update build script
authorhgn <hgodden00@gmail.com>
Thu, 21 Dec 2023 16:21:37 +0000 (16:21 +0000)
committerhgn <hgodden00@gmail.com>
Thu, 21 Dec 2023 17:30:36 +0000 (17:30 +0000)
build.c
build_release.sh [deleted file]
build_ubuntu.sh [deleted file]
check_savedata.sh [deleted file]
skaterift.c
steam_build_script.vdf
steam_demo_build.vdf

diff --git a/build.c b/build.c
index 88430ecddf7c7adb9a96651043859b4e76445439..5958fa3a9d5e94a1c0923d072b38f8e05a5afec7 100644 (file)
--- a/build.c
+++ b/build.c
@@ -1,4 +1,4 @@
-#include <time.h>
+#include "vg/vg.h"
 #include "vg/vg_platform.h"
 #include "vg/vg_log.h"
 #include "vg/vg_opt.h"
@@ -7,79 +7,11 @@
 #include "vg/vg_msg.h"
 #include "addon_types.h"
 
-/* 
- * c build.c --release --clang 
- * c build.c --clang -p 
- * c build.c --file=game -rc --clang --play
- */
-
-int compiled_something = 0;
-int content_enabled = 1;
-int binary_enabled = 1;
-
-/* old highscores server */
-void build_server( enum compiler compiler ){
-   vg_build_start( "skaterift_server", compiler );
-   vg_build_object( "server.c " );
-   vg_build_link( "-lm -lsdkencryptedappticket -lsteam_api " );
-   vg_build_library_dir( "-L./vg/dep/steam " );
-
-   vg_build_bin_dependency_file( "vg/dep/steam/steamclient.so" );//TODO????
-   vg_build_bin_dependency_file( "vg/dep/steam/libsteam_api.so" );
-   vg_build_bin_dependency_file( "vg/dep/steam/libsdkencryptedappticket.so" );
-
-   vg_build();
-   compiled_something = 1;
-}
-
-void build_sqlite3( enum compiler compiler ){
-   vg_build_start( "sqlite3.o", compiler );
-   vg_build_object( "-c dep/sqlite3/sqlite3.c " );
-   vg_build_link( "-ldl " );
-   vg_build();
-}
-
-/* new game server */
-void build_gameserver( enum compiler compiler ){
-   build_sqlite3( compiler );
-   vg_build_start( "skaterift_gameserver", compiler );
-
-   if( compiler == k_compiler_gcc )
-      vg_build_object( "gameserver.c bin/sqlite3.o-gcc/sqlite3.o " );
-   else
-      vg_build_object( "gameserver.c bin/sqlite3.o-clang/sqlite3.o " );
-
-   vg_build_include( "-I./dep " );
-
-   vg_build_link( "-ldl -lpthread -lm -lsdkencryptedappticket -lsteam_api " );
-   vg_build_library_dir( "-L./vg/dep/steam " );
-
-   //vg_build_bin_dependency_file( "vg/dep/steam/steamclient.so" );?????
-   vg_build_bin_dependency_file( "vg/dep/steam/libsteam_api.so" );
-   vg_build_bin_dependency_file( "vg/dep/steam/libsdkencryptedappticket.so" );
-
-   vg_build();
-   compiled_something = 1;
-}
+u32 optimize_test_compile = 0;
 
-void build_servermonitor( enum compiler compiler ){
-   vg_build_start( "skaterift_servermonitor", compiler );
-   vg_build_object( "servermonitor_client.c " );
-
-   vg_build_add_link_for_graphics();
-   vg_build_include( "-I./vg/dep " );
-   vg_build_copy_graphics_dependencies();
-
-   vg_build();
-   compiled_something = 1;
-}
-
-void build_aadb_edit( enum compiler compiler ){
-   vg_build_start( "aadb_edit", compiler );
-   vg_build_object( "aadb_edit.c " );
-   vg_build();
-   compiled_something = 1;
-}
+/* 
+ * Addon metadata utilities 
+ * -------------------------------------------------------------------------- */
 
 void write_msg( vg_msg *msg, const char *path ){
    FILE *fp = fopen( path, "wb" );
@@ -108,33 +40,13 @@ void write_generic_addon_inf( u32 type, const char *title,
    write_msg( &descriptor, dest );
 }
 
