1 /* Copyright (C) 2021-2023 Harry Godden (hgn) - All Rights Reserved */
9 #include "vg/vg_stdint.h"
10 #include "vg/vg_platform.h"
14 #include "vg/vg_console.h"
15 #include "vg/vg_store.h"
16 #include "vg/vg_profiler.h"
17 #include "vg/vg_audio_synth_bird.h"
24 #pragma GCC push_options
25 #pragma GCC optimize ("O3")
26 #pragma GCC diagnostic push
27 #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
31 #define STB_VORBIS_MAX_CHANNELS 2
32 #include "submodules/stb/stb_vorbis.c"
39 #pragma GCC pop_options
40 #pragma GCC diagnostic pop
44 #define AUDIO_FRAME_SIZE 512
45 #define AUDIO_MIX_FRAME_SIZE 256
47 #define AUDIO_CHANNELS 32
49 #define AUDIO_FILTERS 16
50 #define AUDIO_FLAG_LOOP 0x1
51 #define AUDIO_FLAG_NO_DOPPLER 0x2
52 #define AUDIO_FLAG_SPACIAL_3D 0x4
53 #define AUDIO_FLAG_AUTO_START 0x8
54 #define AUDIO_FLAG_FORMAT 0x1E00
58 k_audio_format_mono
= 0x000u
,
59 k_audio_format_stereo
= 0x200u
,
60 k_audio_format_vorbis
= 0x400u
,
61 k_audio_format_none0
= 0x600u
,
62 k_audio_format_none1
= 0x800u
,
63 k_audio_format_none2
= 0xA00u
,
64 k_audio_format_none3
= 0xC00u
,
65 k_audio_format_none4
= 0xE00u
,
67 k_audio_format_bird
= 0x1000u
,
68 k_audio_format_none5
= 0x1200u
,
69 k_audio_format_none6
= 0x1400u
,
70 k_audio_format_none7
= 0x1600u
,
71 k_audio_format_none8
= 0x1800u
,
72 k_audio_format_none9
= 0x1A00u
,
73 k_audio_format_none10
= 0x1C00u
,
74 k_audio_format_none11
= 0x1E00u
,
77 #define AUDIO_DECODE_SIZE (1024*256) /* 256 kb decoding buffers */
78 #define AUDIO_MUTE_VOLUME 0.0f
79 #define AUDIO_BASE_VOLUME 1.0f
81 typedef struct audio_clip audio_clip
;
82 typedef struct audio_channel audio_channel
;
83 typedef struct audio_lfo audio_lfo
;
92 static struct vg_audio_system
{
93 SDL_AudioDeviceID sdl_output_device
;
102 SDL_SpinLock sl_checker
,
106 u32 time
, time_startframe
;
107 float sqrt_polynomial_coefficient
;
114 k_lfo_polynomial_bipolar
119 float polynomial_coefficient
;
122 u32 editble_state_write_mask
;
124 oscillators
[ AUDIO_LFOS
];
126 struct audio_channel
{
131 char name
[32]; /* only editable while allocated == 0 */
132 audio_clip
*source
; /* ... */
134 u32 colour
; /* ... */
136 /* internal non-readable state
137 * -----------------------------*/
138 u32 cursor
, source_length
;
140 float volume_movement_start
,
147 struct synth_bird
*bird_handle
;
148 stb_vorbis
*vorbis_handle
;
151 stb_vorbis_alloc vorbis_alloc
;
153 enum channel_activity
{
154 k_channel_activity_reset
, /* will advance if allocated==1, to wake */
155 k_channel_activity_wake
, /* will advance to either of next two */
156 k_channel_activity_alive
,
157 k_channel_activity_end
,
158 k_channel_activity_error
164 * editable structure, can be modified inside _lock and _unlock
165 * the edit mask tells which to copy into internal _, or to discard
166 * ----------------------------------------------------------------------
168 struct channel_state
{
171 float volume
, /* current volume */
172 volume_target
, /* target volume */
180 v4f spacial_falloff
; /* xyz, range */
186 u32 editble_state_write_mask
;
188 channels
[ AUDIO_CHANNELS
];
190 int debug_ui
, debug_ui_3d
, debug_dsp
;
192 v3f internal_listener_pos
,
193 internal_listener_ears
,
194 internal_listener_velocity
,
196 external_listener_pos
,
197 external_listener_ears
,
198 external_lister_velocity
;
200 float internal_global_volume
,
201 external_global_volume
;
203 vg_audio
= { .external_global_volume
= 1.0f
};
205 #include "vg/vg_audio_dsp.h"
207 static struct vg_profile
208 _vg_prof_audio_decode
= {.mode
= k_profile_mode_accum
,
209 .name
= "[T2] audio_decode()"},
210 _vg_prof_audio_mix
= {.mode
= k_profile_mode_accum
,
211 .name
= "[T2] audio_mix()"},
212 _vg_prof_dsp
= {.mode
= k_profile_mode_accum
,
213 .name
= "[T2] dsp_process()"},
214 vg_prof_audio_decode
,
219 * These functions are called from the main thread and used to prevent bad
220 * access. TODO: They should be no-ops in release builds.
