cleanup unused files
authorhgn <hgodden00@gmail.com>
Sat, 23 Dec 2023 07:58:21 +0000 (07:58 +0000)
committerhgn <hgodden00@gmail.com>
Sat, 23 Dec 2023 07:58:21 +0000 (07:58 +0000)
12 files changed:
aadb_edit.c [deleted file]
ent_portal.c [deleted file]
ent_portal.h [deleted file]
gameserver.c
gameserver_sideload.h [deleted file]
monitorinfo.h [deleted file]
pointcloud.h [deleted file]
server.c [deleted file]
servermonitor_client.c [deleted file]
servermonitor_server.c [deleted file]
skaterift_imgui_dev.c [deleted file]
vg.conf [deleted file]

diff --git a/aadb_edit.c b/aadb_edit.c
deleted file mode 100644 (file)
index 69da372..0000000
+++ /dev/null
@@ -1,89 +0,0 @@
-#define VG_NO_STEAM
-#define VG_SERVER
-#include "vg/vg.h"
-#include "vg/vg_opt.h"
-#include "vg/vg_log.h"
-
-#include "world_info.h"
-#include "highscores.h"
-#include "highscores.c"
-
-int main( int argc, char *argv[] ){
-   u32 pool_size = 250000,
-       playerinfo_pool_size = 10000;
-
-   vg_set_mem_quota( 100*1024*1024 );
-   vg_alloc_quota();
-   int ready = 0;
-
-   char *arg;
-   while( vg_argp( argc, argv ) ){
-      if( (arg = vg_long_opt_arg( "max-records" )) ){
-         pool_size = atol(arg);
-      }
-      if( (arg = vg_long_opt_arg( "max-users" )) ){
-         playerinfo_pool_size = atol(arg);
-      }
-
-      if( (arg = vg_arg()) ){
-         if( ready ){
-            vg_fatal_error( "Only one database can be read at a time\n" );
-         }
-
-         highscores_init( pool_size, playerinfo_pool_size );
-         if( !highscores_read( arg ) )
-            return 0;
-         ready = 1;
-      }
-
-      if( vg_long_opt("list_tables") ){
-         if( !ready )
-            vg_fatal_error( "Not ready\n" );
-
-         for( u32 i=0; i<vg_list_size(track_infos); i ++ ){
-            vg_info( "%u: %s\n", i, track_infos[i].name );
-         }
-      }
-
-      if( (arg = vg_long_opt_arg("records-csv")) ){
-         char buf[512];
-         struct highscore_system *sys = &highscore_system;
-         for( u32 i=0; i<vg_list_size(track_infos); i ++ ){
-            snprintf( buf, 512, "%03u-%s", i, arg );
-            FILE *records = fopen( buf, "w" );
-
-            highscore_track_table *table = &sys->dbheader.tracks[i];
-            aatree_ptr it = aatree_kth(&sys->aainfo_time,table->root_time,0);
-            while( it != AATREE_PTR_NIL ){
-               highscore_record *inf = aatree_get_data( &sys->aainfo_time, it );
-               fprintf( records, "%hu,%hu,%hu,%lu,%u\n", 
-                           inf->trackid,
-                           inf->points,
-                           inf->time,
-                           inf->playerid,
-                           inf->datetime );
-               it = aatree_next( &sys->aainfo_time, it );
-            }
-            fclose( records );
-         }
-      }
-
-      if( (arg = vg_long_opt_arg("users-csv")) ){
-         FILE *records = fopen( arg, "w" );
-         struct highscore_system *sys = &highscore_system;
-         aatree_ptr it = 
-            aatree_kth( &sys->aainfo_playerinfo_playerid,
-                         sys->dbheader.playerinfo_root, 
-                         0 );
-         
-         while( it != AATREE_PTR_NIL ){
-            highscore_playerinfo *inf = aatree_get_data( 
-                  &sys->aainfo_playerinfo_playerid, it );
-
-            fprintf( records, "%lu,%s\n", inf->playerid, inf->nickname );
-            it = aatree_next( &sys->aainfo_playerinfo_playerid, it );
-         }
-         fclose( records );
-      }
-   }
-}
diff --git a/ent_portal.c b/ent_portal.c
deleted file mode 100644 (file)
index 7d8c22f..0000000
+++ /dev/null
@@ -1,80 +0,0 @@
-#if 0
-#include "ent_portal.h"
-#include "addon.h"
-#include "pointcloud.h"
-
-static void ent_portal_pointcloud_load_thread(void *_){
-   char path_buf[4096];
-   vg_str path;
-   vg_strnull( &path, path_buf, 4096 );
-   addon_get_content_folder( global_portal.display_world, &path );
-   vg_strcat( &path, "/preview.bin" );
-
-   vg_linear_clear(vg_mem.scratch);
-   u32 size;
-   
-   void *data = vg_file_read( vg_mem.scratch, path_buf, &size );
-   if( data ){
-      if( size < sizeof(pointcloud_buffer) ){
-         vg_async_call( pointcloud_clear_async, NULL, 0 );
-         return;
-      }
-      
-      vg_async_item *call = vg_async_alloc(size);
-      pointcloud_buffer *pcbuf = call->payload;
-      memcpy( pcbuf, data, size );
-
-      u32 point_count = (size-sizeof(pointcloud_buffer)) /
-                           sizeof(struct pointcloud_vert);
-      pcbuf->max = point_count;
-      pcbuf->count = point_count;
-      pcbuf->op = k_pointcloud_op_clear;
-
-      vg_async_dispatch( call, async_pointcloud_sub );
-      vg_async_call( pointcloud_async_end, NULL, 0 );
-   }
-   else{
-      vg_async_call( pointcloud_clear_async, NULL, 0 );
-   }
-}
-
-/*
- * Set new world to be loaded into portal 
- */
-static void ent_portal_set_world( addon_reg *reg ){
-   global_portal.display_world = reg;
-   global_portal.dirty = 1;
-}
-
-/* VG Events */
-
-static void ent_portal_preupdate(void){
-   if( global_portal.dirty && vg_loader_availible() ){
-      global_portal.dirty = 0;
-      vg_loader_start( ent_portal_pointcloud_load_thread, NULL );
