update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_challenge.h
1 #pragma once
2 #include "entity.h"
3
4 void ent_challenge_preupdate( ent_focus_context *ctx );
5 entity_call_result ent_challenge_call( world_instance *world, ent_call *call );