- if((vg.window = SDL_CreateWindow( window_name,
- 0, 0, vg.window_x, vg.window_y, flags ))){
-
-#ifdef VG_DEVWINDOW
- SDL_SetWindowPosition( vg.window, video_mode.w-vg.window_x, 0 );
-#endif
-
- if( SDL_SetWindowDisplayMode( vg.window, &video_mode ) ){
- vg_error( "SDL_SetWindowDisplayMode failed: %s", SDL_GetError() );
- SDL_Quit();
- exit(0);
- }
+ if((vg.window = SDL_CreateWindow( window_name, 0, 0,
+ vg.window_x, vg.window_y, flags ))){
+ if( vg.screen_mode == 2 )
+ SDL_SetWindowPosition( vg.window, video_mode.w-vg.window_x, 0 );