-   }
-}
-
-static void ent_portal_render(void){
-   if( !global_portal.active ) 
-      return;
-
-   m4x3f mmdl;
-#if 0
-   mdl_transform_m4x3( &mark_display->transform, mmdl );
-   m4x3_rotate_y( mmdl, vg.time * 0.2 );
-#endif
-   m3x3_identity( mmdl );
-   m3x3_diagonal( mmdl, 20.0f );
-   v3_copy( global_portal.display_co, mmdl[3] );
-   mmdl[3][1] += 2.0f;
-
-   glEnable(GL_BLEND);
-   glBlendFunc(GL_ONE, GL_ONE);
-   glDisable(GL_DEPTH_TEST);
-   pointcloud_render( &skaterift.cam, mmdl );
-   glDisable(GL_BLEND);
-   glEnable(GL_DEPTH_TEST);
-}
-
-#endif
diff --git a/ent_portal.h b/ent_portal.h
deleted file mode 100644 (file)
index 2301012..0000000
+++ /dev/null
@@ -1,16 +0,0 @@
-#ifndef ENT_PORTAL_H
-#define ENT_PORTAL_H
-
-#include "addon.h"
-
-/* world portals */
-
-struct {
-   addon_reg *display_world;
-   int dirty, active;
-
-   v3f display_co;
-}
-static global_portal = { .display_co = { 12,1,0 }, .active = 1 };
-
-#endif /* ENT_PORTAL_H */
index e36e60f704c345030c9189fab49d27ab42046353..a93d705abc32204e2c5218f000f6545dec92c94b 100644 (file)
@@ -11,7 +11,6 @@ volatile sig_atomic_t sig_stop;
 
 #include "gameserver.h" 
 #include "highscores.c"
-#include "servermonitor_server.c"
 #include "vg/vg_opt.h"
 #include "network_common.h"
 #include "gameserver_db.h"
@@ -923,28 +922,6 @@ static u64 seconds_to_server_ticks( double s ){
    return s / 0.01;
 }
 
-static void test_runner( db_request *req ){
-#if 0
-   vg_warn( "RUNNER\n" );
-   char table[DB_TABLE_UID_MAX];
-   if( db_get_highscore_table_name( "sr002-local-mp_mtzero", 
-                                    "Coastal Run", 0, table ) ){
-      if( db_writeusertime( table, 76561198072130043, 232, 1 ) ){
-         vg_success( "Written time\n" );
-         i32 v = db_readusertime( table, 76561198072130043 );
-         vg_success( "Returned time: %u\n", v );
-      }
-   }
-#endif
-}
-
-#define SIDELOAD
-#ifdef SIDELOAD
-#include "gameserver_sideload.h"
-static int bsideload = 0;
-const char *sideload_path = NULL;
-#endif
-
 int main( int argc, char *argv[] ){
    signal( SIGINT, inthandler );
    signal( SIGQUIT, inthandler );
@@ -954,35 +931,11 @@ int main( int argc, char *argv[] ){
    while( vg_argp( argc, argv ) ){
       if( vg_long_opt( "noauth" ) )
          gameserver.auth_mode = eServerModeNoAuthentication;
-
-#ifdef SIDELOAD
-      if( (arg = vg_long_opt_arg( "sideload" )) ){
-         sideload_path = arg;
-         bsideload = 1;
-      }
-#endif
    }
    
    vg_set_mem_quota( 80*1024*1024 );
    vg_alloc_quota();
-
    db_init();
-   db_request *req = db_alloc_request(0);
-   if( req ){
-      req->handler = test_runner;
-      db_send_request(req);
-   }
-
-#ifdef SIDELOAD
-   if( bsideload ){
-      sideload( sideload_path );
-      db_kill();
-      db_free();
-      return 0;
-   }
-#endif
-
-   monitor_start_server(); /* UNIX socket monitor */
 
    /* steamworks init 
     * --------------------------------------------------------------- */
@@ -1033,23 +986,15 @@ int main( int argc, char *argv[] ){
 
    u64 server_ticks = 8000,
        last_record_save = 8000,
-       last_scoreboard_gen = 0,
-       last_monitor_heartbeat = 0;
+       last_scoreboard_gen = 0;
 
    while( !sig_stop ){
-      monitor_event_loop();
       steamworks_event_loop( hsteampipe );
       poll_connections();
 
       usleep(10000);
       server_ticks ++;
 
-      if( server_ticks > 
-            (last_monitor_heartbeat + seconds_to_server_ticks(10.0))){
-         last_monitor_heartbeat = server_ticks;
-         monitor_heartbeat();
-      }
-
       if( db_killed() )
          break;
    }
diff --git a/gameserver_sideload.h b/gameserver_sideload.h
deleted file mode 100644 (file)
index 3d754f2..0000000
+++ /dev/null
@@ -1,135 +0,0 @@
-#include "gameserver.h" 
-
-/* read entire binary file */
-static void *sl_file_read( const char *path, u32 *size ){
-       FILE *f = fopen( path, "rb" );
-       if( f ){
-      void *buffer = malloc(0);
-      u64 current = 0;
-
-      /* read in chunks */
-      for( u32 i=0; 1; i++ ){
-         buffer = realloc( buffer, current+VG_FILE_IO_CHUNK_SIZE );
-         u64 l = fread( buffer + current, 1, VG_FILE_IO_CHUNK_SIZE, f );
-         current += l;
-         if( l != VG_FILE_IO_CHUNK_SIZE ){
-            if( feof( f ) ){
-               break;
-            }
-            else{
-               if( ferror( f ) ){
-                  fclose(f);
-                  vg_fatal_error( "read error" );
-               }
-               else{
-                  fclose(f);
-                  vg_fatal_error( "unknown error codition" );
-               }
-            }
-         }
-      }
-
-      buffer = realloc( buffer, vg_align8(current) );
-               fclose( f );
-
-      *size = (u32)current;
-      return buffer;
-       }
-       else{
-      vg_error( "vg_disk_open_read: %s\n", strerror(errno) );
-               return NULL;
-       }
-}
-
-/* read entire file and append a null on the end */
-static char *sl_file_read_text( const char *path, u32 *sz ){
-   u32 size;
-   char *str = sl_file_read( path, &size );
-
-   if( !str )
-      return NULL;
-
-   /* include null terminator */
-   str = realloc( str, size+1 );
