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async possible race
2022-11-06
hgn
holyc compile
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commitdiff
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tree
2022-10-31
hgn
fixed import
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2022-10-31
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1.0
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tree
2022-10-31
hgn
couple fix
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tree
2022-10-29
hgn
update QOI version and texture api
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2022-10-28
hgn
the mega audio-memory-profiler-patch TM
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tree
2022-10-27
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remove old code
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tree
2022-10-27
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heisenbug
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tree
2022-10-26
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Fixes for clang
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tree
2022-10-26
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yabadabadoo
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tree
2022-10-25
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now thats a lot of damage!
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tree
2022-10-22
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jdidjjjjjjjjjjjjjjjjjjjjjj
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tree
2022-10-19
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wow
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2022-10-12
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dont remember
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tree
2022-10-09
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better performance feedback
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tree
2022-10-08
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Platform and OS stability stuff
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tree
2022-10-07
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error screen is a bit silly but works
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2022-10-07
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Fix major overstep with last commit
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2022-10-06
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medium sized dollop
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tree
2022-09-28
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appticket
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tree
2022-09-28
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audio pt. 2
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tree
2022-09-26
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audio rework pt 1
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tree
2022-08-20
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fixed shader ../path
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tree
2022-08-17
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stuff
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tree
2022-08-12
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some work on in-place anderson trees
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tree
2022-08-10
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aatrees
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tree
2022-08-09
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callbacks
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tree
2022-08-09
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remove .so
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tree
2022-08-08
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new build method
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tree
2022-08-07
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basic auth
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tree
2022-08-07
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fix steam logon
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tree
2022-08-07
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server
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tree
2022-07-19
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its ot'
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tree
2022-06-12
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qm3x3,boxf debug, bugfixes
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tree
2022-06-02
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maths and bugs
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tree
2022-05-30
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new maths functions
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tree
2022-05-28
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changes from carve
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tree
2022-05-17
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3d options
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tree
2022-05-15
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update for minimal build env
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tree
2022-05-14
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platform utils
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tree
2022-05-14
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std=c99
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tree
2022-05-14
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std
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tree
2022-05-14
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dont force mingw
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tree
2022-05-14
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mc 1.9
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tree
2022-01-29
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moved miniaudio to its own compile unit cos its HEFTY
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tree
2022-01-29
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cleaner steamworks switches
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tree
2022-01-29
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better structure
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tree
2022-01-29
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split engine from game
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tree
2022-01-28
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cross compile build script
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commitdiff
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tree
2022-01-26
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january update version 1.5
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tree
2022-01-24
hgn
organise level information
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tree
2022-01-24
hgn
new maps (dev)
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tree
2022-01-23
hgn
new map, different light colours
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tree
2022-01-23
hgn
remove new-style text
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commitdiff
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tree
2022-01-23
hgn
world text (old style) & optimisations
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commitdiff
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tree
2022-01-20
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text alignments
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tree
2022-01-20
hgn
fixed wrong uniform bind (thank you mesa drivers ^^)
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tree
2022-01-20
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patch up things from text changes
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tree
2022-01-20
hgn
new font
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tree
2022-01-19
hgn
added emitter sprites
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tree
2022-01-19
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fixed console rendering
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tree
2022-01-19
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wire fadeout
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tree
2022-01-18
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theme selection
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tree
2022-01-15
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switched to command based rendering
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commitdiff
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tree
2022-01-12
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emit test, wire fixes
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commitdiff
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tree
2022-01-12
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added cvar persistence
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commitdiff
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tree
2022-01-11
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added simple settings window
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commitdiff
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tree
2022-01-11
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cmp_plot3x3
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commitdiff
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tree
2022-01-10
hgn
refactor world static
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tree
2022-01-10
hgn
cleaned up world edges (revision)
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tree
2022-01-10
hgn
cleaned up world edges
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tree
2022-01-10
hgn
zoom revision
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2022-01-08
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zoom offset
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tree
2022-01-05
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cleaned level selection
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tree
2022-01-04
hgn
refactor world button code
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commitdiff
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tree
2021-12-29
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r1
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tree
2021-12-29
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steam flags
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tree
2021-12-29
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fwd declerations
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commitdiff
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tree
2021-12-22
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colourblind sets (dev version)
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commitdiff
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tree
2021-12-21
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publish build
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tree
2021-12-21
hgn
basic world text
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tree
2021-12-21
hgn
level smooth transition camera
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tree
2021-12-20
hgn
speed button
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tree
2021-12-20
hgn
revamped sound engine
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tree
2021-12-19
hgn
.
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2021-12-13
hgn
leaderboard seems to have segfault. fixed typos
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tree
2021-12-13
hgn
Merge branch 'master' of harrygodden.com:/home/fishladder...
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2021-12-13
hgn
remove todos
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2021-12-13
hgn
fixed state resetting
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2021-12-13
hgn
improve visuals
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2021-12-13
hgn
all campaign levels are done
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tree
2021-12-12
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lock levels packs if first is not unlocked
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2021-12-12
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run indicator
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2021-12-12
hgn
sound tweaks
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tree
2021-12-12
hgn
final death anim
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tree
2021-12-12
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small animation to ball dying
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2021-12-11
hgn
cleaned up wires
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commitdiff
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tree
2021-12-11
hgn
improved time management and pausing
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commitdiff
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2021-12-10
hgn
moved code around a bit
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2021-12-10
hgn
world buttons
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