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option between water plane / water trigger
[carveJwlIkooP6JGAAIwe30JlM.git]
/
build.c
2024-03-15
hgn
move compiler to its own folder, api changes. wip maps
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2024-03-12
hgn
move texture compiler to native code
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2024-03-04
hgn
fix couple TODO
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2024-02-23
hgn
revision 2
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2024-02-22
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build system revision
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2024-02-08
hgn
Merge all features from glider feature branch
rigidbody
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2024-02-04
hgn
actually render trails
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2023-12-21
hgn
update build script
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2023-12-20
hgn
add zig cc option to build.c
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2023-12-04
hgn
stuff for demo
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2023-12-01
hgn
foliage windy shader
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2023-11-28
hgn
unlinked gate fx
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2023-11-26
hgn
particle systems
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2023-11-20
hgn
render routes in mini-world
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2023-11-20
hgn
chaos pt 2
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2023-11-19
hgn
mini world rendering adjustments
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2023-11-18
hgn
chaos pt 1
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2023-11-03
hgn
gameserver links
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2023-10-29
hgn
vg_msg api change
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2023-10-08
hgn
add sqlite and use it
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2023-09-27
hgn
gameserver monitor initial work
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2023-08-23
hgn
respawn UI
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2023-08-12
hgn
challenge effects
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2023-08-07
hgn
scene font rendering
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2023-08-04
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cubemaps
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2023-07-24
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revision of savedata
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2023-07-13
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clean flag
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2023-07-13
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workshop patch
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2023-07-13
hgn
added tools step to build
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2023-06-23
hgn
glow effect
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2023-06-20
hgn
save location & map, lighting qol
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2023-06-20
hgn
quite a lot of changes
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2023-06-14
hgn
more refactors..
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2023-06-11
hgn
upgrade to vg_msgv2
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2023-05-31
hgn
boards and tht
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2023-05-27
hgn
sorta ready
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2023-05-24
hgn
a more comprehensive workshop system
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2023-05-19
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point maps (wip)
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2023-04-25
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skateshop basics
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2023-04-22
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modular stuffs
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2023-04-11
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text3d
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2023-04-05
hgn
wowwww
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2023-03-27
hgn
sfd
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2023-02-25
hgn
shader vacuuming
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2023-02-25
hgn
fix da bugs
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2023-02-23
hgn
fuckin hell
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2023-01-16
hgn
regular shaders
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2022-12-26
hgn
enforce alignment
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2022-12-02
hgn
framebuffer formalitites
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2022-12-01
hgn
add motion vectors to all shaders
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2022-11-28
hgn
grind sound
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2022-11-16
hgn
shaders updated
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2022-11-15
hgn
refactor
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2022-11-10
hgn
physics adjustments
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2022-11-08
hgn
fov slider input maps menu stuff
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2022-11-06
hgn
holyc compile script
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