cleaner steamworks switches
[vg.git] / src / vg / template_game.c
1 // Copyright (C) 2021 Harry Godden (hgn) - All Rights Reserved
2
3 #include "vg/vg.h"
4
5 m3x3f m_projection;
6 m3x3f m_view;
7 m3x3f m_mdl;
8
9 int main( int argc, char *argv[] ) { vg_init( argc, argv, "FishLadder" ); }
10
11 void vg_register(void){}
12 void vg_start(void){}
13 void vg_update(void){}
14
15 void vg_render(void)
16 {
17 glViewport( 0,0, vg_window_x, vg_window_y );
18
19 glDisable( GL_DEPTH_TEST );
20 glClearColor( 0.1f, 0.1f, 0.2f, 1.0f );
21 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
22
23 // Rest of drawing code...
24 }
25
26 void vg_ui(void){}
27 void vg_free(void){}