-void build_shaders(void);
-void build_game_binary( enum compiler compiler ){
-   static int shaders_built = 0;
-   if( !shaders_built ){
-      shaders_built = 1;
-      build_shaders();
-   }
-
-   vg_build_object( "skaterift.c " );
-   vg_build_add_link_for_graphics();
-   vg_build_add_link_for_game();
-   vg_build_copy_graphics_dependencies();
-   vg_build_copy_game_dependencies();
-}
-
-void build_game_content( enum compiler compiler ){
-   vg_build_symbolic_link( "textures_src", "textures" );
-   vg_build_symbolic_link( "models_src", "models" );
-   vg_build_symbolic_link( "boards_src", "boards" );
-   vg_build_symbolic_link( "maps_src", "maps" );
-   vg_build_symbolic_link( "sound_src", "sound" );
-   vg_build_symbolic_link( "playermodels_src", "playermodels" );
-   vg_build_syscall( "mkdir -p %s/cfg", vg_compiler.build_dir );
-   vg_build_syscall( "mkdir -p %s/savedata", vg_compiler.build_dir );
-   vg_build_syscall( "mkdir -p %s/tools", vg_compiler.build_dir );
-   vg_build_syscall( "cp blender_export.py %s/tools/", vg_compiler.build_dir );
+/*
+ * Compilation specifications
+ * -------------------------------------------------------------------------- */
 
+/* operates in the local files, not in the bin folders */
+void build_game_metadata(void){
+   vg_info( "Building game metadata\n" );
    write_generic_addon_inf( k_addon_type_board, 
                             "Longboard", "board.mdl", 
                             "boards_src/skaterift_long/addon.inf");
@@ -171,103 +83,160 @@ void build_game_content( enum compiler compiler ){
                             "playermodels_src/skaterift_aaron/addon.inf" );
 }
 
-void build_game( enum compiler compiler ){
-   vg_build_start( "skaterift", compiler );
-
-   if( binary_enabled ){
-      build_game_binary( compiler );
-      vg_build();
-   }
-
-   if( content_enabled )
-      build_game_content( compiler );
-
-   compiled_something = 1;
+void build_game_content(void){
+   vg_low( "Building game content structure\n" );
+   const char *project_name = vg_build.project_name.buffer;
+   vg_symlink( "textures_src", "textures" );
+   vg_symlink( "models_src", "models" );
+   vg_symlink( "boards_src", "boards" );
+   vg_symlink( "maps_src", "maps" );
+   vg_symlink( "sound_src", "sound" );
+   vg_symlink( "playermodels_src", "playermodels" );
+   vg_syscall( "mkdir -p bin/%s/cfg", project_name );
+   vg_syscall( "mkdir -p bin/%s/savedata", project_name );
+   vg_syscall( "mkdir -p bin/%s/tools", project_name );
+   vg_syscall( "cp blender_export.py bin/%s/tools/", project_name );
 }
 
-int main( int argc, char *argv[] ){
-   time_t uid = time(NULL);
+void build_shaders(void);
+void compile_game( int binaries, int content ){
+   static int meta = 0;
+   if( !meta ){
+      meta = 1;
+      build_shaders();
+      build_game_metadata();
+      vg_low( "\n\n" );
+   }
 
-   char *arg;
-   while( vg_argp( argc, argv ) ){
-      if( vg_long_opt( "debug" ) || vg_opt( 'd' ) )
-         vg_build_mode_debug();
+   vg_build_new( "skaterift" );
 
