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carveJwlIkooP6JGAAIwe30JlM.git
2025-03-05
hgn
entity lists
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2025-03-05
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pause audio in menu
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2025-03-05
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fix all the things broken by api update
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2025-03-05
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fitting to new audio api
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2025-03-03
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dawhdwahe
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2025-03-02
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fcked it
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2025-02-25
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fix fixup table
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2025-02-25
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Adding name and such to world map list
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2025-02-25
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Make challenges have a check before calling
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2025-02-24
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Use a clicky clicky gui for the boardshop when in deskt...
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2025-02-24
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Story event props and such
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2025-02-24
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couple bugs
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2025-02-24
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Add network connect thing to menu
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2025-02-24
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fix bug with player bonk head (one time-per run); add...
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2025-02-24
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height limit
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2025-02-20
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re-fix challenges
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2025-02-20
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restore function of skateshops
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2025-02-18
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yes menu
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2025-02-18
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fixie wixie fucksy wucksie
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2025-02-17
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new world menu proto
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2025-02-12
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added support for loading a preview version of the...
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2025-02-12
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absolute shit
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2025-02-11
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a different way of doing non-local links
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2025-02-10
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mark only certain scripts as story events
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2025-02-08
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removed little bit of shit
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2025-02-08
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improve script commands
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2025-02-08
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removed multi-worlds. (broke: all shop types, world...
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2025-02-06
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Not sure how this diddn't crash before! Fix bad index.
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2025-02-05
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Add wind speed world parameter
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2025-02-03
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rest of the story
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2025-01-25
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more cutscenes
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2025-01-24
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first cutscene. kinda
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2024-12-30
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CUTSCENE CHAOS
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2024-12-27
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it works, fuck you
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2024-12-23
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Add scripting file
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2024-12-19
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fix bad timing error, add some testing code
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2024-12-13
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move explicit bezier to vg
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2024-12-13
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read camera from metascene
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2024-12-12
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Added info to launch options
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2024-12-10
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something about metascenes/exporter
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2024-10-02
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move cutscene ui and network ui to magi
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2024-09-26
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accommodate inspector change
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2024-09-25
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fix crash when closing during load
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2024-09-24
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refactor model api
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2024-09-23
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make packed strings a *feature* of array files
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2024-09-23
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compress array file interface a bit
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2024-09-22
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basic cutscene player (armatures only)
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2024-09-19
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Metascene compiler & load in-game for player. (BREAKS...
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2024-09-08
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fix grind not resuming from replay
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2024-09-08
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move files to src folder
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2024-09-08
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edit build script to not be c0 thing
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2024-09-08
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Fix blender addon for later blender versions?
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2024-09-06
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change list_size to ARRAY_LEN
menu2
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2024-06-13
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a mess but stable
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2024-06-13
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seperate projects
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2024-06-13
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move location of main camera to g_render
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2024-06-13
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move source content folders
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2024-06-13
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clean up blurring code. remove dead code
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2024-06-11
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framebuffer change
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2024-05-30
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build scripts
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2024-05-26
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update for ui api
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2024-05-17
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adaptions for vg3.000
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2024-04-23
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filter input while workshop form is open
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2024-04-23
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prem image
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2024-04-23
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guide pages
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2024-04-23
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prem page, repeater, link filter.
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2024-04-20
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guide background cameras
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2024-04-18
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Add some challenges to the world map
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2024-04-18
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move mouse wakeup from SR to VG
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2024-04-17
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add rest of original settings
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2024-04-17
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Very slow work on new style slider
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2024-04-16
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add strip for hub switch to map
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2024-04-15
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Update spawn map to new UI
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2024-04-14
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update helpers/location to 'frosted' ui
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2024-04-10
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addon packaging epic fail
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2024-04-10
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fix achievement bug
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2024-04-10
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update overlay to have ps controls too
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2024-04-10
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Windows libraries for getaddrinfo
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2024-04-10
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Do actual domain resolution
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2024-04-10
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menu polish sound / interactions
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2024-04-09
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add move sound to ui
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2024-04-09
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Fix dumbass animator fucking uninitialized memory
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2024-04-08
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server loopback tool
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2024-04-05
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clean up overlay init code
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2024-04-04
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controls overlay
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2024-04-01
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fix RT textures compiler
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2024-04-01
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sand alpha, addon reg
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2024-04-01
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map binary data
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2024-03-29
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fix terrain shader invalid colours
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2024-03-29
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dont always play waves
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2024-03-29
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spash when ragdoll
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2024-03-29
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fix water splash sound
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2024-03-29
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water fog material prop; ragdoll float only on drowned
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2024-03-28
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option between water plane / water trigger
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2024-03-26
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ignore autogenerated headers
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2024-03-26
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change shader properties to be vg_msg based
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2024-03-20
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TODO about preupdate call style
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2024-03-19
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(50c0271)
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2024-03-15
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move compiler to its own folder, api changes. wip maps
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2024-03-12
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move texture compiler to native code
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