vg2 port: build script and resource loading
[fishladder.git] / vg / vg.h
2022-01-29 hgnswitch to vgc system
2022-01-12 hgnadded cvar persistence
2022-01-08 hgnzoom offset
2021-12-29 hgnsteam flags
2021-12-19 hgn.
2021-12-13 hgnMerge branch 'master' of harrygodden.com:/home/fishladd...
2021-12-13 hgnimprove visuals
2021-12-07 hgnsave file .sv2 format read/write
2021-12-05 hgnlevel selector
2021-12-05 hgnui gpu clipping
2021-12-04 hgnnew font/ui fixes
2021-12-03 hgnget achievements working again
2021-12-03 hgnfix movement bugs
2021-11-26 hgnMerge branch 'master' of harrygodden.com:/home/fishladder
2021-11-26 hgnswitch from png to qoi textures
2021-11-02 hgnadded debug cvars
2021-11-02 hgnreimpliment console interface
2021-11-02 hgnconsole viewer
2021-11-01 hgnupdate logging IO
2021-10-29 hgnfalling animations
2021-10-27 hgnfixed REALLY bad threading bugs with audio
2021-10-13 hgncreate font/ui text system
2021-10-11 hgnsuper basic UI layouting
2021-10-04 hgnsome levels and diagnostic tool
2021-09-27 hgnswitch to marbles and create model compiler
2021-09-25 hgnadd some circle indicators
2021-09-22 hgnfixed gamepad connection causing crash
2021-09-21 hgnfix
2021-09-19 hgnget windows build working
2021-09-06 hgnrefactor & vg_m
2021-07-24 hgnsetup instanced rendering for tilemap
2021-07-24 hgnMerge branch 'master' of harrygodden.com:/home/fishladder
2021-07-24 hgntextures/loading
2021-07-20 hgnengine: debug lines module
2021-07-18 hgnfirst tile rendering
2021-07-18 hgnshader compilation
2021-07-18 hgninit