- if( key == GLFW_KEY_GRAVE_ACCENT )
- {
- vg_console.enabled = !vg_console.enabled;
- return;
- }
-
- if( !vg_console.enabled )
- return;
-
- if( key == GLFW_KEY_LEFT )
- {
- if( mods & GLFW_MOD_SHIFT ) /* Receed secondary cursor */
- {
- console_move_cursor( &vg_console.cursor_user, NULL, -1, 0 );
- }
- else /* Match and receed both cursors */
- {
- console_move_cursor( &vg_console.cursor_user,
- &vg_console.cursor_pos, -cursor_diff, 1 );
- }
- }
- else if( key == GLFW_KEY_RIGHT ) /* Advance secondary cursor */
- {
- if( mods & GLFW_MOD_SHIFT )
- {
- console_move_cursor( &vg_console.cursor_user, NULL, 1, 0 );
- }
- else /* Match and advance both cursors */
- {
- console_move_cursor( &vg_console.cursor_user,
- &vg_console.cursor_pos, +cursor_diff, 1 );
- }
- }
- else if( key == GLFW_KEY_DOWN )
- {
- if( mods & GLFW_MOD_SHIFT ){}
- else
- {
- vg_console.history_pos = VG_MAX( 0, vg_console.history_pos-1 );
- console_history_get( vg_console.input, vg_console.history_pos );
- console_move_cursor( &vg_console.cursor_user,
- &vg_console.cursor_pos, vg_list_size( vg_console.input ), 1 );
- }
- }
- else if( key == GLFW_KEY_UP )
- {
- if( mods & GLFW_MOD_SHIFT ){}
- else
- {
- vg_console.history_pos = VG_MAX
- (
- 0,
- VG_MIN
- (
- vg_console.history_pos+1,
- VG_MIN
- (
- vg_list_size( vg_console.history ),
- vg_console.history_count - 1
- )
- )
- );
-
- console_history_get( vg_console.input, vg_console.history_pos );
- console_move_cursor( &vg_console.cursor_user,
- &vg_console.cursor_pos,
- vg_list_size( vg_console.input ), 1);
- }
- }
- else if( key == GLFW_KEY_BACKSPACE ) /* Lookback delete */
- {
- vg_console.cursor_user = console_delete_char( -1 );
- vg_console.cursor_pos = vg_console.cursor_user;
- }
- else if( key == GLFW_KEY_DELETE ) /* Lookforward delete */
- {
- vg_console.cursor_user = console_delete_char( 1 );
- vg_console.cursor_pos = vg_console.cursor_user;
- }
- else if( key == GLFW_KEY_HOME ) /* Home key */
- {
- if( mods & GLFW_MOD_SHIFT )
- console_move_cursor( &vg_console.cursor_user, NULL, -10000, 0 );
- else
- console_move_cursor( &vg_console.cursor_user,
- &vg_console.cursor_pos, -10000, 1 );
- }
- else if( key == GLFW_KEY_END ) /* End key */
- {
- if( mods & GLFW_MOD_SHIFT )
- console_move_cursor( &vg_console.cursor_user, NULL, 10000, 0 );
- else
- console_move_cursor( &vg_console.cursor_user,
- &vg_console.cursor_pos,
- vg_list_size( vg_console.input ), 1 );
- }
- else if( key == GLFW_KEY_A )
- {
- if( mods & GLFW_MOD_CONTROL ) /* Select all */
- {
- console_move_cursor( &vg_console.cursor_user, NULL, 10000, 0);
- console_move_cursor( &vg_console.cursor_pos, NULL, -10000, 0);
- }
- }
- else if( key == GLFW_KEY_C ) /* Copy */
- {
- if( mods & GLFW_MOD_CONTROL )
- {
- console_to_clipboard();
- }
- }
- else if( key == GLFW_KEY_X ) /* Cut */
- {
- if( mods & GLFW_MOD_CONTROL )
- {
- console_to_clipboard();
- vg_console.cursor_user = console_delete_char(0);
- vg_console.cursor_pos = vg_console.cursor_user;
- }
- }
- else if( key == GLFW_KEY_V ) /* Paste */
- {
- if( mods & GLFW_MOD_CONTROL )
- {
- console_clipboard_paste();
- }
- }
- else if( key == GLFW_KEY_ENTER )
- {
- if( !strlen( vg_console.input ) )
- return;
-
- vg_info( "%s\n", vg_console.input );
-
- if( strcmp( vg_console.input,
- vg_console.history[ vg_console.history_last ]) )
- {
- vg_console.history_last = ( vg_console.history_last + 1) %
- vg_list_size(vg_console.history );
- vg_console.history_count =
- VG_MIN( vg_list_size( vg_console.history ),
- vg_console.history_count + 1 );
- strcpy( vg_console.history[ vg_console.history_last ],
- vg_console.input );
- }
-
- vg_console.history_pos = -1;
- execute_console_input( vg_console.input );
- console_move_cursor( &vg_console.cursor_user,
- &vg_console.cursor_pos, -10000, 1 );
- vg_console.input[0] = '\0';
- }
- }
+ /* Open / close console */
+ if( key == GLFW_KEY_GRAVE_ACCENT )
+ vg_console.enabled = !vg_console.enabled;
+
+ if( !vg_console.enabled ) return;
+
+ struct console_mapping
+ {
+ u32 mod, key;
+ void (*handler)(void);
+ }
+ mapping[] =
+ {
+ { 0, GLFW_KEY_LEFT, _console_left },
+ { GLFW_MOD_SHIFT, GLFW_KEY_LEFT, _console_left_select },
+ { 0, GLFW_KEY_RIGHT, _console_right },
+ { GLFW_MOD_SHIFT, GLFW_KEY_RIGHT, _console_right_select },
+ { 0, GLFW_KEY_DOWN, _console_down },
+ { 0, GLFW_KEY_UP, _console_up },
+ { 0, GLFW_KEY_BACKSPACE, _console_backspace },
+ { 0, GLFW_KEY_DELETE, _console_delete },
+ { 0, GLFW_KEY_HOME, _console_home },
+ { GLFW_MOD_SHIFT, GLFW_KEY_HOME, _console_home_select },
+ { 0, GLFW_KEY_END, _console_end },
+ { GLFW_MOD_SHIFT, GLFW_KEY_END, _console_end_select },
+ { GLFW_MOD_CONTROL, GLFW_KEY_A, _console_select_all },
+ { GLFW_MOD_CONTROL, GLFW_KEY_C, console_to_clipboard },
+ { GLFW_MOD_CONTROL, GLFW_KEY_X, _console_cut },
+ { GLFW_MOD_CONTROL, GLFW_KEY_V, console_clipboard_paste },
+ { 0, GLFW_KEY_ENTER, _console_enter }
+ };
+
+ for( int i=0; i<vg_list_size( mapping ); i++ )
+ {
+ struct console_mapping *mk = &mapping[i];
+
+ if( mk->key == key )
+ {
+ if( mk->mod == 0 )
+ {
+ if( mods == 0 )
+ {
+ mk->handler();
+ return;
+ }
+ }
+ else if( (mods & mk->mod) == mk->mod )
+ {
+ mk->handler();
+ return;
+ }
+ }
+ }