222 VG_STATIC
int audio_lock_checker_load(void)
225 SDL_AtomicLock( &vg_audio
.sl_checker
);
226 value
= vg_audio
.sync_locked
;
227 SDL_AtomicUnlock( &vg_audio
.sl_checker
);
231 VG_STATIC
void audio_lock_checker_store( int value
)
233 SDL_AtomicLock( &vg_audio
.sl_checker
);
234 vg_audio
.sync_locked
= value
;
235 SDL_AtomicUnlock( &vg_audio
.sl_checker
);
238 VG_STATIC
void audio_require_lock(void)
240 if( audio_lock_checker_load() )
243 vg_error( "Modifying sound effects systems requires locking\n" );
247 VG_STATIC
void audio_lock(void)
249 SDL_AtomicLock( &vg_audio
.sl_sync
);
250 audio_lock_checker_store(1);
253 VG_STATIC
void audio_unlock(void)
255 audio_lock_checker_store(0);
256 SDL_AtomicUnlock( &vg_audio
.sl_sync
);
259 VG_STATIC
void audio_mixer_callback( void *user
, u8
*stream
, int frame_count
);
260 VG_STATIC
void vg_audio_init(void)
262 /* TODO: Move here? */
263 vg_console_reg_var( "debug_audio", &vg_audio
.debug_ui
,
264 k_var_dtype_i32
, VG_VAR_CHEAT
);
265 vg_console_reg_var( "debug_dsp", &vg_audio
.debug_dsp
,
266 k_var_dtype_i32
, VG_VAR_CHEAT
);
267 vg_console_reg_var( "volume", &vg_audio
.external_global_volume
,
268 k_var_dtype_f32
, VG_VAR_PERSISTENT
);
270 /* allocate memory */
272 vg_audio
.audio_pool
=
273 vg_create_linear_allocator( vg_mem
.rtmemory
, 1024*1024*32,
277 u32 decode_size
= AUDIO_DECODE_SIZE
* AUDIO_CHANNELS
;
278 vg_audio
.decode_buffer
= vg_linear_alloc( vg_mem
.rtmemory
, decode_size
);
282 SDL_AudioSpec spec_desired
, spec_got
;
283 spec_desired
.callback
= audio_mixer_callback
;
284 spec_desired
.channels
= 2;
285 spec_desired
.format
= AUDIO_F32
;
286 spec_desired
.freq
= 44100;
287 spec_desired
.padding
= 0;
288 spec_desired
.samples
= AUDIO_FRAME_SIZE
;
289 spec_desired
.silence
= 0;
290 spec_desired
.size
= 0;
291 spec_desired
.userdata
= NULL
;
293 vg_audio
.sdl_output_device
=
294 SDL_OpenAudioDevice( NULL
, 0, &spec_desired
, &spec_got
,0 );
296 if( vg_audio
.sdl_output_device
){
297 SDL_PauseAudioDevice( vg_audio
.sdl_output_device
, 0 );
301 "SDL_OpenAudioDevice failed. Your default audio device must support:\n"
302 " Frequency: 44100 hz\n"
303 " Buffer size: 512\n"
305 " Format: s16 or f32\n" );
309 VG_STATIC
void vg_audio_free(void)
312 SDL_CloseAudioDevice( vg_audio
.sdl_output_device
);
319 #define AUDIO_EDIT_VOLUME_SLOPE 0x1
320 #define AUDIO_EDIT_VOLUME 0x2
321 #define AUDIO_EDIT_LFO_PERIOD 0x4
322 #define AUDIO_EDIT_LFO_WAVE 0x8
323 #define AUDIO_EDIT_LFO_ATTACHMENT 0x10
324 #define AUDIO_EDIT_SPACIAL 0x20
325 #define AUDIO_EDIT_OWNERSHIP 0x40
326 #define AUDIO_EDIT_SAMPLING_RATE 0x80
328 static void audio_channel_init( audio_channel
*ch
, audio_clip
*clip
, u32 flags
)
334 ch
->colour
= 0x00333333;
336 if( (ch
->source
->flags
& AUDIO_FLAG_FORMAT
) == k_audio_format_bird
)
337 strcpy( ch
->name
, "[array]" );
339 vg_strncpy( clip
->path
, ch
->name
, 32, k_strncpy_always_add_null
);
343 ch
->editable_state
.relinquished
= 0;
344 ch
->editable_state
.volume
= 1.0f
;
345 ch
->editable_state
.volume_target
= 1.0f
;
346 ch
->editable_state
.pan
= 0.0f
;
347 ch
->editable_state
.pan_target
= 0.0f
;
348 ch
->editable_state
.volume_rate
= 0;
349 ch
->editable_state
.pan_rate
= 0;
350 v4_copy((v4f
){0.0f
,0.0f
,0.0f
,1.0f
},ch
->editable_state
.spacial_falloff
);
351 ch
->editable_state
.lfo
= NULL
;
352 ch
->editable_state
.lfo_amount
= 0.0f
;
353 ch
->editable_state
.sampling_rate
= 1.0f
;
354 ch
->editble_state_write_mask
= 0x00;
357 static void audio_channel_group( audio_channel
*ch
, u16 group
)
360 ch
->colour
= (((u32
)group
* 29986577) & 0x00ffffff) | 0xff000000;
363 static void audio_channel_world( audio_channel
*ch
, u8 world_id
)
365 ch
->world_id
= world_id
;
368 static audio_channel
*audio_get_first_idle_channel(void)
370 for( int i
=0; i
<AUDIO_CHANNELS
; i
++ ){
371 audio_channel
*ch
