2024-04-05 | hgn | clean up overlay init code | commit | commitdiff |
2024-03-26 | hgn | ignore autogenerated headers | commit | commitdiff |
2024-03-26 | hgn | change shader properties to be vg_msg based | commit | commitdiff |
2024-03-15 | hgn | move compiler to its own folder, api changes. wip maps | commit | commitdiff |
2023-06-10 | hgn | yed | commit | commitdiff |
2023-05-23 | hgn | mission is possible 2 | commit | commitdiff |
2023-05-06 | hgn | its finally done | commit | commitdiff |
2023-03-12 | hgn | logic | commit | commitdiff |
2023-03-06 | hgn | some audio things | commit | commitdiff |
2023-02-02 | hgn | the never ending refactor | commit | commitdiff |
2022-11-15 | hgn | refactor | commit | commitdiff |
2022-11-06 | hgn | holyc compile script | commit | commitdiff |
2022-10-10 | hgn | added steam scripts | commit | commitdiff |
2022-08-09 | hgn | improved build | commit | commitdiff |
2022-07-13 | hgn | added models | commit | commitdiff |
2022-07-08 | hgn | reworked lighting uniforms | commit | commitdiff |
2022-05-28 | hgn | init | commit | commitdiff |