-      if( vg_long_opt( "release" ) || vg_opt( 'r' ) )
-         vg_build_mode_release();
+   if( binaries ){
+      vg_add_source( "skaterift.c" );
+      vg_add_graphics();
+      vg_add_game_stuff();
+      vg_compile( "skaterift" );
+   }
 
-      if( vg_long_opt( "clang-server" ) )
-         build_server( k_compiler_clang );
+   if( content )
+      build_game_content();
+}
 
-      if( vg_long_opt( "gcc-gameserver" ) )
-         build_gameserver( k_compiler_gcc );
+void compile_sqlite_obj(void){
+   vg_build_new( "sqlite3.o" );
+   vg_add_source( "-c dep/sqlite3/sqlite3.c " );
+   vg_link( "-ldl " );
+   vg_compile( "sqlite3.o" );
+}
 
-      if( vg_long_opt( "clang-gameserver" ) )
-         build_gameserver( k_compiler_clang );
+void compile_server(void){
+   vg_build_new( "skaterift_server" );
+   vg_add_source( "gameserver.c" );
+   vg_add_source( "bin/sqlite3.o-linux-x86_64-clang/sqlite3.o" );
+   vg_include_dir( "-I./dep " );
+   vg_library_dir( "-L./vg/dep/steam " );
+   vg_link( "-ldl -lpthread -lm -lsdkencryptedappticket -lsteam_api " );
+   vg_add_blob( "vg/dep/steam/libsteam_api.so", "" );
+   vg_add_blob( "vg/dep/steam/libsdkencryptedappticket.so", "" );
+   vg_compile( "server" );
+}
 
-      if( vg_long_opt( "gcc-servermonitor" ) )
-         build_servermonitor( k_compiler_gcc );
+/*
+ * Scripts
+ * -------------------------------------------------------------------------- */
+
+void s_release_all(void){
+   vg_info( "running script: s_release_all(void)\n" );
+
+   vg_build.optimization = 3;
+   vg_build.fresh = 1;
+   vg_build.arch = k_architecture_x86_64;
+   vg_build.compiler = k_compiler_zigcc;
+   vg_build.libc = k_libc_version_2_23;
+
+   /* binaries for windows and linux */
+   vg_build.platform = k_platform_windows;
+   compile_game( 1, 0 );
+   vg_tarball_last_project(); /* windows binary depot: 2103942 */
+   vg_success( "Completed 1/3\n" );
+
+   vg_build.platform = k_platform_linux;
+   compile_game( 1, 0 );
+   vg_tarball_last_project(); /* linux binary depot: 2103941 */
+   vg_success( "Completed 2/3\n" );
+
+   /* content files for any platform */
+   vg_build.platform = k_platform_anyplatform;
+   vg_build.compiler = k_compiler_blob;
+   vg_build.arch = k_architecture_anyarch;
+   vg_build.libc = k_libc_version_native;
+   compile_game( 0, 1 );
+   vg_tarball_last_project(); /* content depot: 2103943 */
+   vg_success( "Completed 3/3\n" );
+
+   /* TODO: DRM thingy? */
+}
 
-      if( vg_long_opt( "clang-aadb-edit" ) )
-         build_aadb_edit( k_compiler_clang );
+void s_testing_build(void){
+   vg_info( "running script: s_testing_build(void)\n" );
 
-      if( vg_long_opt( "clang-demo" ) )
-         build_game( k_compiler_clang );
+   vg_build.optimization = optimize_test_compile;
+   vg_build.fresh = 0;
+   vg_build.platform = k_platform_linux;
+   vg_build.arch = k_architecture_x86_64;
+   vg_build.compiler = k_compiler_clang;
+   vg_build.libc = k_libc_version_native;
 
-      if( vg_long_opt( "clean" ) )
-         vg_build_clean();
+   compile_game( 1, 1 );
 
-      if( vg_long_opt( "clang" ) )
-         build_game( k_compiler_clang );
-      if( vg_long_opt( "zig" ) )
-         build_game( k_compiler_zigcc );
+   vg_success( "Completed 1/1\n" );
+}
 
