+#if 0
int debug_sfx = 0;
-
struct vg_convar debug_cvars[] =
{
{ .name = "debug_sfx", .data = &debug_sfx, .data_type = k_convar_dtype_i32 }
}
infos[ SFX_MAX_SYSTEMS ];
int num_systems;
+
+ char perf[128];
- MUTEX_LOCK( sfx_mux_t01 );
-
+ sfx_lock();
num_systems = sfx_sys_len;
for( int i = 0; i < sfx_sys_len; i ++ )
snd->clip_end = sys->clip_end;
snd->buffer_length = sys->buffer_length;
}
-
- MUTEX_UNLOCK( sfx_mux_t01 );
+ strcpy( perf, sfx_performance_info );
+ sfx_unlock();
// UI part
// ========
+ ui_global_ctx.cursor[0] = 10;
+ ui_global_ctx.cursor[1] = 10;
+ ui_global_ctx.cursor[2] = 150;
+ ui_global_ctx.cursor[3] = 12;
+ ui_text( &ui_global_ctx, ui_global_ctx.cursor, perf, 1, 0 );
+ ui_global_ctx.cursor[1] += 20;
+
// Draw audio stack
for( int i = 0; i < num_systems; i ++ )
vg_convar_push( debug_cvars[i] );
}
}
+#endif