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accommodate inspector change
[carveJwlIkooP6JGAAIwe30JlM.git]
/ .gitignore
2024-09-08
hgn
edit build script to not be c0 thing
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2024-04-15
hgn
Update spawn map to new UI
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2024-04-05
hgn
clean up overlay init code
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2024-03-26
hgn
ignore autogenerated headers
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2024-03-26
hgn
change shader properties to be vg_msg based
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2024-03-15
hgn
move compiler to its own folder, api changes. wip maps
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2023-06-10
hgn
yed
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2023-05-23
hgn
mission is possible 2
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2023-05-06
hgn
its finally done
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2023-03-12
hgn
logic
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2023-03-06
hgn
some audio things
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2023-02-02
hgn
the never ending refactor
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2022-11-15
hgn
refactor
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2022-11-06
hgn
holyc compile script
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2022-10-10
hgn
added steam scripts
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2022-08-09
hgn
improved build
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2022-07-13
hgn
added models
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2022-07-08
hgn
reworked lighting uniforms
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2022-05-28
hgn
init
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