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small refactor of model loading
[carveJwlIkooP6JGAAIwe30JlM.git]
/
model.h
2024-03-03
hgn
small refactor of model loading
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2024-02-23
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revision 2
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2024-02-22
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build system revision
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2024-02-08
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Merge all features from glider feature branch
rigidbody
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2024-02-08
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completed all glider stuff
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2024-01-21
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sandsurf/glide basics
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2023-12-01
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foliage windy shader
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2023-11-25
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allow armature fixups on model load
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2023-11-25
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strange bug and playermodels
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2023-11-24
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add medals to miniworld display
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2023-11-24
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force model array alignment
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2023-11-19
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mini world rendering adjustments
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2023-10-12
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add basic controls to ent_routes
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2023-09-29
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refactor (reduction)
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2023-08-23
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respawn UI
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2023-08-07
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collision layers
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2023-08-06
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custom walk filtering
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2023-08-04
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cubemaps
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2023-07-21
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some gate improvements
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2023-06-23
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glow effect
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2023-06-14
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more refactors..
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2023-05-19
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point maps (wip)
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2023-05-15
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its a menu, fuck off
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2023-05-13
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new menu start
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2023-05-08
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A complete workshop implementation, I guess
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2023-04-25
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skateshop basics
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2023-04-24
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chaos caused by async
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2023-04-22
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traffic
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2023-04-22
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modular stuffs
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2023-04-15
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a couple fixmes related to allocations
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2023-03-30
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a good point with grinds
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2023-03-26
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i hope your hapy
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2023-03-15
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large reduction, redoing things
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2023-03-12
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logic
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2023-03-06
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some audio things
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2023-03-04
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grid based
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2023-03-02
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checkin
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2023-03-02
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needs a lot of cleaning but lights are OK
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2023-02-24
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longjump gates
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2023-02-23
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fuckin hell
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2023-02-22
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added scene_vert struct, result is good
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2023-01-15
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a fairly major physics update
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2022-12-26
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enforce alignment
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2022-11-23
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assorted crap
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2022-11-08
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fov slider input maps menu stuff
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2022-10-29
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surface props
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2022-10-29
hgn
POWER
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2022-10-28
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refactor model things
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2022-10-27
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model fmt & heisenbug
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2022-10-26
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yabadabadooo
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2022-10-25
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well yeah i guess
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2022-10-22
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oh yeah mr crabs
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2022-10-18
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achievements and stuff
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2022-10-08
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platform and stability
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2022-10-07
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dont remember
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2022-10-07
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Fix major overstep with last commit
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2022-10-06
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medium sized dollop
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2022-09-30
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stuff
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2022-09-14
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angle limit constraint
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2022-09-14
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inertia tensors
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2022-09-08
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much better implicit IK solver
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2022-09-06
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basic animation
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2022-09-06
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update model format
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2022-08-01
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routes
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2022-07-30
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routes
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2022-07-26
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instance support
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2022-07-17
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a lot
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2022-07-13
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rework scene format
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2022-06-29
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everything
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2022-06-26
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new model modes
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2022-06-20
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update to new shader system
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2022-06-17
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gate groundwork
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2022-06-11
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switch to raycast & bvh
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2022-06-07
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new characters and anim blending
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2022-06-06
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new model loader
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2022-05-30
hgn
latest
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