allow other channel for non-dsp sounds (2D oneshots)
[vg.git] / vg_tool.c
1 #include "vg_tool.h"
2
3 /* unity build of vg components */
4 #include "vg_log.c"
5 #include "vg_string.c"
6 #include "vg_opt.c"
7 #include "vg_msg.c"
8 #include "vg_mem.c"
9 #include "vg_mem_queue.c"
10 #include "vg_io.c"
11
12 void vg_fatal_error( const char *fmt, ... )
13 {
14 va_list args;
15 va_start( args, fmt );
16 _vg_logx_va( stderr, NULL, "fatal", KRED, fmt, args );
17 va_end( args );
18 exit(1);
19 }