getting stuff working on windows again
[vg.git] / dep / sdl / include / SDL_syswm.h
1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21
22 /**
23 * \file SDL_syswm.h
24 *
25 * Include file for SDL custom system window manager hooks.
26 */
27
28 #ifndef SDL_syswm_h_
29 #define SDL_syswm_h_
30
31 #include "SDL_stdinc.h"
32 #include "SDL_error.h"
33 #include "SDL_video.h"
34 #include "SDL_version.h"
35
36 /**
37 * \brief SDL_syswm.h
38 *
39 * Your application has access to a special type of event ::SDL_SYSWMEVENT,
40 * which contains window-manager specific information and arrives whenever
41 * an unhandled window event occurs. This event is ignored by default, but
42 * you can enable it with SDL_EventState().
43 */
44 struct SDL_SysWMinfo;
45
46 #if !defined(SDL_PROTOTYPES_ONLY)
47
48 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
49 #ifndef WIN32_LEAN_AND_MEAN
50 #define WIN32_LEAN_AND_MEAN
51 #endif
52 #ifndef NOMINMAX /* don't define min() and max(). */
53 #define NOMINMAX
54 #endif
55 #include <windows.h>
56 #endif
57
58 #if defined(SDL_VIDEO_DRIVER_WINRT)
59 #include <Inspectable.h>
60 #endif
61
62 /* This is the structure for custom window manager events */
63 #if defined(SDL_VIDEO_DRIVER_X11)
64 #if defined(__APPLE__) && defined(__MACH__)
65 /* conflicts with Quickdraw.h */
66 #define Cursor X11Cursor
67 #endif
68
69 #include <X11/Xlib.h>
70 #include <X11/Xatom.h>
71
72 #if defined(__APPLE__) && defined(__MACH__)
73 /* matches the re-define above */
74 #undef Cursor
75 #endif
76
77 #endif /* defined(SDL_VIDEO_DRIVER_X11) */
78
79 #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
80 #include <directfb.h>
81 #endif
82
83 #if defined(SDL_VIDEO_DRIVER_COCOA)
84 #ifdef __OBJC__
85 @class NSWindow;
86 #else
87 typedef struct _NSWindow NSWindow;
88 #endif
89 #endif
90
91 #if defined(SDL_VIDEO_DRIVER_UIKIT)
92 #ifdef __OBJC__
93 #include <UIKit/UIKit.h>
94 #else
95 typedef struct _UIWindow UIWindow;
96 typedef struct _UIViewController UIViewController;
97 #endif
98 typedef Uint32 GLuint;
99 #endif
100
101 #if defined(SDL_VIDEO_VULKAN) || defined(SDL_VIDEO_METAL)
102 #define SDL_METALVIEW_TAG 255
103 #endif
104
105 #if defined(SDL_VIDEO_DRIVER_ANDROID)
106 typedef struct ANativeWindow ANativeWindow;
107 typedef void *EGLSurface;
108 #endif
109
110 #if defined(SDL_VIDEO_DRIVER_VIVANTE)
111 #include "SDL_egl.h"
112 #endif
113
114 #if defined(SDL_VIDEO_DRIVER_OS2)
115 #define INCL_WIN
116 #include <os2.h>
117 #endif
118 #endif /* SDL_PROTOTYPES_ONLY */
119
120 #if defined(SDL_VIDEO_DRIVER_KMSDRM)
121 struct gbm_device;
122 #endif
123
124
125 #include "begin_code.h"
126 /* Set up for C function definitions, even when using C++ */
127 #ifdef __cplusplus
128 extern "C" {
129 #endif
130
131 #if !defined(SDL_PROTOTYPES_ONLY)
132 /**
133 * These are the various supported windowing subsystems
134 */
135 typedef enum
136 {
137 SDL_SYSWM_UNKNOWN,
138 SDL_SYSWM_WINDOWS,
139 SDL_SYSWM_X11,
140 SDL_SYSWM_DIRECTFB,
141 SDL_SYSWM_COCOA,
142 SDL_SYSWM_UIKIT,
143 SDL_SYSWM_WAYLAND,
144 SDL_SYSWM_MIR, /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
145 SDL_SYSWM_WINRT,
146 SDL_SYSWM_ANDROID,
147 SDL_SYSWM_VIVANTE,
148 SDL_SYSWM_OS2,
149 SDL_SYSWM_HAIKU,
150 SDL_SYSWM_KMSDRM,
151 SDL_SYSWM_RISCOS
152 } SDL_SYSWM_TYPE;
153
154 /**
155 * The custom event structure.
