h
shaders/scene_water_fast.h
shaders/trail.h
skaterift.c
skaterift.h
skeleton.h
steam.c [new file with mode: 0644]
steam.h
testing.c [deleted file]
trail.c
trail.h
vehicle.c
vehicle.h
workshop.c
workshop.h
world.c
world.h
world_audio.c
world_audio.h
world_entity.c
world_entity.h
world_gate.c
world_gate.h
world_gen.c
world_load.c
world_load.h
world_map.c
world_map.h
world_physics.c
world_physics.h
world_render.c
world_render.h
world_routes.c
world_routes.h
world_routes_ui.c
world_routes_ui.h
world_sfd.c
world_sfd.h
world_volumes.c
world_volumes.h
world_water.c
world_water.h