update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.c
2024-03-26 hgnchange shader properties to be vg_msg based
2024-03-20 hgnTODO about preupdate call style
2024-03-19 hgn(50c0271)
2024-03-04 hgnfix regression with gate flipping
2024-02-28 hgnnpcs and tutorial stuff
2024-02-24 hgnbasic npc
2024-02-23 hgnrevision 2
2024-02-22 hgnbuild system revision
2024-02-08 hgnMerge all features from glider feature branch rigidbody
2024-02-08 hgncompleted all glider stuff
2024-01-13 hgnnon-meaningful cleanup
2024-01-04 hgnadd engine settings
2023-12-10 hgnMerge branch 'master' of harrygodden.com:/home/carveJwl...
2023-12-10 hgnseperate rand instances for each thread
2023-12-05 hgnsome refactors before the storm
2023-11-27 hgnextremely hacky achievement models lol
2023-11-27 hgnrender placeholder boards at store
2023-11-25 hgnrestore achivements from steam
2023-11-25 hgncheckpoint diffs
2023-11-25 hgnworld regions
2023-11-24 hgnadd medals to miniworld display
2023-11-23 hgnshader overrides
2023-11-22 hgnremove assertion
2023-11-22 hgnre-add non-local gates
2023-11-21 hgnworld save position
2023-11-20 hgnchaos pt 3
2023-11-20 hgnchaos pt 2
2023-11-19 hgncode is no longer based :(
2023-11-19 hgnproxy models
2023-11-18 hgnchaos pt 1
2023-11-15 hgnscuffed input compression pt1
2023-10-29 hgnvg_msg api change
2023-10-12 hgnadd basic controls to ent_routes
2023-09-29 hgnrefactor (reduction)
2023-08-13 hgndeactivate challenge on max dist
2023-08-11 hgnpreview for challenges and new system
2023-08-08 hgncool font shader and entity bvh fix
2023-08-07 hgnunlock rendering
2023-07-24 hgnrevision of savedata
2023-07-23 hgnyet again more world load revision
2023-07-22 hgnmore sensible world loading stuff (wip)
2023-07-21 hgnsome gate improvements
2023-07-19 hgnsimple challenge system done
2023-07-19 hgnswitch to entity list
2023-05-28 hgnmusic player, credits
2023-05-27 hgnachievements
2023-05-23 hgnthe luxuries of a modern C compiler