{ .name = "horizontal", .positive = GLFW_KEY_D, .negative = GLFW_KEY_A },
{ .name = "vertical", .positive = GLFW_KEY_W, .negative = GLFW_KEY_S }
};
+
+#ifdef VG_STEAM
+static struct vg_achievement vg_achievements[] =
+{
+ { .name = "CAN_DO_THAT" },
+ { .name = "TUTORIALS" },
+ { .name = "GRADUATE" },
+ { .name = "BANG" },
+ { .name = "GOOD_ENOUGH" },
+ { .name = "MIGHTY_CONSUMER" },
+ { .name = "SQUEEZE" },
+ { .name = "MASTER_ENGINEER" }
+};
+#endif