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server loopback tool
[carveJwlIkooP6JGAAIwe30JlM.git]
/
render.h
2024-04-05
hgn
clean up overlay init code
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2024-03-26
hgn
change shader properties to be vg_msg based
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2024-02-23
hgn
revision 2
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2024-02-22
hgn
build system revision
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2023-11-24
hgn
server status lever and display
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2023-11-20
hgn
chaos pt 2
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2023-09-29
hgn
refactor (reduction)
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2023-08-13
hgn
cam height
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2023-06-11
hgn
upgrade to vg_msgv2
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2023-05-28
hgn
location gui
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2023-05-23
hgn
the luxuries of a modern C compiler
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2023-05-15
hgn
its a menu, fuck off
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2023-05-06
hgn
its finally done
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2023-05-04
hgn
my fucking fingers
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2023-04-30
hgn
imgui stuff
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2023-04-26
hgn
font works
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2023-04-24
hgn
simplify
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2023-04-24
hgn
chaos caused by async
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2023-04-16
hgn
update vg
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2023-04-14
hgn
fnugz's idea
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2023-04-13
hgn
dusting
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2023-04-06
hgn
variable scale menu
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2023-03-31
hgn
fixe
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2023-03-27
hgn
marker improvement
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2023-02-25
hgn
shader vacuuming
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2023-02-23
hgn
isolate world code
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2023-02-23
hgn
fuckin hell
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2023-01-16
hgn
poll functions
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2022-12-03
hgn
framebuffer viewer
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2022-12-02
hgn
fix motion vectors going through gate
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2022-12-02
hgn
remove junk
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2022-12-02
hgn
framebuffer formalitites
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2022-12-01
hgn
add motion vectors to all shaders
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2022-11-28
hgn
grind sound
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2022-11-06
hgn
better low qual mode
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2022-10-25
hgn
well yeah i guess
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2022-10-19
hgn
MENY
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2022-10-09
hgn
frame rate independence
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2022-10-08
hgn
Notices & clean
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2022-10-07
hgn
dont remember
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2022-10-07
hgn
Fix major overstep with last commit
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2022-10-06
hgn
medium sized dollop
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2022-07-23
hgn
latest
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2022-07-10
hgn
checkin
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2022-07-08
hgn
reworked lighting uniforms
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2022-07-01
hgn
stuff
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2022-06-22
hgn
cleanup+walgrid init
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2022-06-20
hgn
CHGICKEN
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2022-06-20
hgn
update to new shader system
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