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Do actual domain resolution
[carveJwlIkooP6JGAAIwe30JlM.git]
/
model.h
2024-04-05
hgn
clean up overlay init code
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2024-04-04
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controls overlay
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2024-03-26
hgn
change shader properties to be vg_msg based
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2024-03-04
hgn
remove some todos
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2024-03-03
hgn
small refactor of model loading
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2024-02-23
hgn
revision 2
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2024-02-22
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build system revision
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2024-02-08
hgn
Merge all features from glider feature branch
rigidbody
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2024-02-08
hgn
completed all glider stuff
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2024-01-21
hgn
sandsurf/glide basics
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2023-12-01
hgn
foliage windy shader
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2023-11-25
hgn
allow armature fixups on model load
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2023-11-25
hgn
strange bug and playermodels
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2023-11-24
hgn
add medals to miniworld display
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2023-11-24
hgn
force model array alignment
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2023-11-19
hgn
mini world rendering adjustments
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2023-10-12
hgn
add basic controls to ent_routes
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2023-09-29
hgn
refactor (reduction)
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2023-08-23
hgn
respawn UI
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2023-08-07
hgn
collision layers
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2023-08-06
hgn
custom walk filtering
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2023-08-04
hgn
cubemaps
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2023-07-21
hgn
some gate improvements
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2023-06-23
hgn
glow effect
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2023-06-14
hgn
more refactors..
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2023-05-19
hgn
point maps (wip)
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2023-05-15
hgn
its a menu, fuck off
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2023-05-13
hgn
new menu start
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2023-05-08
hgn
A complete workshop implementation, I guess
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2023-04-25
hgn
skateshop basics
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2023-04-24
hgn
chaos caused by async
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2023-04-22
hgn
traffic
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2023-04-22
hgn
modular stuffs
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2023-04-15
hgn
a couple fixmes related to allocations
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2023-03-30
hgn
a good point with grinds
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2023-03-26
hgn
i hope your hapy
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2023-03-15
hgn
large reduction, redoing things
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2023-03-12
hgn
logic
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2023-03-06
hgn
some audio things
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2023-03-04
hgn
grid based
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2023-03-02
hgn
checkin
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2023-03-02
hgn
needs a lot of cleaning but lights are OK
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2023-02-24
hgn
longjump gates
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2023-02-23
hgn
fuckin hell
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2023-02-22
hgn
added scene_vert struct, result is good
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2023-01-15
hgn
a fairly major physics update
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2022-12-26
hgn
enforce alignment
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2022-11-23
hgn
assorted crap
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2022-11-08
hgn
fov slider input maps menu stuff
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2022-10-29
hgn
surface props
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2022-10-29
hgn
POWER
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2022-10-28
hgn
refactor model things
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2022-10-27
hgn
model fmt & heisenbug
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2022-10-26
hgn
yabadabadooo
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2022-10-25
hgn
well yeah i guess
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2022-10-22
hgn
oh yeah mr crabs
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2022-10-18
hgn
achievements and stuff
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2022-10-08
hgn
platform and stability
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2022-10-07
hgn
dont remember
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2022-10-07
hgn
Fix major overstep with last commit
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2022-10-06
hgn
medium sized dollop
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2022-09-30
hgn
stuff
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2022-09-14
hgn
angle limit constraint
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2022-09-14
hgn
inertia tensors
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2022-09-08
hgn
much better implicit IK solver
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2022-09-06
hgn
basic animation
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2022-09-06
hgn
update model format
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2022-08-01
hgn
routes
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2022-07-30
hgn
routes
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2022-07-26
hgn
instance support
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2022-07-17
hgn
a lot
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2022-07-13
hgn
rework scene format
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2022-06-29
hgn
everything
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2022-06-26
hgn
new model modes
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2022-06-20
hgn
update to new shader system
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2022-06-17
hgn
gate groundwork
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2022-06-11
hgn
switch to raycast & bvh
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2022-06-07
hgn
new characters and anim blending
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2022-06-06
hgn
new model loader
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2022-05-30
hgn
latest
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