= &vg_audio
.channels
[i
];
373 if( !ch
->allocated
){
381 static audio_channel
*audio_get_group_idle_channel( u16 group
, u32 max_count
)
384 audio_channel
*dest
= NULL
;
386 for( int i
=0; i
<AUDIO_CHANNELS
; i
++ ){
387 audio_channel
*ch
= &vg_audio
.channels
[i
];
390 if( ch
->group
== group
){
400 if( dest
&& (count
< max_count
) ){
407 static audio_channel
*audio_get_group_first_active_channel( u16 group
)
409 for( int i
=0; i
<AUDIO_CHANNELS
; i
++ ){
410 audio_channel
*ch
= &vg_audio
.channels
[i
];
411 if( ch
->allocated
&& (ch
->group
== group
) )
417 static int audio_channel_finished( audio_channel
*ch
)
419 if( ch
->readable_activity
== k_channel_activity_end
)
425 static audio_channel
*audio_relinquish_channel( audio_channel
*ch
)
427 ch
->editable_state
.relinquished
= 1;
428 ch
->editble_state_write_mask
|= AUDIO_EDIT_OWNERSHIP
;
432 static void audio_channel_slope_volume( audio_channel
*ch
, float length
,
435 ch
->editable_state
.volume_target
= new_volume
;
436 ch
->editable_state
.volume_rate
= length
* 44100.0f
;
437 ch
->editble_state_write_mask
|= AUDIO_EDIT_VOLUME_SLOPE
;
440 static void audio_channel_set_sampling_rate( audio_channel
*ch
, float rate
)
442 ch
->editable_state
.sampling_rate
= rate
;
443 ch
->editble_state_write_mask
|= AUDIO_EDIT_SAMPLING_RATE
;
446 static void audio_channel_edit_volume( audio_channel
*ch
,
447 float new_volume
, int instant
)
450 ch
->editable_state
.volume
= new_volume
;
451 ch
->editble_state_write_mask
|= AUDIO_EDIT_VOLUME
;
454 audio_channel_slope_volume( ch
, 0.05f
, new_volume
);
458 static audio_channel
*audio_channel_fadeout( audio_channel
*ch
, float length
)
460 audio_channel_slope_volume( ch
, length
, 0.0f
);
461 return audio_relinquish_channel( ch
);
464 static void audio_channel_fadein( audio_channel
*ch
, float length
)
466 audio_channel_edit_volume( ch
, 0.0f
, 1 );
467 audio_channel_slope_volume( ch
, length
, 1.0f
);
470 static audio_channel
*audio_channel_crossfade( audio_channel
*ch
,
471 audio_clip
*new_clip
,
472 float length
, u32 flags
)
477 ch
= audio_channel_fadeout( ch
, length
);
479 audio_channel
*replacement
= audio_get_first_idle_channel();
482 audio_channel_init( replacement
, new_clip
, flags
);
483 audio_channel_fadein( replacement
, length
);
489 static void audio_channel_sidechain_lfo( audio_channel
*ch
, int lfo_id
,
492 ch
->editable_state
.lfo
= &vg_audio
.oscillators
[ lfo_id
];
493 ch
->editable_state
.lfo_amount
= amount
;
494 ch
->editble_state_write_mask
|= AUDIO_EDIT_LFO_ATTACHMENT
;
497 static void audio_channel_set_spacial( audio_channel
*ch
, v3f co
, float range
)
499 if( ch
->flags
& AUDIO_FLAG_SPACIAL_3D
){
500 v3_copy( co
, ch
->editable_state
.spacial_falloff
);
503 ch
->editable_state
.spacial_falloff
[3] = 1.0f
;
505 ch
->editable_state
.spacial_falloff
[3] = 1.0f
/range
;
507 ch
->editble_state_write_mask
|= AUDIO_EDIT_SPACIAL
;
510 vg_warn( "Tried to set spacialization paramaters for 2D channel (%s)\n",
515 static int audio_oneshot_3d( audio_clip
*clip
, v3f position
,
516 float range
, float volume
)
518 audio_channel
*ch
= audio_get_first_idle_channel();
521 audio_channel_init( ch
, clip
, AUDIO_FLAG_SPACIAL_3D
);
522 audio_channel_set_spacial( ch
, position
, range
);
523 audio_channel_edit_volume( ch
, volume
, 1 );
524 ch
= audio_relinquish_channel( ch
);
532 static int audio_oneshot( audio_clip
*clip
, float volume
, float pan
)
534 audio_channel
*ch
= audio_get_first_idle_channel();
537 audio_channel_init( ch
, clip
, 0x00 );
538 audio_channel_edit_volume( ch
, volume
, 1 );
539 ch
= audio_relinquish_channel( ch
);
547 static void audio_set_lfo_wave( int id
, enum lfo_wave_type type
,
550 audio_lfo
*lfo
= &vg_audio
.oscillators
[ id
];
551 lfo
->editable_state
.polynomial_coefficient
= coefficient
;
552 lfo
->editable_state
.wave_type
= type
;
