update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders /
2024-04-01 hgnsand alpha, addon reg
2024-03-29 hgnfix terrain shader invalid colours
2024-03-26 hgnignore autogenerated headers
2024-03-26 hgnchange shader properties to be vg_msg based
2024-03-19 hgn(50c0271)
2024-03-15 hgnmove compiler to its own folder, api changes. wip maps
2024-02-29 hgnfix wwater fog
2024-02-28 hgngraphics changes
2024-02-28 hgnnpcs and tutorial stuff
2024-02-23 hgnrevision 2
2024-02-08 hgnMerge all features from glider feature branch rigidbody
2024-02-04 hgnactually render trails
2024-01-30 hgnadd glider&orphan data to replay
2024-01-30 hgnfix quality profile water/shadows
2024-01-29 hgnglider orphan / entity normals with scale
2023-12-02 hgnmap changes
2023-12-01 hgnfoliage windy shader
2023-11-28 hgnTHE REST
2023-11-28 hgnunlinked gate fx
2023-11-27 hgnfix vertex blend data
2023-11-26 hgnparticle systems
2023-11-25 hgnallow armature fixups on model load
2023-11-25 hgnstrange bug and playermodels
2023-11-24 hgnfallback board
2023-11-24 hgncell shade character
2023-11-23 hgngameserver optimisations
2023-11-23 hgnshader overrides
2023-11-22 hgnfix legacy behaviour for trigger exits
2023-11-22 hgnre-add non-local gates
2023-11-21 hgnturbo chaos
2023-11-20 hgnchaos pt 3
2023-11-20 hgnrender routes in mini-world
2023-11-20 hgnchaos pt 2
2023-11-19 hgnproxy models
2023-11-19 hgnmini world rendering adjustments
2023-11-18 hgnchaos pt 1
2023-10-06 hgnnametag rendering
2023-08-23 hgnoptimisations
2023-08-23 hgnrespawn UI
2023-08-12 hgnchallenge effects
2023-08-11 hgnpreview for challenges and new system
2023-08-08 hgnthis makes more sense
2023-08-08 hgncool font shader and entity bvh fix
2023-08-07 hgnscene font rendering
2023-08-07 hgnunlock rendering
2023-08-04 hgnchill out cubemaps
2023-08-04 hgncubemaps
2023-07-21 hgnsome gate improvements
2023-07-15 hgnadd freecam
2023-07-13 hgnworkshop patch
2023-07-13 hgnchallange entitites
2023-07-11 hgnfinalize shaders and replay
2023-07-11 hgnrewind full
2023-06-23 hgnglow effect
2023-06-20 hgnquite a lot of changes
2023-05-27 hgnst
2023-05-23 hgnmission is possible 2
2023-05-22 hgnloader stuff
2023-05-21 hgnway better cloud data
2023-05-19 hgnpoint maps (wip)
2023-04-28 hgninput update 1
2023-04-25 hgnskateshop basics
2023-04-22 hgnmodular stuffs
2023-04-15 hgna couple fixmes related to allocations
2023-04-14 hgnfnugz's idea
2023-04-13 hgndusting
2023-04-11 hgntext3d
2023-04-06 hgnvariable scale menu
2023-03-31 hgnstepping
2023-03-31 hgnfixe
2023-03-27 hgnmarker improvement
2023-03-27 hgnsfd
2023-03-26 hgni hope your hapy
2023-03-05 hgnfixed BBBZZZT
2023-03-05 hgnbaby lock the door and turn the lights down low
2023-03-04 hgngrid based
2023-03-02 hgncheckin
2023-03-02 hgnneeds a lot of cleaning but lights are OK
2023-02-25 hgnnow we're doing a bunch of them
2023-02-25 hgnshader vacuuming
2023-02-25 hgnfix da bugs
2023-02-23 hgnfuckin hell
2023-02-17 hgnshadow tweak
2023-01-28 hgndf shadows
2023-01-28 hgnfix some errors
2023-01-16 hgnregular shaders
2022-12-26 hgnf
2022-12-26 hgnenforce alignment
2022-12-03 hgnframebuffer viewer
2022-12-02 hgnfix motion vectors going through gate
2022-12-02 hgnfixes some artifacting
2022-12-02 hgnframebuffer formalitites
2022-12-01 hgnadd motion vectors to all shaders
2022-11-28 hgngrind sound
2022-11-18 hgneven more collision filtering
2022-11-16 hgnshaders updated
2022-11-06 hgnbetter low qual mode
2022-10-31 hgn1.0
2022-10-29 hgnsurface props
2022-10-29 hgnPOWER
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