From: hgn Date: Thu, 21 Dec 2023 16:21:37 +0000 (+0000) Subject: update build script X-Git-Url: https://harrygodden.com/git/?p=carveJwlIkooP6JGAAIwe30JlM.git;a=commitdiff_plain;h=bee289e533fffc7adc40bcfbf44e93bef46ef120 update build script --- diff --git a/build.c b/build.c index 88430ec..5958fa3 100644 --- a/build.c +++ b/build.c @@ -1,4 +1,4 @@ -#include +#include "vg/vg.h" #include "vg/vg_platform.h" #include "vg/vg_log.h" #include "vg/vg_opt.h" @@ -7,79 +7,11 @@ #include "vg/vg_msg.h" #include "addon_types.h" -/* - * c build.c --release --clang - * c build.c --clang -p - * c build.c --file=game -rc --clang --play - */ - -int compiled_something = 0; -int content_enabled = 1; -int binary_enabled = 1; - -/* old highscores server */ -void build_server( enum compiler compiler ){ - vg_build_start( "skaterift_server", compiler ); - vg_build_object( "server.c " ); - vg_build_link( "-lm -lsdkencryptedappticket -lsteam_api " ); - vg_build_library_dir( "-L./vg/dep/steam " ); - - vg_build_bin_dependency_file( "vg/dep/steam/steamclient.so" );//TODO???? - vg_build_bin_dependency_file( "vg/dep/steam/libsteam_api.so" ); - vg_build_bin_dependency_file( "vg/dep/steam/libsdkencryptedappticket.so" ); - - vg_build(); - compiled_something = 1; -} - -void build_sqlite3( enum compiler compiler ){ - vg_build_start( "sqlite3.o", compiler ); - vg_build_object( "-c dep/sqlite3/sqlite3.c " ); - vg_build_link( "-ldl " ); - vg_build(); -} - -/* new game server */ -void build_gameserver( enum compiler compiler ){ - build_sqlite3( compiler ); - vg_build_start( "skaterift_gameserver", compiler ); - - if( compiler == k_compiler_gcc ) - vg_build_object( "gameserver.c bin/sqlite3.o-gcc/sqlite3.o " ); - else - vg_build_object( "gameserver.c bin/sqlite3.o-clang/sqlite3.o " ); - - vg_build_include( "-I./dep " ); - - vg_build_link( "-ldl -lpthread -lm -lsdkencryptedappticket -lsteam_api " ); - vg_build_library_dir( "-L./vg/dep/steam " ); - - //vg_build_bin_dependency_file( "vg/dep/steam/steamclient.so" );????? - vg_build_bin_dependency_file( "vg/dep/steam/libsteam_api.so" ); - vg_build_bin_dependency_file( "vg/dep/steam/libsdkencryptedappticket.so" ); - - vg_build(); - compiled_something = 1; -} +u32 optimize_test_compile = 0; -void build_servermonitor( enum compiler compiler ){ - vg_build_start( "skaterift_servermonitor", compiler ); - vg_build_object( "servermonitor_client.c " ); - - vg_build_add_link_for_graphics(); - vg_build_include( "-I./vg/dep " ); - vg_build_copy_graphics_dependencies(); - - vg_build(); - compiled_something = 1; -} - -void build_aadb_edit( enum compiler compiler ){ - vg_build_start( "aadb_edit", compiler ); - vg_build_object( "aadb_edit.c " ); - vg_build(); - compiled_something = 1; -} +/* + * Addon metadata utilities + * -------------------------------------------------------------------------- */ void write_msg( vg_msg *msg, const char *path ){ FILE *fp = fopen( path, "wb" ); @@ -108,33 +40,13 @@ void write_generic_addon_inf( u32 type, const char *title, write_msg( &descriptor, dest ); } -void build_shaders(void); -void build_game_binary( enum compiler compiler ){ - static int shaders_built = 0; - if( !shaders_built ){ - shaders_built = 1; - build_shaders(); - } - - vg_build_object( "skaterift.c " ); - vg_build_add_link_for_graphics(); - vg_build_add_link_for_game(); - vg_build_copy_graphics_dependencies(); - vg_build_copy_game_dependencies(); -} - -void build_game_content( enum compiler compiler ){ - vg_build_symbolic_link( "textures_src", "textures" ); - vg_build_symbolic_link( "models_src", "models" ); - vg_build_symbolic_link( "boards_src", "boards" ); - vg_build_symbolic_link( "maps_src", "maps" ); - vg_build_symbolic_link( "sound_src", "sound" ); - vg_build_symbolic_link( "playermodels_src", "playermodels" ); - vg_build_syscall( "mkdir -p %s/cfg", vg_compiler.build_dir ); - vg_build_syscall( "mkdir -p %s/savedata", vg_compiler.build_dir ); - vg_build_syscall( "mkdir -p %s/tools", vg_compiler.build_dir ); - vg_build_syscall( "cp blender_export.py %s/tools/", vg_compiler.build_dir ); +/* + * Compilation specifications + * -------------------------------------------------------------------------- */ +/* operates in the local files, not in the bin folders */ +void build_game_metadata(void){ + vg_info( "Building game metadata\n" ); write_generic_addon_inf( k_addon_type_board, "Longboard", "board.mdl", "boards_src/skaterift_long/addon.inf"); @@ -171,103 +83,160 @@ void build_game_content( enum compiler compiler ){ "playermodels_src/skaterift_aaron/addon.inf" ); } -void build_game( enum compiler compiler ){ - vg_build_start( "skaterift", compiler ); - - if( binary_enabled ){ - build_game_binary( compiler ); - vg_build(); - } - - if( content_enabled ) - build_game_content( compiler ); - - compiled_something = 1; +void build_game_content(void){ + vg_low( "Building game content structure\n" ); + const char *project_name = vg_build.project_name.buffer; + vg_symlink( "textures_src", "textures" ); + vg_symlink( "models_src", "models" ); + vg_symlink( "boards_src", "boards" ); + vg_symlink( "maps_src", "maps" ); + vg_symlink( "sound_src", "sound" ); + vg_symlink( "playermodels_src", "playermodels" ); + vg_syscall( "mkdir -p bin/%s/cfg", project_name ); + vg_syscall( "mkdir -p bin/%s/savedata", project_name ); + vg_syscall( "mkdir -p bin/%s/tools", project_name ); + vg_syscall( "cp blender_export.py bin/%s/tools/", project_name ); } -int main( int argc, char *argv[] ){ - time_t uid = time(NULL); +void build_shaders(void); +void compile_game( int binaries, int content ){ + static int meta = 0; + if( !meta ){ + meta = 1; + build_shaders(); + build_game_metadata(); + vg_low( "\n\n" ); + } - char *arg; - while( vg_argp( argc, argv ) ){ - if( vg_long_opt( "debug" ) || vg_opt( 'd' ) ) - vg_build_mode_debug(); + vg_build_new( "skaterift" ); - if( vg_long_opt( "release" ) || vg_opt( 'r' ) ) - vg_build_mode_release(); + if( binaries ){ + vg_add_source( "skaterift.c" ); + vg_add_graphics(); + vg_add_game_stuff(); + vg_compile( "skaterift" ); + } - if( vg_long_opt( "clang-server" ) ) - build_server( k_compiler_clang ); + if( content ) + build_game_content(); +} - if( vg_long_opt( "gcc-gameserver" ) ) - build_gameserver( k_compiler_gcc ); +void compile_sqlite_obj(void){ + vg_build_new( "sqlite3.o" ); + vg_add_source( "-c dep/sqlite3/sqlite3.c " ); + vg_link( "-ldl " ); + vg_compile( "sqlite3.o" ); +} - if( vg_long_opt( "clang-gameserver" ) ) - build_gameserver( k_compiler_clang ); +void compile_server(void){ + vg_build_new( "skaterift_server" ); + vg_add_source( "gameserver.c" ); + vg_add_source( "bin/sqlite3.o-linux-x86_64-clang/sqlite3.o" ); + vg_include_dir( "-I./dep " ); + vg_library_dir( "-L./vg/dep/steam " ); + vg_link( "-ldl -lpthread -lm -lsdkencryptedappticket -lsteam_api " ); + vg_add_blob( "vg/dep/steam/libsteam_api.so", "" ); + vg_add_blob( "vg/dep/steam/libsdkencryptedappticket.so", "" ); + vg_compile( "server" ); +} - if( vg_long_opt( "gcc-servermonitor" ) ) - build_servermonitor( k_compiler_gcc ); +/* + * Scripts + * -------------------------------------------------------------------------- */ + +void s_release_all(void){ + vg_info( "running script: s_release_all(void)\n" ); + + vg_build.optimization = 3; + vg_build.fresh = 1; + vg_build.arch = k_architecture_x86_64; + vg_build.compiler = k_compiler_zigcc; + vg_build.libc = k_libc_version_2_23; + + /* binaries for windows and linux */ + vg_build.platform = k_platform_windows; + compile_game( 1, 0 ); + vg_tarball_last_project(); /* windows binary depot: 2103942 */ + vg_success( "Completed 1/3\n" ); + + vg_build.platform = k_platform_linux; + compile_game( 1, 0 ); + vg_tarball_last_project(); /* linux binary depot: 2103941 */ + vg_success( "Completed 2/3\n" ); + + /* content files for any platform */ + vg_build.platform = k_platform_anyplatform; + vg_build.compiler = k_compiler_blob; + vg_build.arch = k_architecture_anyarch; + vg_build.libc = k_libc_version_native; + compile_game( 0, 1 ); + vg_tarball_last_project(); /* content depot: 2103943 */ + vg_success( "Completed 3/3\n" ); + + /* TODO: DRM thingy? */ +} - if( vg_long_opt( "clang-aadb-edit" ) ) - build_aadb_edit( k_compiler_clang ); +void s_testing_build(void){ + vg_info( "running script: s_testing_build(void)\n" ); - if( vg_long_opt( "clang-demo" ) ) - build_game( k_compiler_clang ); + vg_build.optimization = optimize_test_compile; + vg_build.fresh = 0; + vg_build.platform = k_platform_linux; + vg_build.arch = k_architecture_x86_64; + vg_build.compiler = k_compiler_clang; + vg_build.libc = k_libc_version_native; - if( vg_long_opt( "clean" ) ) - vg_build_clean(); + compile_game( 1, 1 ); - if( vg_long_opt( "clang" ) ) - build_game( k_compiler_clang ); - if( vg_long_opt( "zig" ) ) - build_game( k_compiler_zigcc ); + vg_success( "Completed 1/1\n" ); +} - if( vg_long_opt( "gcc" ) ) - build_game( k_compiler_gcc ); +void s_testing_server(void){ + vg_info( "running script: s_testing_server(void)\n" ); - if( vg_long_opt( "mingw" ) ) - build_game( k_compiler_mingw ); + vg_build.fresh = 0; + vg_build.platform = k_platform_linux; + vg_build.arch = k_architecture_x86_64; + vg_build.compiler = k_compiler_clang; + vg_build.libc = k_libc_version_native; - if( vg_long_opt( "none" ) ) - build_game( k_compiler_none ); + /* build sqlite3, alwasy optimized */ + vg_build.optimization = 3; + compile_sqlite_obj(); + vg_success( "Completed 1/2\n" ); - if( (arg=vg_long_opt_arg( "content" )) ) - content_enabled = atoi(arg); + vg_build.optimization = optimize_test_compile; + compile_server(); + vg_success( "Completed 2/2\n" ); +} - if( (arg=vg_long_opt_arg( "binary" )) ) - binary_enabled = atoi(arg); +int main( int argc, char *argv[] ){ + char *arg; + while( vg_argp( argc, argv ) ){ + if( vg_long_opt( "release-all" ) ) + s_release_all(); - if( vg_opt('p') || vg_long_opt("run") ){ - chdir( vg_compiler.build_dir ); - if( vg_compiler.compiler == k_compiler_mingw ) - vg_build_syscall( "wine %s.exe", vg_compiler.name ); - else - vg_build_syscall( "./%s", vg_compiler.name ); - chdir( "../../" ); - } + if( vg_long_opt( "testing-build" ) ) + s_testing_build(); - if( vg_long_opt( "tar" ) || vg_opt( 't' ) ){ - vg_build_syscall( "mkdir -p dist" ); - if( compiled_something ) - vg_build_syscall( "tar -chzvf dist/%s-%u-%s.tar.gz %s", - vg_compiler.name, uid, vg_compiler_str(), - vg_compiler.build_dir ); - } + if( vg_long_opt( "testing-server" ) ) + s_testing_server(); - if( vg_long_opt( "zip" ) || vg_opt( 