554 lfo
->editble_state_write_mask
|= AUDIO_EDIT_LFO_WAVE
;
557 static void audio_set_lfo_frequency( int id
, float freq
)
559 audio_lfo
*lfo
= &vg_audio
.oscillators
[ id
];
560 lfo
->editable_state
.period
= 44100.0f
/ freq
;
561 lfo
->editble_state_write_mask
|= AUDIO_EDIT_LFO_PERIOD
;
567 * -----------------------------------------------------------------------------
569 static int audio_channel_load_source( audio_channel
*ch
)
571 u32 format
= ch
->source
->flags
& AUDIO_FLAG_FORMAT
;
573 if( format
== k_audio_format_vorbis
){
574 /* Setup vorbis decoder */
575 u32 index
= ch
- vg_audio
.channels
;
577 u8
*buf
= (u8
*)vg_audio
.decode_buffer
,
578 *loc
= &buf
[AUDIO_DECODE_SIZE
*index
];
580 stb_vorbis_alloc alloc
= {
581 .alloc_buffer
= (char *)loc
,
582 .alloc_buffer_length_in_bytes
= AUDIO_DECODE_SIZE
586 stb_vorbis
*decoder
= stb_vorbis_open_memory(
588 ch
->source
->size
, &err
, &alloc
);
591 vg_error( "stb_vorbis_open_memory failed on '%s' (%d)\n",
592 ch
->source
->path
, err
);
596 ch
->source_length
= stb_vorbis_stream_length_in_samples( decoder
);
597 ch
->vorbis_handle
= decoder
;
600 else if( format
== k_audio_format_bird
){
601 u32 index
= ch
- vg_audio
.channels
;
603 u8
*buf
= (u8
*)vg_audio
.decode_buffer
;
604 struct synth_bird
*loc
= (void *)&buf
[AUDIO_DECODE_SIZE
*index
];
606 memcpy( loc
, ch
->source
->data
, ch
->source
->size
);
607 synth_bird_reset( loc
);
609 ch
->bird_handle
= loc
;
610 ch
->source_length
= synth_bird_get_length_in_samples( loc
);
612 else if( format
== k_audio_format_stereo
){
613 ch
->source_length
= ch
->source
->size
/ 2;
616 ch
->source_length
= ch
->source
->size
;
622 VG_STATIC
void audio_decode_uncompressed_mono( i16
*src
, u32 count
, float *dst
)
624 for( u32 i
=0; i
<count
; i
++ ){
625 dst
[ i
*2 + 0 ] = ((float)src
[i
]) * (1.0f
/32767.0f
);
626 dst
[ i
*2 + 1 ] = ((float)src
[i
]) * (1.0f
/32767.0f
);
631 * adapted from stb_vorbis.h, since the original does not handle mono->stereo
634 stb_vorbis_get_samples_float_interleaved_stereo( stb_vorbis
*f
, float *buffer
,
638 c
= VG_MIN( 1, f
->channels
- 1 );
641 int k
= f
->channel_buffer_end
- f
->channel_buffer_start
;
646 for( int j
=0; j
< k
; ++j
) {
647 *buffer
++ = f
->channel_buffers
[ 0 ][f
->channel_buffer_start
+j
];
648 *buffer
++ = f
->channel_buffers
[ c
][f
->channel_buffer_start
+j
];
652 f
->channel_buffer_start
+= k
;
657 if( !stb_vorbis_get_frame_float( f
, NULL
, NULL
))
665 * ........ more wrecked code sorry!
668 stb_vorbis_get_samples_i16_downmixed( stb_vorbis
*f
, i16
*buffer
, int len
)
671 c
= VG_MIN( 1, f
->channels
- 1 );
674 int k
= f
->channel_buffer_end
- f
->channel_buffer_start
;
679 for( int j
=0; j
< k
; ++j
) {
680 float sl
= f
->channel_buffers
[ 0 ][f
->channel_buffer_start
+j
],
681 sr
= f
->channel_buffers
[ c
][f
->channel_buffer_start
+j
];
683 *buffer
++ = vg_clampf( 0.5f
*(sl
+sr
), -1.0f
, 1.0f
) * 32767.0f
;
684 //*buffer++ = vg_clampf( sr, -1.0f, 1.0f ) * 32767.0f;
688 f
->channel_buffer_start
+= k
;
693 if( !stb_vorbis_get_frame_float( f
, NULL
, NULL
))
700 static inline float audio_lfo_pull_sample( audio_lfo
*lfo
)
704 if( lfo
->time
>= lfo
->_
.period
)
708 t
/= (float)lfo
->_
.period
;
710 if( lfo
->_
.wave_type
== k_lfo_polynomial_bipolar
){
726 return (( 2.0f
* lfo
->sqrt_polynomial_coefficient
* t
) /
727 /* --------------------------------------- */
728 ( 1.0f
+ lfo
->_
.polynomial_coefficient
* t
*t
)
737 static void audio_channel_get_samples( audio_channel
*ch
,
738 u32 count
, float *buf
)
740 vg_profile_begin( &_vg_prof_audio_decode
);
742 u32 remaining
= count
;
745 u32 format
= ch
->source
->flags
& AUDIO_FLAG_FORMAT
;
748 u32 samples_this_run
= VG_MIN(remaining
, ch
->source_length
- ch
->cursor
);
749 remaining
-= samples_this_run
;
751 float *dst
= &buf
[ buffer_pos
* 2 ];
753 if( format
