From 5de80f8a257fd97c420eb1256f0f70c85a0fbf67 Mon Sep 17 00:00:00 2001 From: hgn Date: Fri, 29 Mar 2024 22:27:54 +0000 Subject: [PATCH] dont always play waves --- world_audio.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/world_audio.c b/world_audio.c index df3af70..b33d62f 100644 --- a/world_audio.c +++ b/world_audio.c @@ -59,7 +59,7 @@ enum audio_sprite_type world_audio_sample_sprite_random(v3f origin, v3f output) float dist = fabsf(output[1] - origin[1]); - if( world->water.enabled && dist<=40.0f ) + if( world->water.enabled && dist<=40.0f && !(world->info.flags&0x2) ) return k_audio_sprite_type_water; else return k_audio_sprite_type_none; -- 2.25.1