dont always play waves
authorhgn <hgodden00@gmail.com>
Fri, 29 Mar 2024 22:27:54 +0000 (22:27 +0000)
committerhgn <hgodden00@gmail.com>
Fri, 29 Mar 2024 22:27:54 +0000 (22:27 +0000)
world_audio.c

index df3af70edc665a396d405488c6de5061b1ecd318..b33d62fd30ee80d678e214583424037d3e6bb57c 100644 (file)
@@ -59,7 +59,7 @@ enum audio_sprite_type world_audio_sample_sprite_random(v3f origin, v3f output)
 
    float dist = fabsf(output[1] - origin[1]);
    
-   if( world->water.enabled && dist<=40.0f )
+   if( world->water.enabled && dist<=40.0f && !(world->info.flags&0x2) )
       return k_audio_sprite_type_water;
    else
       return k_audio_sprite_type_none;