r1
authorhgn <hgodden00@gmail.com>
Wed, 29 Dec 2021 16:29:48 +0000 (16:29 +0000)
committerhgn <hgodden00@gmail.com>
Wed, 29 Dec 2021 16:29:48 +0000 (16:29 +0000)
fishladder.c
fishladder_resources.h

index 9d53dc839ab0f6545d22519a75010257207b0562..c9f2eb61b5dec0b479fda5e232d4b96bbbe3f927 100644 (file)
@@ -903,9 +903,9 @@ static int map_load( const char *str, const char *name )
                
                // Level selection area
                
-               for( int i = 0; i < vg_list_size( button_grids ); i ++ )
+               for( int i = 0; i < vg_list_size( career_packs ); i ++ )
                {
-                       struct button_grid *grid = &button_grids[ i ];
+                       struct career_level_pack *grid = &career_packs[ i ];
                        
                        for( int y = 0; y < grid->dims[1]; y ++ )
                        {
@@ -1127,9 +1127,9 @@ static void career_serialize(void)
        
        memset( encoded.reserved, 0, sizeof( encoded.reserved ) );
 
-       for( int i = 0; i < vg_list_size( career_serializable ); i ++ )
+       for( int i = 0; i < vg_list_size( career_packs ); i ++ )
        {
-               struct serializable_set *set = &career_serializable[i];
+               struct career_level_pack *set = &career_packs[i];
                
                for( int j = 0; j < set->count; j ++ )
                {
@@ -1178,9 +1178,9 @@ static void career_pass_level( struct cmp_level *lvl, int score, int upload )
                }
 
                // Check ALL maps to trigger master engineer
-               for( int i = 0; i < vg_list_size( career_serializable ); i ++ )
+               for( int i = 0; i < vg_list_size( career_packs ); i ++ )
                {
-                       struct serializable_set *set = &career_serializable[i];
+                       struct career_level_pack *set = &career_packs[i];
                        
                        for( int j = 0; j < set->count; j ++ )
                        {
@@ -1231,9 +1231,9 @@ static void career_load(void)
                vg_info( "No save file... Using blank one\n" );
        
        // Reset memory
-       for( int i = 0; i < vg_list_size( career_serializable ); i ++ )
+       for( int i = 0; i < vg_list_size( career_packs ); i ++ )
        {
-               struct serializable_set *set = &career_serializable[i];
+               struct career_level_pack *set = &career_packs[i];
                
                for( int j = 0; j < set->count; j ++ )
                        career_reset_level( &set->pack[j] );
@@ -1243,9 +1243,9 @@ static void career_load(void)
        // =================================
        
        // Decode everything from dstate
-       for( int i = 0; i < vg_list_size( career_serializable ); i ++ )
+       for( int i = 0; i < vg_list_size( career_packs ); i ++ )
        {
-               struct serializable_set *set = &career_serializable[i];
+               struct career_level_pack *set = &career_packs[i];
                
                for( int j = 0; j < set->count; j ++ )
                {
@@ -2310,9 +2310,9 @@ static void level_selection_buttons(void)
        if( vg_get_button_down( "primary" ) )
                select_from = NULL;
        
-       for( int i = 0; i < vg_list_size( button_grids ); i ++ )
+       for( int i = 0; i < vg_list_size( career_packs ); i ++ )
        {
-               struct button_grid *grid = &button_grids[i];
+               struct career_level_pack *grid = &career_packs[i];
                
                int j = 0;
                
@@ -2322,7 +2322,7 @@ static void level_selection_buttons(void)
                        {
                                if( j < grid->count )
                                {
-                                       struct cmp_level *lvl = &grid->levels[ j ];
+                                       struct cmp_level *lvl = &grid->pack[ j ];
                                        
                                        // Determine colour
                                        if( lvl->unlocked )
@@ -3251,9 +3251,9 @@ void vg_start(void)
                        size_level_texts = 6*9*7
                ;
                