== k_audio_format_stereo
){
754 for( int i
=0;i
<samples_this_run
; i
++ ){
759 else if( format
== k_audio_format_vorbis
){
760 int read_samples
= stb_vorbis_get_samples_float_interleaved_stereo(
765 if( read_samples
!= samples_this_run
){
766 vg_warn( "Invalid samples read (%s)\n", ch
->source
->path
);
768 for( int i
=0; i
<samples_this_run
; i
++ ){
774 else if( format
== k_audio_format_bird
){
775 synth_bird_generate_samples( ch
->bird_handle
, dst
, samples_this_run
);
778 i16
*src_buffer
= ch
->source
->data
,
779 *src
= &src_buffer
[ch
->cursor
];
781 audio_decode_uncompressed_mono( src
, samples_this_run
, dst
);
784 ch
->cursor
+= samples_this_run
;
785 buffer_pos
+= samples_this_run
;
787 if( (ch
->flags
& AUDIO_FLAG_LOOP
) && remaining
){
788 if( format
== k_audio_format_vorbis
)
789 stb_vorbis_seek_start( ch
->vorbis_handle
);
790 else if( format
== k_audio_format_bird
)
791 synth_bird_reset( ch
->bird_handle
);
801 buf
[ buffer_pos
*2 + 0 ] = 0.0f
;
802 buf
[ buffer_pos
*2 + 1 ] = 0.0f
;
808 vg_profile_end( &_vg_prof_audio_decode
);
811 static void audio_channel_mix( audio_channel
*ch
, float *buffer
)
813 float framevol_l
= vg_audio
.internal_global_volume
,
814 framevol_r
= vg_audio
.internal_global_volume
;
816 float frame_samplerate
= ch
->_
.sampling_rate
;
818 if( ch
->flags
& AUDIO_FLAG_SPACIAL_3D
){
820 v3_sub( ch
->_
.spacial_falloff
, vg_audio
.internal_listener_pos
, delta
);
822 float dist
= v3_length( delta
),
823 vol
= vg_maxf( 0.0f
, 1.0f
- ch
->_
.spacial_falloff
[3]*dist
);
829 v3_muls( delta
, 1.0f
/dist
, delta
);
830 float pan
= v3_dot( vg_audio
.internal_listener_ears
, delta
);
831 vol
= powf( vol
, 5.0f
);
833 framevol_l
*= (vol
* 0.5f
) * (1.0f
- pan
);
834 framevol_r
*= (vol
* 0.5f
) * (1.0f
+ pan
);
836 if( !(ch
->source
->flags
& AUDIO_FLAG_NO_DOPPLER
) ){
837 const float vs
= 323.0f
;
839 float dv
= v3_dot(delta
,vg_audio
.internal_listener_velocity
);
840 float doppler
= (vs
+dv
)/vs
;
841 doppler
= vg_clampf( doppler
, 0.6f
, 1.4f
);
843 if( fabsf(doppler
-1.0f
) > 0.01f
)
844 frame_samplerate
*= doppler
;
848 if( !vg_validf( framevol_l
) ) vg_fatal_error( "NaN left channel" );
849 if( !vg_validf( framevol_r
) ) vg_fatal_error( "NaN right channel" );
850 if( !vg_validf( frame_samplerate
) )
851 vg_fatal_error( "NaN sample rate" );
854 u32 buffer_length
= AUDIO_MIX_FRAME_SIZE
;
855 if( frame_samplerate
!= 1.0f
){
856 float l
= ceilf( (float)(AUDIO_MIX_FRAME_SIZE
) * frame_samplerate
);
860 float pcf
[ AUDIO_MIX_FRAME_SIZE
* 2 * 2 ];
862 audio_channel_get_samples( ch
, buffer_length
, pcf
);
864 vg_profile_begin( &_vg_prof_audio_mix
);
866 float volume_movement
= ch
->volume_movement
;
867 float const fvolume_rate
= vg_maxf( 1.0f
, ch
->_
.volume_rate
);
868 const float inv_volume_rate
= 1.0f
/fvolume_rate
;
870 float volume
= ch
->_
.volume
;
871 const float volume_start
= ch
->volume_movement_start
;
872 const float volume_target
= ch
->_
.volume_target
;
874 for( u32 j
=0; j
<AUDIO_MIX_FRAME_SIZE
; j
++ ){
875 volume_movement
+= 1.0f
;
876 float movement_t
= volume_movement
* inv_volume_rate
;
877 movement_t
= vg_minf( movement_t
, 1.0f
);
878 volume
= vg_lerpf( volume_start
, volume_target
, movement_t
);
880 float vol_norm
= volume
* volume
;
883 vol_norm
*= 1.0f
+ audio_lfo_pull_sample(ch
->_
.lfo
) * ch
->_
.lfo_amount
;
885 float vol_l
= vol_norm
* framevol_l
,
886 vol_r
= vol_norm
* framevol_r
,
890 if( frame_samplerate
!= 1.0f
){
891 /* absolutely garbage resampling, but it will do
894 float sample_index
= frame_samplerate
* (float)j
;
895 float t
= vg_fractf( sample_index
);
897 u32 i0
= floorf( sample_index
),
900 sample_l
= pcf
[ i0
*2+0 ]*(1.0f
-t
) + pcf
[ i1
*2+0 ]*t
;
901 sample_r
= pcf
[ i0
*2+1 ]*(1.0f
-t
) + pcf
[ i1
*2+1 ]*t
;
904 sample_l
= pcf
[ j
*2+0 ];
905 sample_r
= pcf
[ j
*2+1 ];
908 buffer
[ j