'z' ) ){ - vg_build_syscall( "mkdir -p dist" ); - if( compiled_something ) - vg_build_syscall( "zip -r9 dist/%s-%u.zip %s", - vg_compiler.name, uid, vg_compiler_str(), - vg_compiler.build_dir ); - } + if( vg_opt('r') ) + optimize_test_compile = 3; } + + if( vg_build.warnings ) + vg_warn( "Finished with %u warnings\n", vg_build.warnings ); + else + vg_success( "All scripts ran successfully\n" ); } #define _S( NAME, VS, FS ) \ vg_build_shader( "shaders/" VS, "shaders/" FS, NULL, "shaders", NAME ) void build_shaders(void){ + vg_info( "Compiling shader headers\n" ); vg_shader_set_include_dir( "shaders" ); /* Scene */ diff --git a/build_release.sh b/build_release.sh deleted file mode 100755 index e69c7d1..0000000 --- a/build_release.sh +++ /dev/null @@ -1 +0,0 @@ -./build.sh --clean --content=0 -r --mingw --tar --content=1 --binary=0 --none --tar diff --git a/build_ubuntu.sh b/build_ubuntu.sh deleted file mode 100755 index f35d2d3..0000000 --- a/build_ubuntu.sh +++ /dev/null @@ -1 +0,0 @@ -./build.sh --clean --content=0 -r --clang --tar diff --git a/check_savedata.sh b/check_savedata.sh deleted file mode 100755 index 83e87de..0000000 --- a/check_savedata.sh +++ /dev/null @@ -1 +0,0 @@ -vg/bin/msgdump bin/skaterift-clang/save.bkv bin/skaterift-clang/savedata/sr002-local-dev_gridmap.bkv bin/skaterift-clang/savedata/sr002-local-dev_hub.bkv bin/skaterift-clang/savedata/sr002-local-mp_mtzero.bkv bin/skaterift-clang/savedata/sr002-local-mp_spawn.bkv bin/skaterift-clang/savedata/sr002-steam-2986666679.bkv bin/skaterift-clang/savedata/sr002-steam-2987160007.bkv bin/skaterift-clang/savedata/sr002-steam-3006909988.bkv bin/skaterift-clang/savedata/sr002-steam-3015566387.bkv bin/skaterift-clang/savedata/sr002-steam-3017733355.bkv bin/skaterift-clang/savedata/sr002-steam-3081422037.bkv diff --git a/skaterift.c b/skaterift.c index ab60a3b..cdef5a4 100644 --- a/skaterift.c +++ b/skaterift.c @@ -13,6 +13,7 @@ #define SR_NETWORKED #define VG_AUDIO_FORCE_COMPRESSED +#define SDL_MAIN_HANDLED #ifndef VG_RELEASE #define VG_DEVWINDOW diff --git a/steam_build_script.vdf b/steam_build_script.vdf index a80fd6e..0c6cf18 100644 --- a/steam_build_script.vdf +++ b/steam_build_script.vdf @@ -3,7 +3,7 @@ "AppID" "2103940" "Desc" "SR Multi-build" - "ContentRoot" "/home/harry/Documents/carve/dist/bin/" + "ContentRoot" "/home/harry/Documents/carve/dist/" "BuildOutput" "dist/steam_cache" "Depots" @@ -12,7 +12,7 @@ { "FileMapping" { - "LocalPath" "skaterift-clang/*" + "LocalPath" "bin/skaterift-linux-x86_64-zig-cc/*" "DepotPath" "." "recursive" "1" } @@ -21,7 +21,7 @@ { "FileMapping" { - "LocalPath" "skaterift-i686-w64-mingw32-gcc/*" + "LocalPath" "bin/skaterift-windows-x86_64-zig-cc/*" "DepotPath" "." "recursive" "1" } @@ -30,7 +30,7 @@ { "FileMapping" { - "LocalPath" "skaterift-none/*" + "LocalPath" "bin/skaterift-anyplatform-anyarch-blob/*" "DepotPath" "." "recursive" "1" } @@ -39,7 +39,7 @@ { "FileMapping" { - "LocalPath" "DRM" + "LocalPath" "bin/DRM" "DepotPath" "." "recursive" "0" } diff --git a/steam_demo_build.vdf b/steam_demo_build.vdf index 99150fe..b4f94fb 100644 --- a/steam_demo_build.vdf +++ b/steam_demo_build.vdf @@ -3,7 +3,7 @@ "AppID" "2720160" "Desc" "SR Demo" - "ContentRoot" "/home/harry/Documents/carve/dist/bin/" + "ContentRoot" "/home/harry/Documents/carve/dist/" "BuildOutput" "dist/steam_cache" "Depots" @@ -12,7 +12,7 @@ { "FileMapping" { - "LocalPath" "skaterift-demo/*" + "LocalPath" "bin/skaterift-demo/*" "DepotPath" "." "recursive" "1" }