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[carveJwlIkooP6JGAAIwe30JlM.git]
/
player_replay.c
2024-03-29
hgn
water fog material prop; ragdoll float only on drowned
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2024-03-15
hgn
move compiler to its own folder, api changes. wip maps
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2024-03-11
hgn
editor done
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2024-03-10
hgn
Replay camera curve adjustment thing
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2024-03-09
hgn
basic features of replay editor
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2024-02-24
hgn
basic npc
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2024-02-23
hgn
revision 2
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2024-02-22
hgn
build system revision
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2024-02-08
hgn
save timing version in replay frame
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2024-02-08
hgn
Merge all features from glider feature branch
rigidbody
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2024-02-08
hgn
completed all glider stuff
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2024-01-30
hgn
add glider&orphan data to replay
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2024-01-27
hgn
glider stuff
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2024-01-24
hgn
seperation of body initialization, glider model
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2024-01-22
hgn
remove references to glide in master
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2024-01-21
hgn
sandsurf/glide basics
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2023-12-19
hgn
add one shots to replay buffer
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2023-12-19
hgn
allow replays to pass through rifts
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2023-12-11
hgn
ragdoll quality improvements
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2023-12-04
hgn
stuff for demo
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2023-11-24
hgn
add medals to miniworld display
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2023-11-20
hgn
chaos pt 3
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2023-11-19
hgn
code is no longer based :(
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2023-11-17
hgn
update helpers
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2023-11-15
hgn
scuffed input compression pt1
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2023-10-12
hgn
move database requests to seperate thread
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2023-09-29
hgn
refactor (reduction)
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2023-07-21
hgn
patch level to not have zero areas
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2023-07-18
hgn
move everything to animator based
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2023-07-18
hgn
seperate gamestate and animator memory (BREAKS: SMOOTHE...
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2023-07-15
hgn
add freecam
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2023-07-12
hgn
fnugz'z rewind controller
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2023-07-11
hgn
finalize shaders and replay
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2023-07-11
hgn
rewind full
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2023-07-10
hgn
smooth replay resume
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2023-07-10
hgn
cleanup frame saving
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2023-07-09
hgn
switch to dynamic sizes
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2023-07-09
hgn
replay system reasonable
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2023-07-08
hgn
review activity switching
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2023-07-08
hgn
refactor rewind tape 1
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2023-07-07
hgn
basic replayable replays
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2023-07-07
hgn
start of a replay system
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