17 enum optimization_profile
19 k_optimization_profile_debug
,
20 k_optimization_profile_release
45 void vg_build_syscall(const char *fmt
, ...)
48 va_start( args
, fmt
);
51 vsnprintf( call
, vg_list_size( call
), fmt
, args
);
61 void vg_build_object( const char *file
)
63 strcat( vg_compiler
.file
, file
);
66 void vg_build_library_dir( const char *ldir
)
68 strcat( vg_compiler
.library
, ldir
);
71 void vg_build_link( const char *link
)
73 strcat( vg_compiler
.link
, link
);
76 void vg_build_include( const char *inc
)
78 strcat( vg_compiler
.include
, inc
);
81 const char *vg_compiler_str(void)
83 return (const char *[]){ "clang", "gcc", "i686-w64-mingw32-gcc", "none" }
84 [vg_compiler
.compiler
];
87 void vg_build_start( const char *name
, enum compiler compiler
)
89 vg_compiler
.file
[0] = '\0';
90 vg_compiler
.link
[0] = '\0';
91 vg_compiler
.include
[0] = '\0';
92 vg_compiler
.library
[0] = '\0';
93 vg_compiler
.compiler
= compiler
;
94 strcpy( vg_compiler
.name
, name
);
96 snprintf( vg_compiler
.build_dir
, 512,
101 if( vg_compiler
.clean
){
102 vg_build_syscall( "rm -rf %s", vg_compiler
.build_dir
);
105 vg_build_syscall( "mkdir -p %s", vg_compiler
.build_dir
);
106 vg_build_include( "-I. -I./vg " );
107 vg_build_library_dir( "-L. " );
110 void vg_build_add_link_for_graphics(void)
112 if( (vg_compiler
.compiler
== k_compiler_gcc
) ||
113 (vg_compiler
.compiler
== k_compiler_clang
) )
115 vg_build_link( "-lSDL2 -lGL -lX11 -lXxf86vm -lXrandr -lXi -ldl " );
119 vg_build_link( "-lmingw32 -lSDL2main -lSDL2 -lopengl32 -mwindows \\\n" );
120 vg_build_link( " -Wl,--dynamicbase -Wl,--nxcompat \\\n" );
122 /* + 26.05.23: Suddenly something is pulling in winpthread.
123 * cant work out whats doing it or why. */
124 vg_build_link( " -Wl,-Bstatic,--whole-archive \\\n" );
125 vg_build_link( " -lwinpthread \\\n" );
126 vg_build_link( " -Wl,--no-whole-archive " );
129 vg_build_object( "vg/dep/glad/glad.c " );
131 vg_build_link( "-lm " );
132 if( vg_compiler
.compiler
== k_compiler_mingw
){
133 //vg_build_link( "-mthreads " );
134 //vg_build_link( "-static-libgcc " );
137 vg_build_link( "-pthread " );
141 void vg_build_add_link_for_game(void)
143 if( (vg_compiler
.compiler
== k_compiler_gcc
) ||
144 (vg_compiler
.compiler
== k_compiler_clang
) )
146 vg_build_link( "-lsteam_api " );
150 vg_build_library_dir( "-L./vg/dep/sdl " );
151 vg_build_link( "vg/dep/steam/steam_api.dll " );
154 vg_build_include( "-I./vg/dep " );
155 vg_build_library_dir( "-L./vg/dep/steam " );
158 void vg_build_bin_dependency_file( const char *src
)
160 vg_build_syscall( "cp %s %s", src
, vg_compiler
.build_dir
);
163 void vg_build_symbolic_link( const char *folder
, const char *bin_name
)
166 snprintf( dest
, 512, "%s/%s", vg_compiler
.build_dir
, bin_name
);
168 if( !access( dest
, F_OK
) )
169 vg_build_syscall( "unlink %s", dest
);
171 vg_build_syscall( "ln -srf %s %s", folder
, dest
);
174 void vg_build_copy_graphics_dependencies(void)
176 if( vg_compiler
.compiler
== k_compiler_mingw
)
178 vg_build_bin_dependency_file( "vg/dep/sdl/SDL2.dll" );
182 void vg_build_copy_game_dependencies(void)
184 vg_build_bin_dependency_file(
185 "vg/submodules/SDL_GameControllerDB/gamecontrollerdb.txt" );
187 if( (vg_compiler
.compiler
== k_compiler_gcc
) ||
188 (vg_compiler
.compiler
== k_compiler_clang
) )
190 vg_build_bin_dependency_file( "vg/dep/steam/libsteam_api.so" );
194 vg_build_bin_dependency_file( "vg/dep/steam/steam_api.dll" );
198 void vg_build_mode_release(void)
200 vg_compiler
.optimization_profile
= k_optimization_profile_release
;
203 void vg_build_mode_debug(void)
205 vg_compiler
.optimization_profile
= k_optimization_profile_debug
;
208 void vg_build_clean(void){
209 vg_compiler
.clean
= 1;
218 strcat( cmd
, "ccache " );
219 strcat( cmd
, vg_compiler_str() );
220 strcat( cmd
, " -std=gnu99 -D_REENTRANT \\\n" );
222 /* Debugging information */
223 if( vg_compiler
.optimization_profile
== k_optimization_profile_debug
)
225 strcat( cmd
, " -O0 -ggdb3 -fno-omit-frame-pointer " );
227 if( (vg_compiler
.compiler
== k_compiler_gcc
) ||
228 (vg_compiler
.compiler
== k_compiler_clang
) )
230 strcat( cmd
, "-rdynamic -fsanitize=address "
231 "-fPIE -fstack-protector-strong " );
234 strcat( cmd
, "\\\n" );
238 strcat( cmd
, " -O3 -DVG_RELEASE\\\n" );
244 " -Wno-unused-function -Wno-unused-variable -Wno-format-truncation\\\n"
245 " -Wno-unused-command-line-argument -Wno-unused-but-set-variable\\\n"
248 if( vg_compiler
.compiler
== k_compiler_clang
){
250 " -ferror-limit=5\\\n" );
255 strcat( cmd
, vg_compiler
.include
);
256 strcat( cmd
, "\\\n" );
260 strcat( cmd
, vg_compiler
.library
);
261 strcat( cmd
, "\\\n" );
265 strcat( cmd
, vg_compiler
.file
);
266 strcat( cmd
, "\\\n" );
269 strcat( cmd
, " -o " );
270 vg_compiler
.executable
[0] = '\0';
271 strcat( vg_compiler
.executable
, vg_compiler
.build_dir
);
272 strcat( vg_compiler
.executable
, "/" );
273 strcat( vg_compiler
.executable
, vg_compiler
.name
);
275 if( vg_compiler
.compiler
== k_compiler_mingw
)
276 strcat( vg_compiler
.executable
, ".exe" );
278 strcat( cmd
, vg_compiler
.executable
);
279 strcat( cmd
, "\\\n" );
283 strcat( cmd
, vg_compiler
.link
);
284 strcat( cmd
, "\\\n" );
286 strcat( cmd
, " -Wl,-rpath=./" );
288 vg_build_syscall( cmd
);