-      if( vg_long_opt( "gcc" ) )
-         build_game( k_compiler_gcc );
+void s_testing_server(void){
+   vg_info( "running script: s_testing_server(void)\n" );
 
-      if( vg_long_opt( "mingw" ) )
-         build_game( k_compiler_mingw );
+   vg_build.fresh = 0;
+   vg_build.platform = k_platform_linux;
+   vg_build.arch = k_architecture_x86_64;
+   vg_build.compiler = k_compiler_clang;
+   vg_build.libc = k_libc_version_native;
 
-      if( vg_long_opt( "none" ) )
-         build_game( k_compiler_none );
+   /* build sqlite3, alwasy optimized */
+   vg_build.optimization = 3;
+   compile_sqlite_obj();
+   vg_success( "Completed 1/2\n" );
 
-      if( (arg=vg_long_opt_arg( "content" )) )
-         content_enabled = atoi(arg);
+   vg_build.optimization = optimize_test_compile;
+   compile_server();
+   vg_success( "Completed 2/2\n" );
+}
 
-      if( (arg=vg_long_opt_arg( "binary" )) )
-         binary_enabled = atoi(arg);
+int main( int argc, char *argv[] ){
+   char *arg;
+   while( vg_argp( argc, argv ) ){
+      if( vg_long_opt( "release-all" ) )
+         s_release_all();
 
-      if( vg_opt('p') || vg_long_opt("run") ){
-         chdir( vg_compiler.build_dir );
-         if( vg_compiler.compiler == k_compiler_mingw )
-            vg_build_syscall( "wine %s.exe", vg_compiler.name );
-         else
-            vg_build_syscall( "./%s", vg_compiler.name );
-         chdir( "../../" );
-      }
+      if( vg_long_opt( "testing-build" ) )
+         s_testing_build();
 
-      if( vg_long_opt( "tar" ) || vg_opt( 't' ) ){
-         vg_build_syscall( "mkdir -p dist" );
-         if( compiled_something )
-            vg_build_syscall( "tar -chzvf dist/%s-%u-%s.tar.gz %s", 
-                              vg_compiler.name, uid, vg_compiler_str(),
-                              vg_compiler.build_dir );
-      }
+      if( vg_long_opt( "testing-server" ) )
+         s_testing_server();
 
-      if( vg_long_opt( "zip" ) || vg_opt( 'z' ) ){
-         vg_build_syscall( "mkdir -p dist" );
-         if( compiled_something )
-            vg_build_syscall( "zip -r9 dist/%s-%u.zip %s", 
-                              vg_compiler.name, uid, vg_compiler_str(),
-                              vg_compiler.build_dir );
-      }
+      if( vg_opt('r') )
+         optimize_test_compile = 3;
    }
+
+   if( vg_build.warnings )
+      vg_warn( "Finished with %u warnings\n", vg_build.warnings );
+   else
+      vg_success( "All scripts ran successfully\n" );
 }
 
 #define _S( NAME, VS, FS ) \
    vg_build_shader( "shaders/" VS, "shaders/" FS, NULL, "shaders", NAME )
 
 void build_shaders(void){
+   vg_info( "Compiling shader headers\n" );
    vg_shader_set_include_dir( "shaders" );
 