*2+0 ] += sample_l
* vol_l
;
909 buffer
[ j
*2+1 ] += sample_r
* vol_r
;
912 ch
->volume_movement
+= AUDIO_MIX_FRAME_SIZE
;
913 ch
->volume_movement
= VG_MIN( ch
->volume_movement
, ch
->_
.volume_rate
);
914 ch
->_
.volume
= volume
;
916 vg_profile_end( &_vg_prof_audio_mix
);
919 VG_STATIC
void audio_mixer_callback( void *user
, u8
*stream
, int byte_count
)
922 * Copy data and move edit flags to commit flags
923 * ------------------------------------------------------------- */
926 v3_copy( vg_audio
.external_listener_pos
, vg_audio
.internal_listener_pos
);
927 v3_copy( vg_audio
.external_listener_ears
, vg_audio
.internal_listener_ears
);
928 v3_copy( vg_audio
.external_lister_velocity
,
929 vg_audio
.internal_listener_velocity
);
930 vg_audio
.internal_global_volume
= vg_audio
.external_global_volume
;
932 for( int i
=0; i
<AUDIO_CHANNELS
; i
++ ){
933 audio_channel
*ch
= &vg_audio
.channels
[i
];
938 if( ch
->activity
== k_channel_activity_alive
){
939 if( (ch
->cursor
>= ch
->source_length
) &&
940 !(ch
->flags
& AUDIO_FLAG_LOOP
) )
942 ch
->activity
= k_channel_activity_end
;
946 /* process relinquishments */
947 if( (ch
->activity
!= k_channel_activity_reset
) && ch
->_
.relinquished
){
948 if( (ch
->activity
== k_channel_activity_end
)
949 || (ch
->_
.volume
== 0.0f
)
950 || (ch
->activity
== k_channel_activity_error
) )
952 ch
->_
.relinquished
= 0;
954 ch
->activity
= k_channel_activity_reset
;
959 /* process new channels */
960 if( ch
->activity
== k_channel_activity_reset
){
961 ch
->_
= ch
->editable_state
;
963 ch
->source_length
= 0;
964 ch
->activity
= k_channel_activity_wake
;
967 if( ch
->editble_state_write_mask
& AUDIO_EDIT_OWNERSHIP
)
968 ch
->_
.relinquished
= ch
->editable_state
.relinquished
;
970 ch
->editable_state
.relinquished
= ch
->_
.relinquished
;
973 if( ch
->editble_state_write_mask
& AUDIO_EDIT_VOLUME
){
974 ch
->_
.volume
= ch
->editable_state
.volume
;
975 ch
->_
.volume_target
= ch
->editable_state
.volume
;
978 ch
->editable_state
.volume
= ch
->_
.volume
;
982 if( ch
->editble_state_write_mask
& AUDIO_EDIT_VOLUME_SLOPE
){
983 ch
->volume_movement_start
= ch
->_
.volume
;
984 ch
->volume_movement
= 0;
986 ch
->_
.volume_target
= ch
->editable_state
.volume_target
;
987 ch
->_
.volume_rate
= ch
->editable_state
.volume_rate
;
990 ch
->editable_state
.volume_target
= ch
->_
.volume_target
;
991 ch
->editable_state
.volume_rate
= ch
->_
.volume_rate
;
995 if( ch
->editble_state_write_mask
& AUDIO_EDIT_SAMPLING_RATE
)
996 ch
->_
.sampling_rate
= ch
->editable_state
.sampling_rate
;
998 ch
->editable_state
.sampling_rate
= ch
->_
.sampling_rate
;
1001 if( ch
->editble_state_write_mask
& AUDIO_EDIT_LFO_ATTACHMENT
){
1002 ch
->_
.lfo
= ch
->editable_state
.lfo
;
1003 ch
->_
.lfo_amount
= ch
->editable_state
.lfo_amount
;
1006 ch
->editable_state
.lfo
= ch
->_
.lfo
;
1007 ch
->editable_state
.lfo_amount
= ch
->_
.lfo_amount
;
1011 if( ch
->editble_state_write_mask
& AUDIO_EDIT_SPACIAL
)
1012 v4_copy( ch
->editable_state
.spacial_falloff
,ch
->_
.spacial_falloff
);
1014 v4_copy( ch
->_
.spacial_falloff
,ch
->editable_state
.spacial_falloff
);
1017 /* currently readonly, i guess */
1018 ch
->editable_state
.pan_target
= ch
->_
.pan_target
;
1019 ch
->editable_state
.pan
= ch
->_
.pan
;
1020 ch
->editble_state_write_mask
= 0x00;
1023 for( int i
=0; i
<AUDIO_LFOS
; i
++ ){
1024 audio_lfo
*lfo
= &vg_audio
.oscillators
[ i
];
1026 if( lfo
->editble_state_write_mask
& AUDIO_EDIT_LFO_WAVE
){
1027 lfo
->_
.wave_type
= lfo
->editable_state
.wave_type
;
1029 if( lfo
->_
.wave_type
== k_lfo_polynomial_bipolar
){
1030 lfo
->_
.polynomial_coefficient
=
1031 lfo
->editable_state
.polynomial_coefficient
;
1032 lfo
->sqrt_polynomial_coefficient
=
1033 sqrtf(lfo
->_
.polynomial_coefficient
);
1037 if( lfo
->editble_state_write_mask
& AUDIO_EDIT_LFO_PERIOD