-   str[ size ] = '\0';
-   *sz = size+1;
-
-   return str;
-}
-
-static void sideload( const char *folder ){
-   char buf[ 4096 ];
-   vg_str str;
-   vg_strnull( &str, buf, 4096 );
-   vg_strcat( &str, folder );
-   vg_strcat( &str, "/users.csv" );
-
-   u32 sz;
-   char *data = sl_file_read_text( buf, &sz );
-   char *_c = data, *lstart = NULL;
-
-   while( *_c ){
-      char c = *_c;
-
-      if( lstart == NULL ){
-         lstart = _c;
-      }
-
-      if( c == '\n' ){
-         *_c = '\0';
-         u64 steamid;
-         char uname[48];
-         sscanf( lstart, "%lu,%s", &steamid, uname );
-         for( int i=0; i<48; i ++ ){
-            if( uname[i] == '\0' ) break;
-            if( uname[i] < ' ' || uname[i] > '~' ) uname[i] = '?'; 
-         }
-         lstart = NULL;
-         db_updateuser( steamid, uname, 1 );
-      }
-
-      _c ++;
-   }
-
-   free( data );
-
-   char *names[] = {
-      "sr002-local-mp_mtzero:Megapark Green",
-      "sr002-local-mp_mtzero:Megapark Blue",
-      "sr002-local-mp_mtzero:Megapark Yellow",
-      "sr002-local-mp_mtzero:Megapark Red",
-      "sr002-local-mp_mtzero:Coastal Run",
-      "sr002-local-mp_mtzero:Docks Jumps",
-   };
-
-   for( int i=0; i<6; i++ ){
-      char fn[ 4096 ];
-      sprintf( fn, "%s/00%d-track.csv", folder,i );
-
-      data = sl_file_read_text( fn, &sz );
-      _c = data, lstart = NULL;
-
-      while( *_c ){
-         char c = *_c;
-
-         if( lstart == NULL ){
-            lstart = _c;
-         }
-
-         if( c == '\n' ){
-            *_c = '\0';
-            int id, s0, score;
-            u64 steamid;
-
-            sscanf( lstart, "%d,%d,%d,%lu", &id, &s0, &score, &steamid );
-            lstart = NULL;
-            db_writeusertime( names[i], steamid, score, 1 );
-         }
-
-         _c ++;
-      }
-
-      free( data );
-
-   }
-}
diff --git a/monitorinfo.h b/monitorinfo.h
deleted file mode 100644 (file)
index 7823e9e..0000000
+++ /dev/null
@@ -1,6 +0,0 @@
-#ifndef MONITORINFO_H
-#define MONITORINFO_H
-
-static const char *MONITOR_SOCK_PATH = "\0skaterift.server_monitor";
-
-#endif /* MONITORINFO_H */
diff --git a/pointcloud.h b/pointcloud.h
deleted file mode 100644 (file)
index 89621a4..0000000
+++ /dev/null
@@ -1,172 +0,0 @@
-#if 0
-//#ifndef POINTCLOUD_H
-#define POINTCLOUD_H
-
-#include "common.h"
-#include "world.h"
-#include "shaders/point_map.h"
-
-#define POINTCLOUD_POINTS 250000
-
-struct pointcloud{
-   GLuint vao, vbo;
-   u32 count;
-
-   f64 anim_start;
-   f32 visibility;
-   enum pointcloud_anim{
-      k_pointcloud_anim_opening,
-      k_pointcloud_anim_hiding,
-      k_pointcloud_anim_idle_any,
-      k_pointcloud_anim_idle_open,
-      k_pointcloud_anim_idle_closed,
-   }
-   anim;
-}
-static pointcloud;
-
-#pragma pack(push,1)
-struct pointcloud_vert{
-   i16 pos[4];    /* float[ -1 -> 1 ] */
-   u8  colour[4]; /* float[  0 -> 1 ] */
-};
-#pragma pack(pop)
-
-typedef struct pointcloud_vert pointcloud_vert;
-typedef struct pointcloud_buffer pointcloud_buffer;
-
-struct pointcloud_buffer{
-   u32 max, count;
-   boxf boundary;
-
-   enum pointcloud_op{
-      k_pointcloud_op_clear,
-      k_pointcloud_op_append
-   }
-   op;
-   pointcloud_vert buf[];
-};
-
-static void async_pointcloud_sub( void *payload, u32 size ){
-   glBindVertexArray( pointcloud.vao );
-   glBindBuffer( GL_ARRAY_BUFFER, pointcloud.vbo );
-
-   pointcloud_buffer *buf = payload;
-
-   u32 start,end,count;
-   if( buf->op == k_pointcloud_op_append ){
-      start = pointcloud.count;
-      end = pointcloud.count + buf->count;
-   }
-   else{
-      start = 0;
-      end = buf->count;
-   }
-
-   end = VG_MIN(POINTCLOUD_POINTS,end);
-   count = end-start;
-
-   if( count ){
-      u32 size   = count * sizeof(pointcloud_vert),
-          offset = start * sizeof(pointcloud_vert);
-
-      glBufferSubData( GL_ARRAY_BUFFER, offset, size, buf->buf );
-      pointcloud.count = end;
-   }
-}
-
-static void async_pointcloud_alloc( void *payload, u32 size ){
-   glGenVertexArrays( 1, &pointcloud.vao );
-   glGenBuffers( 1, &pointcloud.vbo );
-   glBindVertexArray( pointcloud.vao );
-
-   size_t stride = sizeof( pointcloud_vert );
-
-   glBindBuffer( GL_ARRAY_BUFFER, pointcloud.vbo );
-   glBufferData( GL_ARRAY_BUFFER, stride * POINTCLOUD_POINTS, 
-                 NULL, GL_DYNAMIC_DRAW );
-
-   /* 0: coordinates */
-   glVertexAttribPointer( 0, 4, GL_SHORT, GL_TRUE, stride, (void*)0 );
-   glEnableVertexAttribArray( 0 );
-
-   /* 1: colour */
-   glVertexAttribPointer( 1, 4, GL_UNSIGNED_BYTE, GL_TRUE, 
-                     stride, (void *)offsetof(pointcloud_vert, colour) );
-   glEnableVertexAttribArray( 1 );
-   VG_CHECK_GL_ERR();
-}
-
-static void pointcloud_init(void){
-   vg_async_call( async_pointcloud_alloc, NULL, 0 );
-   shader_point_map_register();
-}
-
-static void pointcloud_animate( enum pointcloud_anim anim ){
-   pointcloud.anim = anim;
-   pointcloud.anim_start = vg.time;
-}
-
-static int pointcloud_idle(void){
-   if( pointcloud.anim >= k_pointcloud_anim_idle_any ) return 1;
-   else return 0;
-}
-
-static void pointcloud_render( camera *cam, m4x3f model ){
-   if( pointcloud.anim < k_pointcloud_anim_idle_any ){
