update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_region.h
1 #pragma once
2 #include "world_entity.h"
3 #include "network_common.h"
4
5 struct global_ent_region
6 {
7 char location[ NETWORK_REGION_MAX ];
8 u32 flags;
9 }
10 extern global_ent_region;
11
12 u32 region_spark_colour( u32 flags );
13 void ent_region_re_eval( world_instance *world );
14 entity_call_result ent_region_call( world_instance *world, ent_call *call );