fix RT textures compiler
authorhgn <hgodden00@gmail.com>
Mon, 1 Apr 2024 21:08:42 +0000 (22:08 +0100)
committerhgn <hgodden00@gmail.com>
Mon, 1 Apr 2024 21:08:42 +0000 (22:08 +0100)
maps_src/dev_hub/main.mdl
skaterift_blender/sr_mat.py

index 7f18eeb719def71ae86dc9e04e6ed023da2ac33e..b214d5a4936696fc61238a3a4bada60691d7ebe7 100644 (file)
Binary files a/maps_src/dev_hub/main.mdl and b/maps_src/dev_hub/main.mdl differ
index cd35614150567be143725e849f1a63c15311410e..c599936aaceecffa4417df752ad20864e256eaa9 100644 (file)
@@ -174,7 +174,8 @@ def sr_compile_material( mat ):
 
    if mat.SR_data.tex_diffuse_rt >= 0:
    #{
-      m.tex_diffuse = 0x80000000 | mat.SR_data.tex_diffuse_rt
+      value = 0x80000000 | mat.SR_data.tex_diffuse_rt
+      shader_prop_u32( msg, 'tex_diffuse', value )
    #}
    else:
    #{