-      f32 const k_transition = 0.6f;
-      f32 t = (vg.time - pointcloud.anim_start) / k_transition;
-
-      if( pointcloud.anim == k_pointcloud_anim_hiding ){
-         if( t > 1.0f ){
-            pointcloud.visibility = 0.0f;
-            pointcloud.anim = k_pointcloud_anim_idle_closed;
-         }
-         else pointcloud.visibility = 1.0f-t;
-      }
-      else if( pointcloud.anim == k_pointcloud_anim_opening ){
-         if( t > 1.0f ){
-            pointcloud.visibility = 1.0f;
-            pointcloud.anim = k_pointcloud_anim_idle_open;
-         }
-         else pointcloud.visibility = t;
-      }
-   }
-
-   if( pointcloud.visibility == 0.0f ) return;
-
-   m4x4f upvmprev;
-   m4x3_expand( model, upvmprev );
-   m4x4_mul( cam->mtx_prev.pv, upvmprev, upvmprev );
-
-   shader_point_map_use();
-   shader_point_map_uPv( cam->mtx.pv );
-   shader_point_map_uPvmPrev( upvmprev );
-   shader_point_map_uMdl( model );
-   shader_point_map_uCamera( cam->pos );
-   shader_point_map_uAnim( (v4f){ 32, 1.0f-pointcloud.visibility, 
-                                  0.0f, vg.time } );
-
-   glBindVertexArray( pointcloud.vao );
-   glEnable( GL_PROGRAM_POINT_SIZE );
-   glDrawArrays( GL_POINTS, 0, pointcloud.count );
-}
-
-static void pointcloud_packvert( pointcloud_vert *vert, v3f pos, v4f colour ){
-   for( u32 i=0; i<3; i++ )
-      vert->pos[i] = (pos[i]-0.5f) * 32767.0f;
-
-   for( u32 i=0; i<4; i++ )
-      vert->colour[i] = colour[i] * 255.0f;
-}
-
-static void pointcloud_async_end(void *_, u32 __){
-   pointcloud_animate( k_pointcloud_anim_opening );
-}
-
-static void pointcloud_clear_async(void *_, u32 __){
-   pointcloud.count = 0;
-   pointcloud_animate( k_pointcloud_anim_opening );
-}
-
-#endif /* POINTCLOUD_H */
diff --git a/server.c b/server.c
deleted file mode 100644 (file)
index 270e916..0000000
--- a/server.c
+++ /dev/null
@@ -1,435 +0,0 @@
-/*
- * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
- */
-
-/*
- * This server application requires steamclient.so to be present in the 
- * executable directory. This is not provided by vg system, it must be
- * downloaded via steamcmd. It will likely be somewhere in ~/.steam/ ...
- */
-
-#define _DEFAULT_SOURCE
-#include <unistd.h>
-#include <signal.h>
-#include <time.h>
-
-volatile sig_atomic_t sig_stop;
-
-static void inthandler( int signum ) {
-   sig_stop = 1;
-}
-
-#define VG_SERVER
-#include "vg/vg.h"
-#include "vg/vg_steam.h"
-#include "vg/vg_steam_networking.h"
-#include "vg/vg_steam_http.h"
-#include "vg/vg_steam_auth.h"
-#include "network_msg.h"
-#include "highscores.h"
-
-/* implementation */
-#include "highscores.c"
-
-static const u64 k_connection_unauthorized = 0xffffffffffffffff;
-
-static void  *hSteamHTTP,
-             *hSteamNetworkingSockets;
-
-static u8 steam_symetric_key[ k_nSteamEncryptedAppTicketSymmetricKeyLen ];
-static HSteamNetPollGroup client_pollgroup;
-
-#if 0
-static void recieve_http( void *callresult, void *context )
-{
-   HTTPRequestCompleted_t *result = callresult;
-
-   HTTPRequestHandle request = result->m_hRequest;
-   u32 size = 0;
-
-   SteamAPI_ISteamHTTP_GetHTTPResponseBodySize( hSteamHTTP, request, &size );
-
-   u8 *buffer = vg_alloc( size );
-   SteamAPI_ISteamHTTP_GetHTTPResponseBodyData( 
-         hSteamHTTP, request, buffer, size );
-
-   buffer[size-1] = '\0';
-   vg_info( "%s\n", (char *)buffer );
-
-   vg_free( buffer );
-   SteamAPI_ISteamHTTP_ReleaseHTTPRequest( hSteamHTTP, result->m_hRequest );
-}
-#endif
-
-static u64_steamid get_connection_authsteamid( SteamNetworkingMessage_t *msg )
-{
-   i64 userdata = SteamAPI_ISteamNetworkingSockets_GetConnectionUserData(
-            hSteamNetworkingSockets, msg->m_conn );
-
-   return *((u64_steamid *)&userdata);
-}
-
-static void set_connection_authsteamid(HSteamNetConnection con, u64_steamid id)
-{
-   i64 userdata = *((i64 *)&id);
-   
-   SteamAPI_ISteamNetworkingSockets_SetConnectionUserData(
-         hSteamNetworkingSockets, con, userdata );
-}
-
-static void new_client_connecting( HSteamNetConnection client )
-{
-   EResult accept_status = SteamAPI_ISteamNetworkingSockets_AcceptConnection(
-            hSteamNetworkingSockets, client );
-
-   if( accept_status == k_EResultOK )
-   {
-      vg_success( "Accepted client (id: %u)\n", client );
-      SteamAPI_ISteamNetworkingSockets_SetConnectionPollGroup(
-            hSteamNetworkingSockets,
-            client, client_pollgroup );
-      
-      /* Just to be sure */
-      set_connection_authsteamid( client, -1 );
-   }
-   else
-   {
-      vg_warn( "Error accepting client (id: %u)\n", client );
-   }
-}
-
-static void on_auth_status( CallbackMsg_t *msg )
-{
-   SteamNetAuthenticationStatus_t *info = (void *)msg->m_pubParam;
-   vg_info( "  Authentication availibility: %s\n", 
-         string_ESteamNetworkingAvailability(info->m_eAvail) );
-   vg_info( "  %s\n", info->m_debugMsg );
-}
-
-static void on_connect_status( CallbackMsg_t *msg )
-{
-   SteamNetConnectionStatusChangedCallback_t *info = (void *)msg->m_pubParam;
-   vg_info( "  Connection status changed for %lu\n", info->m_hConn );
-
-   vg_info( "  %s -> %s\n", 
-         string_ESteamNetworkingConnectionState(info->m_eOldState),
