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update overlay to have ps controls too
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player_replay.c
2024-03-29
hgn
water fog material prop; ragdoll float only on drowned
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2024-03-15
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move compiler to its own folder, api changes. wip maps
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2024-03-11
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editor done
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2024-03-10
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Replay camera curve adjustment thing
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2024-03-09
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basic features of replay editor
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2024-02-24
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basic npc
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2024-02-23
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revision 2
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2024-02-22
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build system revision
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2024-02-08
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save timing version in replay frame
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2024-02-08
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Merge all features from glider feature branch
rigidbody
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2024-02-08
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completed all glider stuff
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2024-01-30
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add glider&orphan data to replay
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2024-01-27
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glider stuff
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2024-01-24
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seperation of body initialization, glider model
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2024-01-22
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remove references to glide in master
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2024-01-21
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sandsurf/glide basics
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2023-12-19
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add one shots to replay buffer
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2023-12-19
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allow replays to pass through rifts
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2023-12-11
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ragdoll quality improvements
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2023-12-04
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stuff for demo
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2023-11-24
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add medals to miniworld display
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2023-11-20
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chaos pt 3
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2023-11-19
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code is no longer based :(
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2023-11-17
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update helpers
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2023-11-15
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scuffed input compression pt1
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2023-10-12
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move database requests to seperate thread
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2023-09-29
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refactor (reduction)
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2023-07-21
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patch level to not have zero areas
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2023-07-18
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move everything to animator based
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2023-07-18
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seperate gamestate and animator memory (BREAKS: SMOOTHE...
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2023-07-15
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add freecam
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2023-07-12
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fnugz'z rewind controller
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2023-07-11
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finalize shaders and replay
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2023-07-11
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rewind full
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2023-07-10
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smooth replay resume
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2023-07-10
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cleanup frame saving
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2023-07-09
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switch to dynamic sizes
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2023-07-09
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replay system reasonable
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2023-07-08
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review activity switching
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2023-07-08
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refactor rewind tape 1
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2023-07-07
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basic replayable replays
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2023-07-07
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start of a replay system
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