mini world rendering adjustments
authorhgn <hgodden00@gmail.com>
Sun, 19 Nov 2023 02:36:27 +0000 (02:36 +0000)
committerhgn <hgodden00@gmail.com>
Sun, 19 Nov 2023 02:36:27 +0000 (02:36 +0000)
commit63fe317d7db724162561da52aa382c82ac3c29be
treec39cec1d9137a66385c4ecd0d729c466ce99d981
parent2c91a71533b4ce86b9e7fd708420ae05c74d8f52
mini world rendering adjustments
37 files changed:
blender_export.py
build.c
ent_miniworld.c
ent_miniworld.h
entity.h
maps_src/dev_hub/main.mdl
model.h
player.c
respawn.c
shaders/common_world.glsl
shaders/light_clearskies.glsl
shaders/model_board_view.h
shaders/model_character_view.h
shaders/model_entity.h
shaders/model_sky.h
shaders/model_sky_space.fs [new file with mode: 0644]
shaders/model_sky_space.h [new file with mode: 0644]
shaders/scene_cubemapped.h
shaders/scene_depth.h
shaders/scene_font.h
shaders/scene_fxglow.h
shaders/scene_override.fs
shaders/scene_override.h
shaders/scene_override.vs
shaders/scene_position.h
shaders/scene_route.h
shaders/scene_scoretext.h
shaders/scene_standard.h
shaders/scene_standard_alphatest.h
shaders/scene_terrain.h
shaders/scene_vertex_blend.h
shaders/scene_water.h
shaders/scene_water_fast.h
world.h
world_load.c
world_render.c
world_render.h