){
1038 if( lfo
->_
.period
){
1039 float t
= lfo
->time
;
1040 t
/= (float)lfo
->_
.period
;
1042 lfo
->_
.period
= lfo
->editable_state
.period
;
1043 lfo
->time
= lfo
->_
.period
* t
;
1047 lfo
->_
.period
= lfo
->editable_state
.period
;
1051 lfo
->editble_state_write_mask
= 0x00;
1054 dsp_update_tunings();
1059 * ------------------------------------------------------------- */
1060 for( int i
=0; i
<AUDIO_CHANNELS
; i
++ ){
1061 audio_channel
*ch
= &vg_audio
.channels
[i
];
1063 if( ch
->activity
== k_channel_activity_wake
){
1064 if( audio_channel_load_source( ch
) )
1065 ch
->activity
= k_channel_activity_alive
;
1067 ch
->activity
= k_channel_activity_error
;
1073 * -------------------------------------------------------- */
1074 int frame_count
= byte_count
/(2*sizeof(float));
1077 float *pOut32F
= (float *)stream
;
1078 for( int i
=0; i
<frame_count
*2; i
++ )
1081 for( int i
=0; i
<AUDIO_LFOS
; i
++ ){
1082 audio_lfo
*lfo
= &vg_audio
.oscillators
[i
];
1083 lfo
->time_startframe
= lfo
->time
;
1086 for( int i
=0; i
<AUDIO_CHANNELS
; i
++ ){
1087 audio_channel
*ch
= &vg_audio
.channels
[i
];
1089 if( ch
->activity
== k_channel_activity_alive
){
1091 ch
->_
.lfo
->time
= ch
->_
.lfo
->time_startframe
;
1093 u32 remaining
= frame_count
,
1097 audio_channel_mix( ch
, pOut32F
+subpos
);
1098 remaining
-= AUDIO_MIX_FRAME_SIZE
;
1099 subpos
+= AUDIO_MIX_FRAME_SIZE
*2;
1104 vg_profile_begin( &_vg_prof_dsp
);
1106 for( int i
=0; i
<frame_count
; i
++ )
1107 vg_dsp_process( pOut32F
+ i
*2, pOut32F
+ i
*2 );
1109 vg_profile_end( &_vg_prof_dsp
);
1113 for( int i
=0; i
<AUDIO_CHANNELS
; i
++ ){
1114 audio_channel
*ch
= &vg_audio
.channels
[i
];
1115 ch
->readable_activity
= ch
->activity
;
1118 /* Profiling information
1119 * ----------------------------------------------- */
1120 vg_profile_increment( &_vg_prof_audio_decode
);
1121 vg_profile_increment( &_vg_prof_audio_mix
);
1122 vg_profile_increment( &_vg_prof_dsp
);
1124 vg_prof_audio_mix
= _vg_prof_audio_mix
;
1125 vg_prof_audio_decode
= _vg_prof_audio_decode
;
1126 vg_prof_audio_dsp
= _vg_prof_dsp
;
1128 vg_audio
.samples_last
= frame_count
;
1130 if( vg_audio
.debug_dsp
){
1131 vg_dsp_update_texture();
1137 VG_STATIC
void audio_clip_load( audio_clip
*clip
, void *lin_alloc
)
1139 if( lin_alloc
== NULL
)
1140 lin_alloc
= vg_audio
.audio_pool
;
1142 /* load in directly */
1143 u32 format
= clip
->flags
& AUDIO_FLAG_FORMAT
;
1145 /* TODO: This contains audio_lock() and unlock, but i don't know why
1146 * can probably remove them. Low priority to check this */
1148 /* TODO: packed files for vorbis etc, should take from data if its not not
1149 * NULL when we get the clip
1152 if( format
== k_audio_format_vorbis
){
1154 vg_fatal_error( "No path specified, embeded vorbis unsupported" );
1158 clip
->data
= vg_file_read( lin_alloc
, clip
->path
, &clip
->size
);
1162 vg_fatal_error( "Audio failed to load" );
1164 float mb
= (float)(clip
->size
) / (1024.0f
*1024.0f
);
1165 vg_info( "Loaded audio clip '%s' (%.1fmb)\n", clip
->path
, mb
);
1167 else if( format
== k_audio_format_stereo
){
1168 vg_fatal_error( "Unsupported format (Stereo uncompressed)" );
1170 else if( format
== k_audio_format_bird
){
1172 vg_fatal_error( "No data, external birdsynth unsupported" );
1175 u32 total_size
= clip
->size
+ sizeof(struct synth_bird
);
1176 total_size
-= sizeof(struct synth_bird_settings
);
1177 total_size
= vg_align8( total_size
);
1179 if( total_size
> AUDIO_DECODE_SIZE
)
1180 vg_fatal_error( "Bird coding too long\n" );
1182 struct synth_bird
*bird
= vg_linear_alloc( lin_alloc
, total_size
);
1183 memcpy( &bird
->settings
, clip
->data
, clip
->size
);
1186 clip
->size
= total_size
;
1188 vg_info( "Loaded bird synthesis pattern (%u bytes)\n", total_size
);
1192 vg_fatal_error( "No path specified, embeded mono unsupported" );
