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accommodate inspector change
[carveJwlIkooP6JGAAIwe30JlM.git]
/ player_replay.h
2024-09-08
hgn
move files to src folder
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2024-05-26
hgn
update for ui api
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2024-03-29
hgn
water fog material prop; ragdoll float only on drowned
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2024-03-11
hgn
editor done
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2024-03-09
hgn
basic features of replay editor
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2024-02-23
hgn
revision 2
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2024-02-08
hgn
save timing version in replay frame
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2024-02-08
hgn
Merge all features from glider feature branch
rigidbody
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2024-01-30
hgn
add glider&orphan data to replay
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2024-01-27
hgn
glider stuff
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2023-12-19
hgn
add one shots to replay buffer
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2023-12-19
hgn
allow replays to pass through rifts
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2023-09-29
hgn
refactor (reduction)
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2023-07-18
hgn
move everything to animator based
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2023-07-18
hgn
seperate gamestate and animator memory (BREAKS: SMOOTHE...
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2023-07-11
hgn
rewind full
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2023-07-09
hgn
switch to dynamic sizes
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2023-07-09
hgn
replay system reasonable
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2023-07-08
hgn
refactor rewind tape 1
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2023-07-07
hgn
basic replayable replays
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2023-07-07
hgn
start of a replay system
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