idk
authorhgn <hgodden00@gmail.com>
Tue, 21 Sep 2021 22:34:13 +0000 (23:34 +0100)
committerhgn <hgodden00@gmail.com>
Tue, 21 Sep 2021 22:34:13 +0000 (23:34 +0100)
Former-commit-id: 9f1bbd375a76bcaab60609c7c7274cad7becf376

fishladder.c

index d85cfca77aa2be9d324a9d07d5e2a5f9803025c1..62ed2a19491378cd50b9e62013bfdbe6ea03c236 100644 (file)
@@ -18,7 +18,7 @@ void vg_render(void)
        glViewport( 0,0, vg_window_x, vg_window_y );
 
        glDisable( GL_DEPTH_TEST );
-       glClearColor( 0.1f, 0.1f, 0.2f, 1.0f );
+       glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
        glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
        
        // Rest of drawing code...