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Do actual domain resolution
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world_routes.c
2024-02-23
hgn
revision 2
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2024-02-22
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build system revision
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2024-02-08
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Merge all features from glider feature branch
rigidbody
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2024-01-24
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move rigidbody to vg
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2024-01-24
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seperation of body initialization, glider model
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2024-01-22
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rigidbody math corrections & ragdoll tweaks for stability
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2024-01-13
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non-meaningful cleanup
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2023-12-10
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Merge branch 'master' of harrygodden.com:/home/carveJwl...
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2023-12-10
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seperate rand instances for each thread
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2023-11-28
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scale route markers correctly on custom meshes
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2023-11-27
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fix vertex blend data
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2023-11-25
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smooth block ui
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2023-11-25
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checkpoint diffs
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2023-11-25
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world regions
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2023-11-24
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the route strips are back
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2023-11-24
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add medals to miniworld display
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2023-11-22
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re-add non-local gates
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2023-11-20
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chaos pt 3
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2023-11-20
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render routes in mini-world
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2023-11-20
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chaos pt 2
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2023-11-18
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chaos pt 1
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2023-11-13
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up max server response size
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2023-11-13
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fix again
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2023-11-13
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fix segfault
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2023-11-03
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misc
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2023-10-30
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view weekly/all-time
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2023-10-30
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remove sub-world concept
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2023-10-29
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lap timing publish and store, username store in db
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2023-10-06
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route markers in map, fix cubemap rendering in menu
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2023-10-06
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reduced shader bind code dupe & adjust skate uprighter...
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2023-10-06
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nametag rendering
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2023-09-29
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refactor (reduction)
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2023-08-22
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minor performance stuff
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2023-08-07
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scene font rendering
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2023-08-07
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collision layers
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2023-07-24
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SOME REGRESSIONS
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2023-07-22
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more sensible world loading stuff (wip)
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2023-07-21
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some gate improvements
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2023-06-30
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review: pointcloud.h
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2023-06-30
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review: rigidbody.h
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2023-06-20
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quite a lot of changes
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2023-06-08
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enable workshop world submissions
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2023-05-31
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couple bugs
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2023-05-31
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server changes
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2023-05-27
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achievements
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2023-05-23
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mission is possible 2
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2023-05-23
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the luxuries of a modern C compiler
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