misc fixes
authorhgn <hgodden00@gmail.com>
Wed, 22 Nov 2023 12:10:21 +0000 (12:10 +0000)
committerhgn <hgodden00@gmail.com>
Wed, 22 Nov 2023 12:10:21 +0000 (12:10 +0000)
vg_loader.h
vg_msg.h
vg_tex.h

index fcae755bef1e2d4d3865814c626f86bd5503b047..206e1d8d3d260bca469f1343d32d4b85904d5955 100644 (file)
@@ -195,7 +195,7 @@ static int _vg_loader_thread( void *pfn ){
       return 0;
 
    /* Run client loader */
-   vg_info( "Starting client loader thread @%p\n", pfn );
+   //vg_info( "Starting client loader thread @%p\n", pfn );
    void (*call_func)(void *data) = pfn;
    call_func( vg.thread_data );
 
index 13f15dde56fc73b4a7bc6996ca45c407de82eb93..5ae56c4d708de6d6fe7921d6a9d0bb849ffde2fb 100644 (file)
--- a/vg_msg.h
+++ b/vg_msg.h
@@ -530,7 +530,7 @@ static int vg_msg_getkvcmd( vg_msg *msg, const char *key, vg_msg_cmd *cmd ){
          }
       }
    }
-
+   msg->error = k_vg_msg_error_OK;
    msg->cur = orig;
    return 0;
 }
index 7b2142c371bc62d654c1db9e6b2b6020d822c738..68d9d458654721dc17a06f6acd6eea2b54a7e20c 100644 (file)
--- a/vg_tex.h
+++ b/vg_tex.h
@@ -63,12 +63,15 @@ struct vg_sprite
 #define VG_TEX2D_CLAMP   0x8
 #define VG_TEX2D_NOMIP   0x10
 
-static u8 const_vg_tex2d_err[] =
-{
-   0x00, 0xff, 0xff, 0xff,
-   0xff, 0xff, 0x00, 0xff,
-   0x00, 0x00, 0xff, 0xff,
-   0xff, 0xff, 0x00, 0xff
+static u8 const_vg_tex2d_err[] ={
+   0xff,0x00,0xff,0xff, 0x00,0x00,0x00,0xff,
+   0xff,0x00,0xff,0xff, 0x00,0x00,0x00,0xff,
+   0x00,0x00,0x00,0xff, 0xff,0x00,0xff,0xff, 
+   0x00,0x00,0x00,0xff, 0xff,0x00,0xff,0xff, 
+   0xff,0x00,0xff,0xff, 0x00,0x00,0x00,0xff,
+   0xff,0x00,0xff,0xff, 0x00,0x00,0x00,0xff,
+   0x00,0x00,0x00,0xff, 0xff,0x00,0xff,0xff, 
+   0x00,0x00,0x00,0xff, 0xff,0x00,0xff,0xff, 
 };
 
 #define QOI_SRGB   0
@@ -179,8 +182,8 @@ static void vg_tex2d_replace_with_error( GLuint *dest )
    
    info->dest = dest;
    info->flags = VG_TEX2D_NEAREST|VG_TEX2D_REPEAT|VG_TEX2D_NOMIP;
-   info->width = 2;
-   info->height = 2;
+   info->width = 4;
+   info->height = 4;
    info->rgba = const_vg_tex2d_err;
 
    vg_async_dispatch( call, async_vg_tex2d_upload );