map binary data
[carveJwlIkooP6JGAAIwe30JlM.git] / maps_src / mp_line1 / main.mdl
2024-04-01 hgnmap binary data
2024-03-29 hgnwater fog material prop; ragdoll float only on drowned
2024-03-28 hgnoption between water plane / water trigger
2024-03-26 hgnchange shader properties to be vg_msg based
2024-03-15 hgnmove compiler to its own folder, api changes. wip maps