accommodate inspector change
[carveJwlIkooP6JGAAIwe30JlM.git] / player_replay.h
2024-09-08 hgnmove files to src folder
2024-05-26 hgnupdate for ui api
2024-03-29 hgnwater fog material prop; ragdoll float only on drowned
2024-03-11 hgneditor done
2024-03-09 hgnbasic features of replay editor
2024-02-23 hgnrevision 2
2024-02-08 hgnsave timing version in replay frame
2024-02-08 hgnMerge all features from glider feature branch rigidbody
2024-01-30 hgnadd glider&orphan data to replay
2024-01-27 hgnglider stuff
2023-12-19 hgnadd one shots to replay buffer
2023-12-19 hgnallow replays to pass through rifts
2023-09-29 hgnrefactor (reduction)
2023-07-18 hgnmove everything to animator based
2023-07-18 hgnseperate gamestate and animator memory (BREAKS: SMOOTHE...
2023-07-11 hgnrewind full
2023-07-09 hgnswitch to dynamic sizes
2023-07-09 hgnreplay system reasonable
2023-07-08 hgnrefactor rewind tape 1
2023-07-07 hgnbasic replayable replays
2023-07-07 hgnstart of a replay system