fixed gamepad connection causing crash
[fishladder.git] / vg / vg.h
diff --git a/vg/vg.h b/vg/vg.h
index f3ff15997c11072060a201dfc2c827088135f3e3..a7e520546e7f18530d68eb477f741f79682e3ff8 100644 (file)
--- a/vg/vg.h
+++ b/vg/vg.h
@@ -334,7 +334,7 @@ static void vg_init( int argc, char *argv[], const char *window_name )
                        vg_gamepad_ready = 1;
                        vg_gamepad_id = id;
                        
-                       return;
+                       break;
                }
        }