- vg_console_reg_var( "fps_limit", &vg.fps_limit, k_var_dtype_i32, 0 );
- vg_console_reg_var( "vsync", &vg.vsync, k_var_dtype_i32, VG_VAR_PERSISTENT );
+ vg_console_reg_var( "vg_fps_limit", &vg.fps_limit,
+ k_var_dtype_i32, VG_VAR_PERSISTENT );
+ vg_console_reg_var( "vg_vsync", &vg.vsync,
+ k_var_dtype_i32, VG_VAR_PERSISTENT );
+ vg_console_reg_var( "vg_quality", &vg.quality_profile,
+ k_var_dtype_i32, VG_VAR_PERSISTENT );
+ vg_console_reg_var( "vg_screen_mode", &vg.screen_mode,
+ k_var_dtype_i32, VG_VAR_PERSISTENT );
+ vg_console_load_autos();
+