    /* Scene */
diff --git a/build_release.sh b/build_release.sh
deleted file mode 100755 (executable)
index e69c7d1..0000000
+++ /dev/null
@@ -1 +0,0 @@
-./build.sh --clean --content=0 -r --mingw --tar --content=1 --binary=0 --none --tar
diff --git a/build_ubuntu.sh b/build_ubuntu.sh
deleted file mode 100755 (executable)
index f35d2d3..0000000
+++ /dev/null
@@ -1 +0,0 @@
-./build.sh --clean --content=0 -r --clang --tar
diff --git a/check_savedata.sh b/check_savedata.sh
deleted file mode 100755 (executable)
index 83e87de..0000000
+++ /dev/null
@@ -1 +0,0 @@
-vg/bin/msgdump bin/skaterift-clang/save.bkv bin/skaterift-clang/savedata/sr002-local-dev_gridmap.bkv bin/skaterift-clang/savedata/sr002-local-dev_hub.bkv bin/skaterift-clang/savedata/sr002-local-mp_mtzero.bkv bin/skaterift-clang/savedata/sr002-local-mp_spawn.bkv bin/skaterift-clang/savedata/sr002-steam-2986666679.bkv bin/skaterift-clang/savedata/sr002-steam-2987160007.bkv bin/skaterift-clang/savedata/sr002-steam-3006909988.bkv bin/skaterift-clang/savedata/sr002-steam-3015566387.bkv bin/skaterift-clang/savedata/sr002-steam-3017733355.bkv bin/skaterift-clang/savedata/sr002-steam-3081422037.bkv
index ab60a3b3c4c038c8bda40ca7d39d67f3e81cae86..cdef5a41c4f5b9ba236981ecca7036b313fc7a08 100644 (file)
@@ -13,6 +13,7 @@
 
 #define SR_NETWORKED
 #define VG_AUDIO_FORCE_COMPRESSED
+#define SDL_MAIN_HANDLED
 
 #ifndef VG_RELEASE
  #define VG_DEVWINDOW
index a80fd6ee949a383dc97269079699b4c7dcf3ce6a..0c6cf18863a5afc5f668a07b7e7d4a57e2c092c3 100644 (file)
@@ -3,7 +3,7 @@
        "AppID" "2103940"\r
        "Desc" "SR Multi-build"\r
 \r
-       "ContentRoot" "/home/harry/Documents/carve/dist/bin/"\r
+       "ContentRoot" "/home/harry/Documents/carve/dist/"\r
        "BuildOutput" "dist/steam_cache"\r
 \r
        "Depots"\r
@@ -12,7 +12,7 @@
                {\r
                        "FileMapping"\r
                        {\r
-                               "LocalPath" "skaterift-clang/*"\r
+                               "LocalPath" "bin/skaterift-linux-x86_64-zig-cc/*"\r
                                "DepotPath" "."\r
                                "recursive" "1"\r
                        }\r
@@ -21,7 +21,7 @@
                {\r
                        "FileMapping"\r
                        {\r
-                               "LocalPath" "skaterift-i686-w64-mingw32-gcc/*"\r
+                               "LocalPath" "bin/skaterift-windows-x86_64-zig-cc/*"\r
                                "DepotPath" "."\r
                                "recursive" "1"\r
                        }\r
@@ -30,7 +30,7 @@
       {\r
          "FileMapping"\r
          {\r
-            "LocalPath" "skaterift-none/*"\r
+            "LocalPath" "bin/skaterift-anyplatform-anyarch-blob/*"\r
             "DepotPath" "."\r
             "recursive" "1"\r
          }\r
@@ -39,7 +39,7 @@
       {\r
          "FileMapping"\r
          {\r
-            "LocalPath" "DRM"\r
+            "LocalPath" "bin/DRM"\r
             "DepotPath" "."\r
             "recursive" "0"\r
          }\r
index 99150fe473d1ebefc2684180c97b8dcb81fdf665..b4f94fb99d7eeebeca51ec66b8ceabcc48d6f983 100644 (file)
@@ -3,7 +3,7 @@
        "AppID" "2720160"\r
        "Desc" "SR Demo"\r
 \r
-       "ContentRoot" "/home/harry/Documents/carve/dist/bin/"\r
+       "ContentRoot" "/home/harry/Documents/carve/dist/"\r
        "BuildOutput" "dist/steam_cache"\r
 \r
        "Depots"\r
@@ -12,7 +12,7 @@
                {\r
                        "FileMapping"\r
                        {\r
-                               "LocalPath" "skaterift-demo/*"\r
+                               "LocalPath" "bin/skaterift-demo/*"\r
                                "DepotPath" "."\r
                                "recursive" "1"\r
                        }\r