small refactors
authorhgn <hgodden00@gmail.com>
Wed, 13 Sep 2023 05:21:50 +0000 (06:21 +0100)
committerhgn <hgodden00@gmail.com>
Wed, 13 Sep 2023 05:21:50 +0000 (06:21 +0100)
vg_imgui.h
vg_input.h

index 6e8537c2882bd142880951432325396ac1acdd26..b95e3143d806bf09692ce4f83b19d704e140e831 100644 (file)
@@ -984,12 +984,11 @@ static void ui_standard_widget( ui_rect inout_panel, ui_rect out_rect,
              out_rect, inout_panel );
 }
 
-
 static void ui_image( ui_rect rect, GLuint image ){
    ui_flush( k_ui_shader_colour );
    glActiveTexture( GL_TEXTURE0 );
    glBindTexture( GL_TEXTURE_2D, image );
-   ui_fill_rect( rect, 0xffffffff, (ui_px[4]){ 0,128, 128, 0 } );
+   ui_fill_rect( rect, 0xffffffff, (ui_px[4]){ 0,256,256,0 } );
    ui_flush( k_ui_shader_image );
 }
 
index 6b8cd79ee04513aa7ba9e7146edd9ee779b4afae..ecf2432a98cb05ff8ca30053d5e0414a416515bd 100644 (file)
@@ -9,8 +9,7 @@
 
 VG_STATIC float controller_deadzone = 0.05f;
 
-struct
-{
+struct{
    const u8 *sdl_keys;
 
    struct vg_controller{