-         string_ESteamNetworkingConnectionState(info->m_info.m_eState) );
-
-   if( info->m_info.m_eState==k_ESteamNetworkingConnectionState_Connecting )
-   {
-      new_client_connecting( info->m_hConn );
-   }
-}
-
-static void on_inet_auth( SteamNetworkingMessage_t *msg )
-{
-   if( get_connection_authsteamid( msg ) != k_connection_unauthorized )
-   {
-      vg_warn( "Already authorized this user but app ticket was sent"
-               " again (%u)\n", msg->m_conn );
-      return;
-   }
-
-   vg_low( "Attempting to verify user\n" );
-
-   if( msg->m_cbSize < sizeof(netmsg_auth) )
-   {
-      vg_error( "Malformed auth ticket, too small (%u)\n", msg->m_conn );
-      return;
-   }
-
-   netmsg_auth *auth = msg->m_pData;
-
-   if( msg->m_cbSize < sizeof(netmsg_auth)+auth->ticket_length ||
-       auth->ticket_length > 1024 )
-   {
-      vg_error( "Malformed auth ticket, ticket_length incorrect (%u)\n",
-            auth->ticket_length );
-      return;
-   }
-
-   u8 decrypted[1024];
-   u32 ticket_len = 1024;
-
-   int success = SteamEncryptedAppTicket_BDecryptTicket(
-         auth->ticket, auth->ticket_length, decrypted,
-         &ticket_len, steam_symetric_key,
-         k_nSteamEncryptedAppTicketSymmetricKeyLen );
-
-   if( !success )
-   {
-      vg_error( "Failed to decrypt users ticket (client %u)\n", msg->m_conn );
-      vg_error( "  ticket length: %u\n", auth->ticket_length );
-
-      SteamAPI_ISteamNetworkingSockets_CloseConnection(
-            hSteamNetworkingSockets,
-            msg->m_conn, 0, NULL, 1 );
-      return;
-   }
-
-   if( SteamEncryptedAppTicket_GetTicketIssueTime( decrypted, ticket_len ))
-   {
-      RTime32 ctime = time(NULL),
-              tickettime = SteamEncryptedAppTicket_GetTicketIssueTime(
-                    decrypted, ticket_len ),
-              expiretime = tickettime + 24*3*60*60;
-      
-      if( ctime > expiretime )
-      {
-         vg_error( "Ticket expired (client %u)\n", msg->m_conn );
-
-         /* TODO: Send expired information */
-         SteamAPI_ISteamNetworkingSockets_CloseConnection(
-               hSteamNetworkingSockets,
-               msg->m_conn, 0, NULL, 1 );
-         return;
-      }
-   }
-
-   CSteamID steamid;
-   SteamEncryptedAppTicket_GetTicketSteamID( decrypted, ticket_len, &steamid );
-   vg_success( "User is authenticated! steamid %lu (%u)\n", 
-         steamid.m_unAll64Bits, msg->m_conn );
-
-   set_connection_authsteamid( msg->m_conn, steamid.m_unAll64Bits );
-}
-
-static int inet_require_auth( SteamNetworkingMessage_t *msg )
-{
-   if( get_connection_authsteamid( msg ) == k_connection_unauthorized )
-   {
-      vg_warn( "Unauthorized request! Disconnecting client: %u\n", 
-            msg->m_conn );
-
-      SteamAPI_ISteamNetworkingSockets_CloseConnection(
-            hSteamNetworkingSockets,
-            msg->m_conn, 0, NULL, 1 );
-
-      return 0;
-   }
-   else return 1;
-}
-
-static void on_inet_score_request( SteamNetworkingMessage_t *msg )
-{
-   if( !inet_require_auth(msg) ) return;
-
-   SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
-         hSteamNetworkingSockets, msg->m_conn, 
-         &scoreboard_client_data, sizeof(netmsg_scoreboard),
-         k_nSteamNetworkingSend_Reliable, NULL );
-}
-
-static void on_inet_set_nickname( SteamNetworkingMessage_t *msg )
-{
-   if(!inet_require_auth(msg)) return;
-
-   u64_steamid steamid = get_connection_authsteamid(msg);
-   netmsg_set_nickname *setnick = msg->m_pData;
-   if( msg->m_cbSize < sizeof(netmsg_set_nickname) )
-   {
-      vg_warn( "Invalid nickname request from client: %u, steamid: %lu\n", 
-            msg->m_conn, steamid );
-      return;
-   }
-   
-   highscore_set_user_nickname( steamid, setnick->nickname );
-}
-
-static void on_inet_set_score( SteamNetworkingMessage_t *msg )
-{
-   if(!inet_require_auth(msg)) return;
-
-   u64_steamid steamid = get_connection_authsteamid(msg);
-   
-   if( msg->m_cbSize < sizeof(netmsg_set_score) )
-   {
-      vg_warn( "Invalid set score post from client: %u, steamid: %lu\n",
-            msg->m_conn, steamid );
-      return;
-   }
-
-   netmsg_set_score *info = msg->m_pData;
-
-   if( msg->m_cbSize < sizeof(netmsg_set_score) +
-                       sizeof(struct netmsg_score_record)*info->record_count )
-   {
-      vg_warn( "Malformed set score post from client: %u, steamid: %lu\n",
-            msg->m_conn, steamid );
-      return;
-   }
-
-   for( int i=0; i<info->record_count; i++ )
-   {
-      highscore_record temp;
-      temp.trackid  = info->records[i].trackid;
-      temp.datetime = time(NULL);
-      temp.playerid = steamid;
-      temp.points   = info->records[i].points;
-      temp.time     = info->records[i].time;
-
-      highscores_push_record( &temp );
-   }
-}
-
-static void poll_connections(void)
-{
-   SteamNetworkingMessage_t *messages[32];
-   int len;
-
-   while(1){
-      len = SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnPollGroup(
-            hSteamNetworkingSockets,
-            client_pollgroup, messages, vg_list_size(messages) );
-
-      if( len <= 0 )
-         return;
-
-      for( int i=0; i<len; i++ ){
-         SteamNetworkingMessage_t *msg = messages[i];
-
