update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / player_replay.c
2024-04-14 hgnupdate helpers/location to 'frosted' ui master
2024-03-29 hgnwater fog material prop; ragdoll float only on drowned
2024-03-15 hgnmove compiler to its own folder, api changes. wip maps
2024-03-11 hgneditor done
2024-03-10 hgnReplay camera curve adjustment thing
2024-03-09 hgnbasic features of replay editor
2024-02-24 hgnbasic npc
2024-02-23 hgnrevision 2
2024-02-22 hgnbuild system revision
2024-02-08 hgnsave timing version in replay frame
2024-02-08 hgnMerge all features from glider feature branch rigidbody
2024-02-08 hgncompleted all glider stuff
2024-01-30 hgnadd glider&orphan data to replay
2024-01-27 hgnglider stuff
2024-01-24 hgnseperation of body initialization, glider model
2024-01-22 hgnremove references to glide in master
2024-01-21 hgnsandsurf/glide basics
2023-12-19 hgnadd one shots to replay buffer
2023-12-19 hgnallow replays to pass through rifts
2023-12-11 hgnragdoll quality improvements
2023-12-04 hgnstuff for demo
2023-11-24 hgnadd medals to miniworld display
2023-11-20 hgnchaos pt 3
2023-11-19 hgncode is no longer based :(
2023-11-17 hgnupdate helpers
2023-11-15 hgnscuffed input compression pt1
2023-10-12 hgnmove database requests to seperate thread
2023-09-29 hgnrefactor (reduction)
2023-07-21 hgnpatch level to not have zero areas
2023-07-18 hgnmove everything to animator based
2023-07-18 hgnseperate gamestate and animator memory (BREAKS: SMOOTHE...
2023-07-15 hgnadd freecam
2023-07-12 hgnfnugz'z rewind controller
2023-07-11 hgnfinalize shaders and replay
2023-07-11 hgnrewind full
2023-07-10 hgnsmooth replay resume
2023-07-10 hgncleanup frame saving
2023-07-09 hgnswitch to dynamic sizes
2023-07-09 hgnreplay system reasonable
2023-07-08 hgnreview activity switching
2023-07-08 hgnrefactor rewind tape 1
2023-07-07 hgnbasic replayable replays
2023-07-07 hgnstart of a replay system