fixed gamepad connection causing crash
authorhgn <hgodden00@gmail.com>
Wed, 22 Sep 2021 18:09:43 +0000 (19:09 +0100)
committerhgn <hgodden00@gmail.com>
Wed, 22 Sep 2021 18:09:43 +0000 (19:09 +0100)
build.sh
vg/vg.h

index 598e7fe57473fad96f2c69f7d71b5c0431735c27..db1a526e8bf802d09f5d39b3c6cf86375dcd7d59 100755 (executable)
--- a/build.sh
+++ b/build.sh
@@ -81,4 +81,4 @@ else
                ./$target
                cd ./../
        fi
-fi
\ No newline at end of file
+fi
diff --git a/vg/vg.h b/vg/vg.h
index f3ff15997c11072060a201dfc2c827088135f3e3..a7e520546e7f18530d68eb477f741f79682e3ff8 100644 (file)
--- a/vg/vg.h
+++ b/vg/vg.h
@@ -334,7 +334,7 @@ static void vg_init( int argc, char *argv[], const char *window_name )
                        vg_gamepad_ready = 1;
                        vg_gamepad_id = id;
                        
-                       return;
+                       break;
                }
        }