-         if( msg->m_cbSize < sizeof(netmsg_blank) ){
-            vg_warn( "Discarding message (too small: %d)\n", 
-                  msg->m_cbSize );
-            continue;
-         }
-
-         netmsg_blank *tmp = msg->m_pData;
-
-         if( tmp->inetmsg_id == k_inetmsg_auth )
-            on_inet_auth( msg );
-         else if( tmp->inetmsg_id == k_inetmsg_scores_request )
-            on_inet_score_request( msg );
-         else if( tmp->inetmsg_id == k_inetmsg_set_nickname )
-            on_inet_set_nickname( msg );
-         else if( tmp->inetmsg_id == k_inetmsg_set_score )
-            on_inet_set_score( msg );
-         else {
-            vg_warn( "Unknown inetmsg_id recieved from client. (%u)\n",
-                     tmp->inetmsg_id );
-         }
-
-         SteamAPI_SteamNetworkingMessage_t_Release( msg );
-      }
-   }
-}
-
-static u64 seconds_to_server_ticks( double s )
-{
-   return s / 0.1;
-}
-
-static void generate_boards(void)
-{
-   FILE *fp = fopen( "www/html/srhighscores.txt", "w" );
-
-   for( int i=0; i<vg_list_size(track_infos); i++ ){
-      struct netmsg_board *board = &scoreboard_client_data.boards[i];
-
-      highscores_board_generate( board->data, i, 10 );
-      highscores_board_printf( fp, board->data, 10 );
-   }
-
-   fclose( fp );
-}
-
-int main( int argc, char *argv[] )
-{
-   signal( SIGINT, inthandler );
-   signal( SIGQUIT, inthandler );
-   
-   /* TODO: Options to override, ammend, remove etc */
-
-   vg_set_mem_quota( 80*1024*1024 );
-   vg_alloc_quota();
-
-   highscores_init( 250000, 10000 );
-   
-   if( !highscores_read() )
-      highscores_create_db();
-
-   steamworks_ensure_txt( "2103940" );
-   if( !vg_load_steam_symetric_key( "application_key", steam_symetric_key ) )
-      return 0;
-
-   if( !SteamGameServer_Init( 0, 27400, 27401, eServerModeAuthentication,
-                              "1.0.0.0" ) )
-   {
-      vg_error( "SteamGameServer_Init failed\n" );
-      return 0;
-   }
-
-   void *hSteamGameServer = SteamAPI_SteamGameServer();
-   SteamAPI_ISteamGameServer_LogOnAnonymous( hSteamGameServer );
-
-   SteamAPI_ManualDispatch_Init();
-   HSteamPipe hsteampipe = SteamGameServer_GetHSteamPipe();
-
-   //hSteamHTTP = SteamAPI_SteamGameServerHTTP();
-   hSteamNetworkingSockets = 
-      SteamAPI_SteamGameServerNetworkingSockets_SteamAPI();
-
-   /* 
-    * Server code
-    */
-
-   steam_register_callback( k_iSteamNetAuthenticationStatus, on_auth_status );
-   steam_register_callback( k_iSteamNetConnectionStatusChangedCallBack,
-                             on_connect_status );
-
-   vg_success( "Steamworks API running\n" );
-   steamworks_event_loop( hsteampipe );
-
-   /*
-    * Create a listener
-    */
-
-   HSteamListenSocket listener;
-   SteamNetworkingIPAddr localAddr;
-   SteamAPI_SteamNetworkingIPAddr_Clear( &localAddr );
-   localAddr.m_port = 27402;
-
-   listener = SteamAPI_ISteamNetworkingSockets_CreateListenSocketIP(
-                  hSteamNetworkingSockets, &localAddr, 0, NULL );
-   client_pollgroup = SteamAPI_ISteamNetworkingSockets_CreatePollGroup(
-         hSteamNetworkingSockets );
-
-   u64 server_ticks = 8000,
-       last_record_save = 8000,
-       last_scoreboard_gen = 0;
-
-   generate_boards();
-
-   while( !sig_stop )
-   {
-      steamworks_event_loop( hsteampipe );
-      poll_connections();
-
-      usleep(100000);
-      server_ticks ++;
-
-      if(server_ticks > last_scoreboard_gen + seconds_to_server_ticks(1.0*60.0))
-      {
-         last_scoreboard_gen = server_ticks;
-         generate_boards();
-      }
-
-      if(server_ticks > last_record_save + seconds_to_server_ticks( 10.0*60.0 ))
-      {
-         last_record_save = server_ticks;
-         highscores_serialize_all();
-      }
-   }
-   
-   highscores_serialize_all();
-   
-   SteamAPI_ISteamNetworkingSockets_DestroyPollGroup( hSteamNetworkingSockets,
-         client_pollgroup );
-   SteamAPI_ISteamNetworkingSockets_CloseListenSocket( 
-         hSteamNetworkingSockets, listener );
-   
-   vg_info( "Shutting down\n..." );
-   SteamGameServer_Shutdown();
-
-   return 0;
-}
diff --git a/servermonitor_client.c b/servermonitor_client.c
deleted file mode 100644 (file)
index f2498ca..0000000
+++ /dev/null
@@ -1,142 +0,0 @@
-#ifndef SERVERMONITOR_H
-#define SERVERMONITOR_H
-
-#include <sys/socket.h>
-#include <sys/types.h>
-#include <sys/un.h>
-#include <netdb.h>
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include <errno.h>
-
-#ifndef VG_RELEASE
- #define VG_DEVWINDOW
-#endif
-
-#define VG_3D
-#define VG_GAME
-#define VG_MSG_V1_SUPPORT
-#define VG_LOG_SOURCE_INFO
-#define VG_TIMESTEP_FIXED (1.0/60.0)
-#define VG_NO_STEAM
-#define VG_NO_AUDIO
-#include "vg/vg.h"
-#include "vg/vg_lines.h"
-#include "vg/vg_imgui.h"
-#include "monitorinfo.h"
-
-int main( int argc, char *argv[] ){
-   vg_mem.use_libc_malloc = 0;
-   vg_set_mem_quota( 160*1024*1024 );
-   vg_enter( argc, argv, "Server Monitor" ); 
-   return 0;
-}
-
-static void vg_launch_opt(void){}
-
-static int sockfd = -1;
-
-static void connect_to_monitor_server(void){
-       struct sockaddr_un serv_addr;
-
-       if((sockfd = socket(AF_UNIX, SOCK_STREAM|SOCK_NONBLOCK, 0)) < 0){