156 */
157 struct SDL_SysWMmsg
158 {
159 SDL_version version;
160 SDL_SYSWM_TYPE subsystem;
161 union
162 {
163 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
164 struct {
165 HWND hwnd; /**< The window for the message */
166 UINT msg; /**< The type of message */
167 WPARAM wParam; /**< WORD message parameter */
168 LPARAM lParam; /**< LONG message parameter */
169 } win;
170 #endif
171 #if defined(SDL_VIDEO_DRIVER_X11)
172 struct {
173 XEvent event;
174 } x11;
175 #endif
176 #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
177 struct {
178 DFBEvent event;
179 } dfb;
180 #endif
181 #if defined(SDL_VIDEO_DRIVER_COCOA)
182 struct
183 {
184 /* Latest version of Xcode clang complains about empty structs in C v. C++:
185 error: empty struct has size 0 in C, size 1 in C++
186 */
187 int dummy;
188 /* No Cocoa window events yet */
189 } cocoa;
190 #endif
191 #if defined(SDL_VIDEO_DRIVER_UIKIT)
192 struct
193 {
194 int dummy;
195 /* No UIKit window events yet */
196 } uikit;
197 #endif
198 #if defined(SDL_VIDEO_DRIVER_VIVANTE)
199 struct
200 {
201 int dummy;
202 /* No Vivante window events yet */
203 } vivante;
204 #endif
205 #if defined(SDL_VIDEO_DRIVER_OS2)
206 struct
207 {
208 BOOL fFrame; /**< TRUE if hwnd is a frame window */
209 HWND hwnd; /**< The window receiving the message */
210 ULONG msg; /**< The message identifier */
211 MPARAM mp1; /**< The first first message parameter */
212 MPARAM mp2; /**< The second first message parameter */
213 } os2;
214 #endif
215 /* Can't have an empty union */
216 int dummy;
217 } msg;
218 };
219
220 /**
221 * The custom window manager information structure.
222 *
223 * When this structure is returned, it holds information about which
224 * low level system it is using, and will be one of SDL_SYSWM_TYPE.
225 */
226 struct SDL_SysWMinfo
227 {
228 SDL_version version;
229 SDL_SYSWM_TYPE subsystem;
230 union
231 {
232 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
233 struct
234 {
235 HWND window; /**< The window handle */
236 HDC hdc; /**< The window device context */
237 HINSTANCE hinstance; /**< The instance handle */
238 } win;
239 #endif
240 #if defined(SDL_VIDEO_DRIVER_WINRT)
241 struct
242 {
243 IInspectable * window; /**< The WinRT CoreWindow */
244 } winrt;
245 #endif
246 #if defined(SDL_VIDEO_DRIVER_X11)
247 struct
248 {
249 Display *display; /**< The X11 display */
250 Window window; /**< The X11 window */
251 } x11;
252 #endif
253 #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
254 struct
255 {
256 IDirectFB *dfb; /**< The directfb main interface */
257 IDirectFBWindow *window; /**< The directfb window handle */
258 IDirectFBSurface *surface; /**< The directfb client surface */
259 } dfb;
260 #endif
261 #if defined(SDL_VIDEO_DRIVER_COCOA)
262 struct
263 {
264 #if defined(__OBJC__) && defined(__has_feature)
265 #if __has_feature(objc_arc)
266 NSWindow __unsafe_unretained *window; /**< The Cocoa window */
267 #else
268 NSWindow *window; /**< The Cocoa window */
269 #endif
270 #else
271 NSWindow *window; /**< The Cocoa window */
272 #endif
273 } cocoa;
274 #endif
275 #if defined(SDL_VIDEO_DRIVER_UIKIT)
276 struct
277 {
278 #if defined(__OBJC__) && defined(__has_feature)
279 #if __has_feature(objc_arc)
280 UIWindow __unsafe_unretained *window; /**< The UIKit window */
281 #else
282 UIWindow *window; /**< The UIKit window */