1195 vg_linear_clear( vg_mem
.scratch
);
1198 stb_vorbis_alloc alloc
= {
1199 .alloc_buffer
= vg_linear_alloc( vg_mem
.scratch
, AUDIO_DECODE_SIZE
),
1200 .alloc_buffer_length_in_bytes
= AUDIO_DECODE_SIZE
1203 void *filedata
= vg_file_read( vg_mem
.scratch
, clip
->path
, &fsize
);
1206 stb_vorbis
*decoder
= stb_vorbis_open_memory(
1207 filedata
, fsize
, &err
, &alloc
);
1210 vg_error( "stb_vorbis_open_memory failed on '%s' (%d)\n",
1212 vg_fatal_error( "Vorbis decode error" );
1215 /* only mono is supported in uncompressed */
1216 u32 length_samples
= stb_vorbis_stream_length_in_samples( decoder
),
1217 data_size
= length_samples
* sizeof(i16
);
1220 clip
->data
= vg_linear_alloc( lin_alloc
, vg_align8(data_size
) );
1221 clip
->size
= length_samples
;
1224 int read_samples
= stb_vorbis_get_samples_i16_downmixed(
1225 decoder
, clip
->data
, length_samples
);
1227 if( read_samples
!= length_samples
)
1228 vg_fatal_error( "Decode error" );
1230 float mb
= (float)(data_size
) / (1024.0f
*1024.0f
);
1231 vg_info( "Loaded audio clip '%s' (%.1fmb) %u samples\n", clip
->path
, mb
,
1236 VG_STATIC
void audio_clip_loadn( audio_clip
*arr
, int count
, void *lin_alloc
)
1238 for( int i
=0; i
<count
; i
++ )
1239 audio_clip_load( &arr
[i
], lin_alloc
);
1242 VG_STATIC
void audio_require_clip_loaded( audio_clip
*clip
)
1244 if( clip
->data
&& clip
->size
)
1248 vg_fatal_error( "Must load audio clip before playing! \n" );
1255 VG_STATIC
void audio_debug_ui( m4x4f mtx_pv
)
1257 if( !vg_audio
.debug_ui
)
1262 glBindTexture( GL_TEXTURE_2D
, vg_dsp
.view_texture
);
1263 glTexSubImage2D( GL_TEXTURE_2D
, 0, 0, 0, 256, 256,
1264 GL_RGBA
, GL_UNSIGNED_BYTE
,
1265 vg_dsp
.view_texture_buffer
);
1269 * -----------------------------------------------------------------------
1272 float budget
= ((double)vg_audio
.samples_last
/ 44100.0) * 1000.0;
1274 vg_profile_drawn( (struct vg_profile
*[]){ &vg_prof_audio_decode
,
1276 &vg_prof_audio_dsp
}, 3,
1277 budget
, (ui_rect
){ 4, VG_PROFILE_SAMPLE_COUNT
*2 + 8,
1292 if( vg_audio
.debug_dsp
){
1293 ui_rect view_thing
= { 4, vg
.window_y
-512-4, 512, 512 };
1294 ui_image( view_thing
, vg_dsp
.view_texture
);
1297 ui_rect overlap_buffer
[ AUDIO_CHANNELS
];
1298 u32 overlap_length
= 0;
1300 /* Draw audio stack */
1301 for( int i
=0; i
<AUDIO_CHANNELS
; i
++ ){
1302 audio_channel
*ch
= &vg_audio
.channels
[i
];
1305 ui_split( window
, k_ui_axis_h
, 18, 1, row
, window
);
1307 if( !ch
->allocated
){
1308 ui_fill( row
, 0x50333333 );
1312 const char *formats
[] =
1332 const char *activties
[] =
1341 u32 format_index
= (ch
->source
->flags
& AUDIO_FLAG_FORMAT
)>>9;
1343 snprintf( perf
, 127, "%02d[%#04x.%#06x]%c%c%cD %s [%s] %4.2fv'%s'",
1345 ch
->world_id
, ch
->group
,
1346 (ch
->editable_state
.relinquished
)? 'r': '_',
1349 formats
[format_index
],
1350 activties
[ch
->readable_activity
],
1351 ch
->editable_state
.volume
,
1354 ui_fill( row
, 0xa0000000 | ch
->colour
);
1355 ui_text( row
, perf
, 1, k_ui_align_middle_left
, 0 );
1357 if( AUDIO_FLAG_SPACIAL_3D
){
1359 v3_copy( ch
->editable_state
.spacial_falloff
, wpos
);
1362 m4x4_mulv( mtx_pv
, wpos
, wpos
);
1364 if( wpos
[3] > 0.0f
){
1365 v2_muls( wpos
, (1.0f
/wpos
[3]) * 0.5f
, wpos
);
1366 v2_add( wpos
, (v2f
){ 0.5f
, 0.5f
}, wpos
);
1369 wr
[0] = vg_clampf(wpos
[0] * vg
.window_x
, -32000.0f
,32000.0f
);
1370 wr
[1] = vg_clampf((1.0f
-wpos
[1]) * vg
.window_y
,-32000.0f
,32000.0f
);
1374 for( int j
=0; j
<12; j
++ ){
1376 for( int k
=0; k
<overlap_length
; k
++ ){
1377 ui_px
*wk
= overlap_buffer
[k
];
1378 if( ((wr
[0] <= wk
[0]+wk
[2]) && (wr
[0]+wr
[2] >= wk
[0])) &&
1379 ((wr
[1] <= wk
[1]+wk
[3]) && (wr
[1]+wr
[3] >= wk
[1])) )
1392 ui_text( wr
, perf
, 1, k_ui_align_middle_left
, 0 );
1393 rect_copy( wr
, overlap_buffer
[ overlap_length
++ ] );
1401 #endif /* VG_AUDIO_H */