update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / player_glide.c
2024-03-28 hgnoption between water plane / water trigger
2024-03-26 hgnchange shader properties to be vg_msg based
2024-03-04 hgnremove some todos
2024-03-03 hgnsmall refactor of model loading
2024-02-28 hgnnpcs and tutorial stuff
2024-02-23 hgnrevision 2
2024-02-22 hgnbuild system revision
2024-02-08 hgnreset run when using lgider
2024-02-08 hgnMerge all features from glider feature branch rigidbody
2024-02-08 hgncompleted all glider stuff
2024-02-05 hgnmake glider look nice
2024-01-31 hgnadd network view for glider
2024-01-31 hgnadd logs for fall off reason
2024-01-30 hgnadd command for spawning glider
2024-01-30 hgnadd glider&orphan data to replay
2024-01-29 hgnglider bugfixes & animation
2024-01-29 hgnreverse skate into glider
2024-01-29 hgnglider orphan / entity normals with scale
2024-01-28 hgnbackpack glider
2024-01-27 hgnglider stuff
2024-01-24 hgnmove rigidbody to vg
2024-01-24 hgnseperation of body initialization, glider model
2024-01-22 hgnremove references to glide in master
2024-01-22 hgnrigidbody math corrections & ragdoll tweaks for stability
2024-01-21 hgnsandsurf/glide basics