-               for( int i = 0; i < vg_list_size( career_serializable ); i ++ )
+               for( int i = 0; i < vg_list_size( career_packs ); i ++ )
                {
-                       struct serializable_set *set = &career_serializable[i];
+                       struct career_level_pack *set = &career_packs[i];
                        for( int j = 0; j < set->count; j ++ )
                        {
                                struct cmp_level *lvl = &set->pack[j];
index ef9dcd1fe89f8179bad737a9aa08c70ca6009dd5..d5a9a6eaa566b86008a0ab82f171e39564988315 100644 (file)
@@ -656,6 +656,8 @@ struct cmp_level
        int serial_id;
        int is_tutorial;
 
+       v2i world_pos;
+
        #ifdef VG_STEAM
        SteamLeaderboard_t steam_leaderboard;
        #endif
@@ -909,24 +911,37 @@ static struct cmp_level cmp_levels_grad[] =
 
 #define NUM_CAMPAIGN_LEVELS (vg_list_size( cmp_levels_tutorials ) + vg_list_size( cmp_levels_basic ) + vg_list_size( cmp_levels_grad ))
 
-static struct serializable_set 
+static struct career_level_pack 
 {
        struct cmp_level *pack;
        int count;
+
+       v3f primary_colour;
+       v2i origin;
+       v2i dims;
 } 
-career_serializable[] =
+career_packs[] =
 {
        {
                .pack = cmp_levels_tutorials,
-               .count = vg_list_size( cmp_levels_tutorials )
+               .count = vg_list_size( cmp_levels_tutorials ),
+               .primary_colour = { 0.204f, 0.345f, 0.553f },
+               .origin = { -5, 0 },
+               .dims = { 1, 4 }
        },
        {
                .pack = cmp_levels_basic,
-               .count = vg_list_size( cmp_levels_basic )
+               .count = vg_list_size( cmp_levels_basic ),
+               .primary_colour = { 0.304f, 0.245f, 0.553f },
+               .origin = { -3, 0 },
+               .dims = { 3, 6 }
        },
        {
                .pack = cmp_levels_grad,
-               .count = vg_list_size( cmp_levels_grad )
+               .count = vg_list_size( cmp_levels_grad ),
+               .primary_colour = { 0.553f, 0.345f, 0.204f },
+               .origin = { -5, 7 },
+               .dims = { 4, 1 }
        }
 };
 
@@ -936,18 +951,18 @@ static void career_local_data_init(void)
        struct cmp_level *level_ptrs[ NUM_CAMPAIGN_LEVELS ];
        
        // COllect pointers
-       for( int i = 0; i < vg_list_size( career_serializable ); i ++ )
+       for( int i = 0; i < vg_list_size( career_packs ); i ++ )
        {
-               struct serializable_set *set = &career_serializable[i];
+               struct career_level_pack *set = &career_packs[i];
                
                for( int j = 0; j < set->count; j ++ )
                        level_ptrs[ set->pack[j].serial_id ] = &set->pack[j];
        }
        
        // Apply
-       for( int i = 0; i < vg_list_size( career_serializable ); i ++ )
+       for( int i = 0; i < vg_list_size( career_packs ); i ++ )
        {
-               struct serializable_set *set = &career_serializable[i];
+               struct career_level_pack *set = &career_packs[i];
                
                for( int j = 0; j < set->count; j ++ )
                {
@@ -957,36 +972,3 @@ static void career_local_data_init(void)
                }
        }
 }
-
-static struct button_grid
-{
-       v3f primary_colour;
-       v2i origin;
-       v2i dims;
-       struct cmp_level *levels;
-       int count;
-}
-button_grids[] = 
-{
-       {
-               .primary_colour = { 0.204f, 0.345f, 0.553f },
-               .origin = { -5, 0 },
-               .dims = { 1, 4 },
-               .levels = cmp_levels_tutorials,
-               .count = vg_list_size( cmp_levels_tutorials )
-       },
-       {
-               .primary_colour = { 0.304f, 0.245f, 0.553f },
-               .origin = { -3, 0 },
-               .dims = { 3, 6 },
-               .levels = cmp_levels_basic,
-               .count = vg_list_size( cmp_levels_basic )
-       },
-       {
-               .primary_colour = { 0.553f, 0.345f, 0.204f },
-               .origin = { -5, 7 },
-               .dims = { 4, 1 },
-               .levels = cmp_levels_grad,
-               .count = vg_list_size( cmp_levels_grad )
-       }
-};