change shader properties to be vg_msg based
authorhgn <hgodden00@gmail.com>
Tue, 26 Mar 2024 19:30:02 +0000 (19:30 +0000)
committerhgn <hgodden00@gmail.com>
Tue, 26 Mar 2024 19:30:02 +0000 (19:30 +0000)
commit93790b71d3a89724255dc73239e38c08ad4bbac7
treeffe2f9bf75b8f125739cdcd4101d7613e2d85ce2
parent8d336ea2cde7c596296dbaf0d3ce27a82c6c6cf0
change shader properties to be vg_msg based
28 files changed:
.gitignore
addon.c
gameserver.c
maps_src/mp_line1/main.mdl
maps_src/mp_line2/main.mdl
menu.c
model.c
model.h
player_glide.c
render.h
shaders/impl.c
shaders/scene_depth.fs
shaders/scene_water.fs
shaders/scene_water.h
skaterift.c
skaterift_blender/__init__.py
skaterift_blender/sr_main.py [new file with mode: 0644]
skaterift_blender/sr_mat.py [new file with mode: 0644]
skaterift_blender/sr_shader.py [new file with mode: 0644]
skaterift_blender/sr_so.py [new file with mode: 0644]
workshop.c
world.h
world_entity.c
world_gen.c
world_load.c
world_render.c
world_sfd.c
world_water.c