-               vg_error("Could not create socket\n");
-      sockfd = -1;
-      return;
-       }
-
-       memset( &serv_addr, 0, sizeof(serv_addr) );
-
-       serv_addr.sun_family = AF_UNIX;
-   strcpy( serv_addr.sun_path, MONITOR_SOCK_PATH );
-
-   vg_info( "Connecting...\n" );
-       if( connect(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0 ){
-               vg_error("Connect Failed \n");
-      close( sockfd );
-      sockfd = -1;
-      return;
-       }
-
-   vg_success( "Connected\n" );
-}
-
-static void vg_preload(void){}
-
-static void vg_load(void){
-   vg_bake_shaders();
-   vg_console_load_autos();
-}
-
-/* 
- * UPDATE LOOP
- * ---------------------------------------------------------------------------*/
-
-static void vg_pre_update(void){
-   if( sockfd == -1 ) return;
-
-       char recvBuff[1024];
-   int len = read(sockfd, recvBuff, sizeof(recvBuff)-1);
-
-   if( len > 0 ){
-      recvBuff[ len ] = 0;
-      vg_info( "%s", recvBuff );
-   }
-}
-
-static void vg_fixed_update(void){
-}
-
-static void vg_post_update(void){
-}
-
-/*
- * RENDERING
- * ---------------------------------------------------------------------------*/
-
-static void vg_framebuffer_resize( int w, int h ){
-}
-
-static void vg_render(void){
-   glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-   glViewport( 0,0, vg.window_x, vg.window_y );
-   glDisable( GL_DEPTH_TEST );
-   glDisable( GL_BLEND );
-
-   glClearColor( 0.1f, 0.1f, 0.1f, 1.0f );
-   glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
-
-   vg_lines_drawall();
-}
-
-static void vg_gui(void){
-   vg_ui.wants_mouse = 1;
-   static i32 page = 0;
-   ui_rect panel = { 0, 0, vg.window_x, vg.window_y };
-   ui_rect_pad( panel, (ui_px[]){ 8, 8 } );
-
-   const char *pages[] = { "Status", "Options" };
-   ui_tabs( panel, panel, pages, vg_list_size(pages), &page );
-
-   if( page == 0 ){
-      char buf[512];
-      snprintf( buf, 511, "%sSockfd: %d", (sockfd==-1?KRED:KGRN), sockfd );
-      ui_info( panel, buf );
-
-      if( sockfd == -1 ){
-         if( ui_button( panel, "Reconnect" ) == 1 ){
-            connect_to_monitor_server();
-         }
-      }
-      else{
-         if( ui_button( panel, "Disconnect" ) == 1 ){
-            close( sockfd );
-            sockfd = -1;
-         }
-      }
-   }
-}
-
-#endif /* SERVERMONITOR_H */
diff --git a/servermonitor_server.c b/servermonitor_server.c
deleted file mode 100644 (file)
index 7e0e21c..0000000
+++ /dev/null
@@ -1,86 +0,0 @@
-#include <sys/socket.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <errno.h>
-#include <string.h>
-#include <sys/types.h>
-#include <sys/un.h>
-#include "monitorinfo.h"
-#include "gameserver.h"
-
-static int monitor_write_index( int index, const void *buf, size_t nbyte ){
-   int fd = gameserver.monitor_clients[ index ];
-   if( write( fd, buf, nbyte ) == -1 ){
-      gameserver.monitor_clients[ index ] = -1;
-      vg_error( "Monitor client disconnected (%d)\n", index );
-      close( fd );
-      return 0;
-   }
-   else
-      return 1;
-}
-
-static void monitor_accept_connections(void){
-       char sendbuff[1025];
-   int fd = accept( gameserver.monitor_fd, (struct sockaddr*)NULL, NULL );
-
-   if( fd == -1 )
-      return;
-
-   int index = -1;
-   for( int i=0; i<vg_list_size(gameserver.monitor_clients); i ++ ){
-      if( gameserver.monitor_clients[i] == -1 ){
-         index = i;
-         break;
-      }
-   }
-
-   vg_info( "New monitor client (fd: %d, index: %d)\n", fd, index );
-
-   if( index == -1 ){
-      snprintf( sendbuff, sizeof(sendbuff), "MONITOR_FULL\n" );
-      write( fd, sendbuff, strlen(sendbuff) );
-      close( fd );
-      return;
-   }
-
-   gameserver.monitor_clients[ index ] = fd;
-   
-   time_t ticks = time( NULL );
-   snprintf( sendbuff, sizeof(sendbuff), "logged in %.24s\n", ctime(&ticks) );
-   if( monitor_write_index( index, sendbuff, strlen(sendbuff) ) )
-      vg_success( "Accepted\n" );
-}
-
-static void monitor_heartbeat(void){
-   for( int i=0; i<vg_list_size(gameserver.monitor_clients); i++ ){
-      if( gameserver.monitor_clients[i] != -1 )
-         monitor_write_index( i, NULL, 0 );
-   }
-}
-
-static void monitor_start_server(void){
-   for( int i=0; i<vg_list_size(gameserver.monitor_clients); i++ ){
-      gameserver.monitor_clients[i] = -1;
-   }
-
-       struct sockaddr_un serv_addr;
-
-       char sendbuff[1025];
-
-       gameserver.monitor_fd = socket( AF_UNIX, SOCK_STREAM|SOCK_NONBLOCK, 0 );
-       memset( &serv_addr, 0, sizeof(serv_addr) );
-       memset( sendbuff, 0, sizeof(sendbuff) );
-
-       serv_addr.sun_family = AF_UNIX;
-   strcpy( serv_addr.sun_path, MONITOR_SOCK_PATH );
-   
-   unlink( MONITOR_SOCK_PATH );
-       bind( gameserver.monitor_fd, 
-         (struct sockaddr*)&serv_addr, sizeof(serv_addr) );
-       listen( gameserver.monitor_fd, 4 );
-}
-
-static void monitor_event_loop(void){
-   monitor_accept_connections();
-}
diff --git a/skaterift_imgui_dev.c b/skaterift_imgui_dev.c
deleted file mode 100644 (file)
index 187bdf4..0000000
+++ /dev/null
@@ -1,155 +0,0 @@
-/*
- * =============================================================================
- *
- * Copyright  .        . .       -----, ,----- ,---.   .---.
