added emitter sprites
[fishladder.git] / sprites_autocombine.h
1 enum sprites_auto_combine_index
2 {
3 k_sprite_brk_d,
4 k_sprite_brk_l,
5 k_sprite_brk_r,
6 k_sprite_brk_u,
7 k_sprite_flare_b,
8 k_sprite_flare_y,
9 k_sprite_jack_1,
10 k_sprite_jack_2,
11 k_sprite_peg,
12 };
13
14 static struct vg_sprite sprites_auto_combine[] =
15 {
16 {{ 0.000000, 0.000000, 0.156250, 0.156250 }},
17 {{ 0.156250, 0.000000, 0.156250, 0.156250 }},
18 {{ 0.312500, 0.000000, 0.156250, 0.156250 }},
19 {{ 0.468750, 0.000000, 0.156250, 0.156250 }},
20 {{ 0.625000, 0.000000, 0.125000, 0.125000 }},
21 {{ 0.750000, 0.000000, 0.125000, 0.125000 }},
22 {{ 0.875000, 0.000000, 0.062500, 0.062500 }},
23 {{ 0.937500, 0.000000, 0.062500, 0.062500 }},
24 {{ 0.875000, 0.062500, 0.062500, 0.062500 }}
25 };