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first sorta working port
[fishladder.git]
/
maps
/
2022-05-14
hgn
mc1.9
tree
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commitdiff
2022-01-26
hgn
january update version 1.5
tree
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commitdiff
2022-01-24
hgn
new maps (dev)
tree
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commitdiff
2022-01-23
hgn
new map, different light colours
tree
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commitdiff
2022-01-23
hgn
remove new-style text
tree
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commitdiff
2022-01-19
hgn
added emitter sprites
tree
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commitdiff
2022-01-12
hgn
emit test, wire fixes
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commitdiff
2022-01-11
hgn
added simple settings window
tree
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commitdiff
2022-01-11
hgn
cmp_plot3x3
tree
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commitdiff
2022-01-04
hgn
refactor world button code
tree
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commitdiff
2021-12-21
hgn
level smooth transition camera
tree
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commitdiff
2021-12-13
hgn
Merge branch 'master' of harrygodden.com:/home/fishladd...
tree
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commitdiff
2021-12-13
hgn
improve visuals
tree
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commitdiff
2021-12-13
hgn
all campaign levels are done
tree
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commitdiff
2021-12-12
hgn
lock levels packs if first is not unlocked
tree
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commitdiff
2021-12-12
hgn
run indicator
tree
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commitdiff
2021-12-10
hgn
world buttons
tree
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commitdiff
2021-12-07
hgn
added stuff
tree
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commitdiff
2021-12-05
hgn
ui gpu clipping
tree
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commitdiff
2021-12-03
hgn
get achievements working again
tree
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commitdiff
2021-12-03
hgn
fix movement bugs
tree
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commitdiff
2021-12-01
hgn
new tutorial level for new mechanic
tree
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commitdiff
2021-11-29
hgn
thids/trigger stabalize
tree
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commitdiff
2021-11-28
hgn
some maps, update QOI, fix bug/UB with too many fishes
tree
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commitdiff
2021-11-26
hgn
level changes
tree
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commitdiff
2021-11-25
hgn
bendy ropes
tree
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commitdiff
2021-11-24
hgn
trigger link serialize/load
tree
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commitdiff
2021-11-23
hgn
added basic cell triggering
tree
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commitdiff
2021-11-20
hgn
switch to multiple runs conditions
tree
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commitdiff
2021-11-15
hgn
score save to disk
tree
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commitdiff
2021-11-14
hgn
map files
tree
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commitdiff