get windows build working
[vg.git] / fishladder.c
1 // Copyright (C) 2021 Harry Godden (hgn) - All Rights Reserved
2
3 //#define VG_STEAM
4 #include "vg/vg.h"
5
6 m3x3f m_projection;
7 m3x3f m_view;
8 m3x3f m_mdl;
9
10 int main( int argc, char *argv[] )
11 {
12 vg_init( argc, argv, "FishLadder" );
13 }
14
15 void vg_register(void){}
16 void vg_start(void){}
17 void vg_free(void){}
18
19 void vg_update(void){}
20
21 void vg_render(void)
22 {
23 glViewport( 0,0, vg_window_x, vg_window_y );
24
25 glDisable( GL_DEPTH_TEST );
26 glClearColor( 0.01f, 0.01f, 0.01f, 1.0f );
27 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
28 }
29
30 void vg_ui(void){}