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accommodate inspector change
[carveJwlIkooP6JGAAIwe30JlM.git]
/ world_render.c
2024-09-08
hgn
move files to src folder
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commitdiff
2024-09-06
hgn
change list_size to ARRAY_LEN
menu2
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2024-06-13
hgn
move location of main camera to g_render
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2024-06-11
hgn
framebuffer change
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2024-05-26
hgn
update for ui api
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2024-05-17
hgn
adaptions for vg3.000
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2024-04-15
hgn
Update spawn map to new UI
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2024-03-28
hgn
option between water plane / water trigger
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2024-03-26
hgn
change shader properties to be vg_msg based
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2024-02-24
hgn
basic npc
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2024-02-23
hgn
revision 2
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2024-02-22
hgn
build system revision
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2024-02-08
hgn
Merge all features from glider feature branch
rigidbody
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2024-02-08
hgn
completed all glider stuff
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2024-01-31
hgn
add skybox editor
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2024-01-30
hgn
fix quality profile water/shadows
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2024-01-13
hgn
non-meaningful cleanup
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2023-12-10
hgn
Merge branch 'master' of harrygodden.com:/home/carveJwl...
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2023-12-05
hgn
some refactors before the storm
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2023-12-05
hgn
refactor world rendering code
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2023-12-01
hgn
foliage windy shader
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2023-11-28
hgn
unlinked gate fx
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2023-11-27
hgn
fixed time worldinfo
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2023-11-25
hgn
allow armature fixups on model load
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2023-11-25
hgn
world regions
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2023-11-24
hgn
cell shade character
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2023-11-23
hgn
shader overrides
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2023-11-22
hgn
load in preview images to dynamic rt textures
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2023-11-22
hgn
workshop selecter
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2023-11-22
hgn
re-add non-local gates
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2023-11-21
hgn
turbo chaos
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2023-11-20
hgn
chaos pt 3
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2023-11-20
hgn
render routes in mini-world
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2023-11-20
hgn
chaos pt 2
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2023-11-19
hgn
proxy models
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2023-11-19
hgn
mini world rendering adjustments
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2023-11-18
hgn
chaos pt 1
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2023-11-04
hgn
sync time between clients to utc
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2023-10-30
hgn
remove sub-world concept
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2023-10-06
hgn
reduced shader bind code dupe & adjust skate uprighter...
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2023-10-06
hgn
nametag rendering
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2023-09-29
hgn
refactor (reduction)
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2023-09-19
hgn
absolutely SHIT bug
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2023-08-23
hgn
optimisations
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2023-08-23
hgn
respawn UI
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2023-08-12
hgn
challenge effects
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2023-08-11
hgn
preview for challenges and new system
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2023-08-08
hgn
cool font shader and entity bvh fix
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2023-08-07
hgn
scene font rendering
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2023-08-07
hgn
unlock rendering
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2023-08-06
hgn
ent_challenge extra features
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2023-08-04
hgn
chill out cubemaps
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2023-08-04
hgn
cubemaps
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2023-07-22
hgn
more sensible world loading stuff (wip)
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2023-07-21
hgn
unlockables basics
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2023-07-21
hgn
some gate improvements
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2023-07-19
hgn
simple challenge system done
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2023-07-19
hgn
switch to entity list
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2023-07-19
hgn
fix rendering bugs
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2023-07-13
hgn
challange entitites
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2023-06-30
hgn
review: rigidbody.h
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2023-06-23
hgn
glow effect
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2023-06-20
hgn
save location & map, lighting qol
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2023-06-11
hgn
organize world modules
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2023-05-23
hgn
the luxuries of a modern C compiler
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