change shader properties to be vg_msg based
[carveJwlIkooP6JGAAIwe30JlM.git] / world_sfd.c
index ef4fc3bc7726fe4f29a21efb17601856912c05ad..6473d63b3404b24f3699a789d9d9ffcd171afbf7 100644 (file)
@@ -148,7 +148,7 @@ void world_sfd_compile_scores( struct leaderboard_cache *board,
          vg_strnull( &str, buf, 100 );
          
          u32 centiseconds;
-         vg_msg_getkvintg( &body, "time", k_vg_msg_i32, &centiseconds );
+         vg_msg_getkvintg( &body, "time", k_vg_msg_i32, &centiseconds, NULL );
 
          i32 seconds      = centiseconds / 100,
              minutes      = seconds / 60;