- * 2021-2023  |\      /| |           /  |      |    | |    /|
- *            | \    / | +--        /   +----- +---'  |   / |
- *            |  \  /  | |         /    |      |   \  |  /  |
- *            |   \/   | |        /     |      |    \ | /   |
- *            '        ' '--' [] '----- '----- '     ' '---'  SOFTWARE
- *
- * =============================================================================
- */
-
-#define SR_NETWORKED
-#define VG_DEVWINDOW
-
-#define SKATERIFT_APPID 2103940
-
-#define VG_TIMESTEP_FIXED (1.0/60.0)
-#define VG_3D
-#define VG_GAME
-#define VG_MSG_V1_SUPPORT
-#define VG_LOG_SOURCE_INFO
-#include "vg/vg.h"
-
-static int skaterift_loaded = 0;
-static char g_an_buffer[ 96 ],
-            g_an_buffer2[ 96 ];
-
-int main( int argc, char *argv[] ){
-   vg_mem.use_libc_malloc = 0;
-   vg_set_mem_quota( 160*1024*1024 );
-   vg_enter( argc, argv, "Voyager Game Engine" ); 
-   return 0;
-}
-
-static void vg_launch_opt(void){
-}
-
-static void vg_preload(void){
-vg_info(" Copyright  .        . .       -----, ,----- ,---.   .---.  \n" );
-vg_info(" 2021-2023  |\\      /| |           /  |      |    | |    /| \n" );
-vg_info("            | \\    / | +--        /   +----- +---'  |   / | \n" );
-vg_info("            |  \\  /  | |         /    |      |   \\  |  /  | \n" );
-vg_info("            |   \\/   | |        /     |      |    \\ | /   | \n" );
-vg_info("            '        ' '--' [] '----- '----- '     ' '---'  " 
-        "SOFTWARE\n" );
-}
-
-static void skaterift_load_post( void *data, u32 len ){
-   skaterift_loaded = 1;
-}
-
-static void vg_load(void){
-   vg_bake_shaders();
-   vg_async_call( skaterift_load_post, NULL, 0 );
-}
-
-static void vg_pre_update(void){
-}
-
-static void vg_fixed_update(void){
-}
-
-static void vg_post_update(void){
-}
-
-static void vg_framebuffer_resize( int w, int h ){
-   //render_fb_resize();
-}
-
-static void vg_render(void){
-   glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-
-   glViewport( 0,0, vg.window_x, vg.window_y );
-   glDisable( GL_DEPTH_TEST );
-
-   glClearColor( 0.0f, 0.2f, 0.7f, 0.0f );
-   glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
-   
-   /* Other shite */
-   glDisable( GL_BLEND );
-   glDisable( GL_DEPTH_TEST );
-   vg_lines_drawall();
-}
-
-static struct ui_enum_opt dropdown_options[] = {
-   { 0, "Zero" },
-   { 3, "Three" },
-   { -1, "Minus One" }
-};
-static i32 dropdown_value = 8;
-static i32 checkbox_value = 0;
-
-static void vg_gui(void){
-   if( !skaterift_loaded ) return;
-
-   static ui_rect window;
-   static int once = 1;
-   if( once ){
-      ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
-      rect_copy( (ui_rect){ 0, 0, 1000, 700 }, window );
-      ui_rect_center( screen, window );
-      once = 0;
-   }
-
-   vg_ui.wants_mouse = 1;
-
-   ui_rect panel, content;
-   ui_panel( window, panel );
-
-   static i32 page = 0;
-   ui_tabs( panel, content, 
-            (const char *[]){ "Controls", "Other", "Nothing" }, 3, &page );
-
-   if( page == 0 ){
-      ui_enum( content, "Select enum:", dropdown_options, 3, &dropdown_value );
-      ui_checkbox( content, "Toggly:", &checkbox_value );
-      ui_textbox( content, "Single:", g_an_buffer, 96, 1, 0, NULL );
-      ui_textbox( content, "Multi:", g_an_buffer2, 96, 5, 0, NULL );
-
-      if( ui_button( content, "Hello" ) == 1 ){
-         vg_success( "Ding!\n" );
-      }
-   }
-   else if( page == 1 ){
-      if( ui_button( content, "Another button" ) == 1 ){
-         vg_error( "Press\n" );
-      }
-   }
-
-
-#if 0
-   ui_fill( window, ui_colour( k_ui_bg+1 ) );
-   ui_outline( window, 1, ui_colour( k_ui_bg+7 ) );
-
-   ui_rect title, panel;
-   ui_split( window, k_ui_axis_h, 28, 0, title, panel );
-   ui_fill( title, ui_colour( k_ui_bg+7 ) );
-   ui_text( title, "Workshop tool", 1, k_ui_align_middle_center, 
-            ui_colourcont(k_ui_bg+7) );
-
-   ui_rect quit_button;
-   ui_split( title, k_ui_axis_v, title[2]-title[3], 2, title, quit_button );
-   if( ui_button_text( quit_button, "x", 1 ) == 1 ){
-      ui_start_modal( g_an_buffer, UI_MODAL_GOOD );
-   }
-
-   ui_rect tbox;
-   ui_split( panel, k_ui_axis_h, 28, 0, tbox, panel );
-   ui_textbox( tbox, g_an_buffer, 4096, 0, NULL );
-
-   ui_dev_colourview();
-#endif
-}
diff --git a/vg.conf b/vg.conf
deleted file mode 100644 (file)
index 16aec49..0000000
--- a/vg.conf
+++ /dev/null
@@ -1,23 +0,0 @@
-#
-# Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
-#
-
-vg_src="main.c"
-vg_target="game"
-
-shader blit blit.vs blit.fs
-shader fscolour blit.vs colour.fs
-shader terrain standard.vs terrain.fs
-shader vblend standard.vs vblend.fs
-shader alphatest standard.vs std_alphatest.fs
-shader standard standard.vs standard.fs
-shader unlit standard.vs unlit.fs
-shader character character.vs character.fs
-shader gate gate.vs gate.fs
-shader gatelq gate.vs gate_lq.fs
-shader water standard.vs water.fs
-shader sky standard.vs sky.fs
-shader planeinf standard.vs planeinf.fs
-shader gpos standard.vs gpos.fs
-shader route standard.vs route.fs
-shader scoretext scoretext.vs vblend.fs