283 #endif
284 #else
285 UIWindow *window; /**< The UIKit window */
286 #endif
287 GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
288 GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
289 GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
290 } uikit;
291 #endif
292 #if defined(SDL_VIDEO_DRIVER_WAYLAND)
293 struct
294 {
295 struct wl_display *display; /**< Wayland display */
296 struct wl_surface *surface; /**< Wayland surface */
297 void *shell_surface; /**< DEPRECATED Wayland shell_surface (window manager handle) */
298 struct wl_egl_window *egl_window; /**< Wayland EGL window (native window) */
299 struct xdg_surface *xdg_surface; /**< Wayland xdg surface (window manager handle) */
300 struct xdg_toplevel *xdg_toplevel; /**< Wayland xdg toplevel role */
301 struct xdg_popup *xdg_popup; /**< Wayland xdg popup role */
302 struct xdg_positioner *xdg_positioner; /**< Wayland xdg positioner, for popup */
303 } wl;
304 #endif
305 #if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
306 struct
307 {
308 void *connection; /**< Mir display server connection */
309 void *surface; /**< Mir surface */
310 } mir;
311 #endif
312
313 #if defined(SDL_VIDEO_DRIVER_ANDROID)
314 struct
315 {
316 ANativeWindow *window;
317 EGLSurface surface;
318 } android;
319 #endif
320
321 #if defined(SDL_VIDEO_DRIVER_OS2)
322 struct
323 {
324 HWND hwnd; /**< The window handle */
325 HWND hwndFrame; /**< The frame window handle */
326 } os2;
327 #endif
328
329 #if defined(SDL_VIDEO_DRIVER_VIVANTE)
330 struct
331 {
332 EGLNativeDisplayType display;
333 EGLNativeWindowType window;
334 } vivante;
335 #endif
336
337 #if defined(SDL_VIDEO_DRIVER_KMSDRM)
338 struct
339 {
340 int dev_index; /**< Device index (ex: the X in /dev/dri/cardX) */
341 int drm_fd; /**< DRM FD (unavailable on Vulkan windows) */
342 struct gbm_device *gbm_dev; /**< GBM device (unavailable on Vulkan windows) */
343 } kmsdrm;
344 #endif
345
346 /* Make sure this union is always 64 bytes (8 64-bit pointers). */
347 /* Be careful not to overflow this if you add a new target! */
348 Uint8 dummy[64];
349 } info;
350 };
351
352 #endif /* SDL_PROTOTYPES_ONLY */
353
354 typedef struct SDL_SysWMinfo SDL_SysWMinfo;
355
356
357 /**
358 * Get driver-specific information about a window.
359 *
360 * You must include SDL_syswm.h for the declaration of SDL_SysWMinfo.
361 *
362 * The caller must initialize the `info` structure's version by using
363 * `SDL_VERSION(&info.version)`, and then this function will fill in the rest
364 * of the structure with information about the given window.
365 *
366 * \param window the window about which information is being requested
367 * \param info an SDL_SysWMinfo structure filled in with window information
368 * \returns SDL_TRUE if the function is implemented and the `version` member
369 * of the `info` struct is valid, or SDL_FALSE if the information
370 * could not be retrieved; call SDL_GetError() for more information.
371 *
372 * \since This function is available since SDL 2.0.0.
373 */
374 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
375 SDL_SysWMinfo * info);
376
377
378 /* Ends C function definitions when using C++ */
379 #ifdef __cplusplus
380 }
381 #endif
382 #include "close_code.h"
383
384 #endif /* SDL_syswm_h_ */
385
386 /* vi: set ts=4 sw=4 expandtab: */